Player Matchup

Chernobog
Chernobog
BOTS B GONE
Chernobog
Level 105
God Stats
2W - 7L
1,530 SR
Queue Stats
302W - 320L
1,527 Elo+
Party 1
Cerberus
Cerberus
CryipticSkull
Cerberus
Level 159
God Stats
10W - 7L
1,739 SR
Queue Stats
588W - 643L
1,401 Elo+
Party 4
Sun Wukong
Sun Wukong
FORBOWDEN
Sun Wukong
Level 178
God Stats
3W - 3L
1,702 SR
Queue Stats
677W - 690L
1,490 Elo+
Party 4
Sol
Sol
Gone Mystic
Sol
Level 155
God Stats
4W - 7L
1,258 SR
Queue Stats
269W - 281L
1,547 Elo+
Party 1
Chronos
Chronos
RapidCalf238507
Chronos
Level 122
God Stats
12W - 12L
1,499 SR
Queue Stats
470W - 491L
1,508 Elo+
Party 1
Team Averages
Level 144
1,546 SR
1,494 Elo+

VS

Team Averages
Level 139
1,539 SR
1,517 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GayJesus6969
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,866 Elo+
Party 3
Nox
Nox
Im Happy Enigma
Nox
Level 183
God Stats
1W - 0L
1,696 SR
Queue Stats
39W - 44L
1,465 Elo+
Party 2
Ares
Ares
Stein70
Ares
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
241W - 233L
1,235 Elo+
Party 3
Bellona
Bellona
norseoutlaw
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BOTS B GONE
Chernobog
11
0 / 6 / 5
6,647
665
10,050
9,023
4,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
CryipticSkull
Cerberus
13
3 / 4 / 3
8,073
807
7,035
15,465
16,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
FORBOWDEN
Sun Wukong
13
0 / 5 / 6
7,144
714
4,502
10,404
9,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 3
8,759
876
12,442
6,393
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 4 / 4
7,275
728
5,449
8,197
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
3 / 3 / 11
7,476
748
6,492
9,613
10,264
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 17
8,254
825
10,323
13,521
19,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 18
9,090
909
12,907
5,616
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
Stein70
Ares
15
4 / 2 / 12
8,889
889
6,302
12,730
18,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
norseoutlaw
Bellona
15
10 / 3 / 5
9,018
902
9,737
10,114
13,331
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
8
Kills
22
22
Deaths
10
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
3
11
2.83
L
Chernobog
BOTS B GONE
Chernobog
0
6
5
0.42
L
Cerberus
CryipticSkull
Cerberus
3
4
3
1.13
L
Sun Wukong
FORBOWDEN
Sun Wukong
0
5
6
0.6
W
3
1
17
11.5
L
4
3
3
1.83
W
2
1
18
11
L
1
4
4
0.75
W
Ares
Stein70
Ares
4
2
12
5
W
Bellona
norseoutlaw
Bellona
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,478
Damage
45,761
49,482
Taken
51,594
37,590
Mitigated
64,654
9,252
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,492
1,769
2,308
2,834
9,613
10,264
676
4,364
5,249
0
12,162
L
Chernobog
BOTS B GONE
Chernobog
10,050
6,533
0
0
9,023
4,340
0
3,290
5,605
0
15,436
L
Cerberus
CryipticSkull
Cerberus
7,035
283
681
5,276
15,465
16,634
0
6,102
8,749
11,736
0
L
Sun Wukong
FORBOWDEN
Sun Wukong
4,502
354
783
810
10,404
9,800
0
4,140
5,867
0
6,928
W
10,323
2,354
625
6,406
13,521
19,471
0
5,518
8,003
0
20,546
L
12,442
2,612
141
683
6,393
3,174
0
1,615
4,637
33,708
0
W
12,907
1,660
0
248
5,616
3,479
747
2,735
2,881
30,463
0
L
5,449
2,263
357
521
8,197
3,642
0
4,062
4,016
12,238
0
W
Ares
Stein70
Ares
6,302
130
652
1,779
12,730
18,109
0
7,534
5,196
8,464
0
W
Bellona
norseoutlaw
Bellona
9,737
1,371
542
1,166
10,114
13,331
202
4,775
5,339
0
15,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,898
Gold Earned
42,727
103
Minions Killed
97
0
Camps Cleared
0
831,716
Distance Traveled
1,000,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,476
748
14
1
0
207,298
0
L
Chernobog
6,647
665
9
1
0
147,089
0
L
Cerberus
8,073
807
14
1
0
155,528
0
L
Sun Wukong
7,144
714
7
1
0
170,410
0
W
Chaac
8,254
825
21
2
0
215,452
0
L
Sol
8,759
876
52
5
0
188,326
0
W
Nox
9,090
909
37
4
0
188,892
0
L
Chronos
7,275
728
21
2
0
170,363
0
W
Ares
8,889
889
5
1
0
204,722
0
W
Bellona
9,018
902
20
2
0
184,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role