Player Matchup

Hercules
Hercules
 
Hercules
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
XMRABBIT11
Bacchus
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 5L
1,336 Elo+
Party 3
Hou Yi
Hou Yi
xMaak
Hou Yi
Level 120
God Stats
4W - 4L
1,578 SR
Queue Stats
118W - 132L
1,410 Elo+
Party 3
Team Averages
Level 82
1,516 SR
1,449 Elo+

VS

Team Averages
Level 94
1,550 SR
1,514 Elo+
Izanami
Izanami
Gizmo4321
Izanami
Level 91
God Stats
23W - 12L
1,617 SR
Queue Stats
37W - 28L
1,480 Elo+
Solo
Ix Chel
Ix Chel
Ka0rii
Ix Chel
Level 123
God Stats
13W - 10L
1,683 SR
Queue Stats
32W - 37L
1,475 Elo+
Solo
Guan Yu
Guan Yu
MambaWrld
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 1
Anubis
Anubis
TadeoG
Anubis
Level 69
God Stats
56W - 52L
1,426 SR
Queue Stats
280W - 296L
1,411 Elo+
Solo
Cabrakan
Cabrakan
TankSznn
Cabrakan
Level 57
God Stats
3W - 2L
1,526 SR
Queue Stats
174W - 153L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 3 / 2
8,307
489
9,724
16,373
19,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
 
Pele
12
3 / 4 / 1
7,729
455
10,115
18,849
9,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
 
Shiva
12
1 / 6 / 4
7,698
453
7,976
17,335
6,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
XMRABBIT11
Bacchus
12
1 / 6 / 3
7,904
465
4,731
18,312
22,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
xMaak
Hou Yi
15
2 / 5 / 1
8,788
517
8,649
14,550
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gizmo4321
Izanami
16
8 / 0 / 7
10,399
612
22,453
12,511
6,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Ka0rii
Ix Chel
15
5 / 1 / 9
9,223
543
14,278
11,442
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MambaWrld
Guan Yu
13
1 / 0 / 6
7,869
463
6,280
14,231
15,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TadeoG
Anubis
16
9 / 3 / 5
10,075
593
14,363
11,624
6,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cabrakan
TankSznn
Cabrakan
13
1 / 3 / 16
9,006
530
7,489
21,199
26,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
7
Kills
24
24
Deaths
7
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
2
0.33
L
Pele
 
Pele
3
4
1
0.88
L
Shiva
 
Shiva
1
6
4
0.5
W
Izanami
Gizmo4321
Izanami
8
0
7
11.5
W
Ix Chel
Ka0rii
Ix Chel
5
1
9
9.5
W
Guan Yu
MambaWrld
Guan Yu
1
0
6
4
W
Anubis
TadeoG
Anubis
9
3
5
3.83
W
Cabrakan
TankSznn
Cabrakan
1
3
16
3
L
Bacchus
XMRABBIT11
Bacchus
1
6
3
0.42
L
Hou Yi
xMaak
Hou Yi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
64,863
85,419
Taken
71,007
61,979
Mitigated
59,806
20,090
Healing
30,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,724
2,026
0
5,701
16,373
19,219
0
6,156
10,217
0
61,331
L
Pele
 
Pele
10,115
1,723
0
4,282
18,849
9,672
462
9,801
9,043
0
59,851
L
Shiva
 
Shiva
7,976
1,667
302
3,313
17,335
6,651
0
7,681
9,654
0
57,365
W
Izanami
Gizmo4321
Izanami
22,453
17,196
0
4,661
12,511
6,347
5,204
676
11,835
0
109,400
W
Ix Chel
Ka0rii
Ix Chel
14,278
1,570
3,448
3,890
11,442
5,320
884
791
10,651
64,253
0
W
Guan Yu
MambaWrld
Guan Yu
6,280
999
2,610
5,341
14,231
15,611
411
732
13,499
0
32,853
W
Anubis
TadeoG
Anubis
14,363
953
0
5,031
11,624
6,034
260
1,031
10,593
68,959
0
W
Cabrakan
TankSznn
Cabrakan
7,489
1,567
2,502
3,381
21,199
26,494
91
1,501
19,698
15,514
0
L
Bacchus
XMRABBIT11
Bacchus
4,731
232
0
3,126
18,312
22,020
120
6,323
11,989
19,199
0
L
Hou Yi
xMaak
Hou Yi
8,649
3,086
0
3,366
14,550
4,417
3,122
6,159
8,386
0
81,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
46,572
403
Minions Killed
401
0
Camps Cleared
0
1,612,257
Distance Traveled
1,650,942
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,307
489
95
6
0
286,205
0
L
Pele
7,729
455
85
5
0
358,514
0
L
Shiva
7,698
453
85
5
0
349,585
0
W
Izanami
10,399
612
168
10
0
312,136
0
W
Ix Chel
9,223
543
89
5
0
325,391
8
W
Guan Yu
7,869
463
41
2
0
361,532
2
W
Anubis
10,075
593
81
5
0
345,204
0
W
Cabrakan
9,006
530
22
1
0
306,679
0
L
Bacchus
7,904
465
22
1
0
309,074
2
L
Hou Yi
8,788
517
116
7
0
308,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role