Player Matchup

Cthulhu
Cthulhu
SweatBeatMemes
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,247 Elo+
Party 1
Neith
Neith
boktor_7R
Neith
Level 25
God Stats
3W - 6L
1,730 SR
Queue Stats
32W - 55L
1,176 Elo+
Party 1
Thanatos
Thanatos
boktor_7S
Thanatos
Level 33
God Stats
9W - 13L
1,438 SR
Queue Stats
66W - 71L
1,407 Elo+
Party 1
Hades
Hades
vincevsr630
Hades
Level 16
God Stats
1W - 3L
1,485 SR
Queue Stats
12W - 27L
1,160 Elo+
Party 1
Ymir
Ymir
zenktavis
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 102L
1,360 Elo+
Solo
Team Averages
Level 28
1,531 SR
1,270 Elo+

VS

Team Averages
Level 79
1,483 SR
1,501 Elo+
Vamana
Vamana
AMCatAMCTheaters
Vamana
Level 157
God Stats
1W - 2L
1,417 SR
Queue Stats
133W - 126L
1,586 Elo+
Party 3
Awilix
Awilix
FrankasaurusREX1
Awilix
Level 28
God Stats
14W - 7L
1,500 SR
Queue Stats
85W - 49L
1,621 Elo+
Party 3
Chernobog
Chernobog
Gruzan32
Chernobog
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,385 Elo+
Party 2
Jormungandr
Jormungandr
KINGAZRAEL99
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,329 Elo+
Party 2
He Bo
He Bo
ROBTHECORNCOB_
He Bo
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 70L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,185
419
1,659
2,691
1,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
boktor_7R
Neith
4
0 / 2 / 2
3,971
397
938
3,235
871
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
boktor_7S
Thanatos
4
0 / 4 / 1
3,933
393
1,168
3,961
1,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 2 / 2
3,955
396
350
4,760
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
0 / 3 / 1
4,862
486
1,397
11,377
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,866
687
1,364
5,274
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
6 / 2 / 1
7,418
742
7,084
7,851
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Gruzan32
Chernobog
10
2 / 0 / 3
6,489
649
2,257
2,954
901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
KINGAZRAEL99
Jormungandr
10
2 / 0 / 3
6,888
689
2,374
5,181
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 4
6,843
684
5,465
4,891
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
0
Kills
12
12
Deaths
3
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
6
2
1
3.25
W
Chernobog
Gruzan32
Chernobog
2
0
3
3.5
W
Jormungandr
KINGAZRAEL99
Jormungandr
2
0
3
3.5
W
1
1
4
3
L
0
1
1
0.5
L
Neith
boktor_7R
Neith
0
2
2
0.5
L
Thanatos
boktor_7S
Thanatos
0
4
1
0.13
L
0
2
2
0.5
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,512
Damage
18,544
26,024
Taken
26,151
11,520
Mitigated
11,265
4,370
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,364
483
0
1,126
5,274
2,258
2,245
1,659
3,615
0
36,036
W
7,084
3,750
0
685
7,851
2,908
2,811
473
7,378
0
39,387
W
Chernobog
Gruzan32
Chernobog
2,257
1,382
0
1,850
2,954
901
4,905
0
2,954
0
35,635
W
Jormungandr
KINGAZRAEL99
Jormungandr
2,374
800
0
2,228
5,181
3,776
1,207
350
4,831
28,465
0
W
5,465
586
0
1,484
4,891
1,422
1,744
924
3,967
40,270
0
L
1,659
997
0
445
2,691
1,526
0
0
2,691
8,961
0
L
Neith
boktor_7R
Neith
938
684
0
408
3,235
871
0
1,492
1,743
0
5,704
L
Thanatos
boktor_7S
Thanatos
1,168
188
0
560
3,961
1,085
0
935
3,026
0
5,792
L
350
163
0
82
4,760
1,550
0
2,084
2,676
3,047
0
L
Ymir
1,397
851
68
2,807
11,377
6,488
0
3,328
8,049
16,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,906
Gold Earned
34,504
69
Minions Killed
320
0
Camps Cleared
0
514,317
Distance Traveled
976,413
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,866
687
62
6
0
210,112
1
W
Awilix
7,418
742
64
6
0
219,110
1
W
Chernobog
6,489
649
69
7
0
177,257
0
W
Jormungandr
6,888
689
46
5
0
185,582
0
W
He Bo
6,843
684
79
8
0
184,352
0
L
Cthulhu
4,185
419
14
1
0
84,293
0
L
Neith
3,971
397
9
1
0
64,812
0
L
Thanatos
3,933
393
10
1
0
100,491
0
L
Hades
3,955
396
4
0
0
90,976
0
L
Ymir
4,862
486
32
3
0
173,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role