Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MegaDragonKing1
Jormungandr
Level 148
God Stats
60W - 35L
1,461 SR
Queue Stats
363W - 347L
1,514 Elo+
Solo
Sobek
Sobek
TitanLuis787
Sobek
Level 121
God Stats
3W - 3L
1,396 SR
Queue Stats
54W - 48L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
XRaulrpX
Baron Samedi
Level 126
God Stats
3W - 2L
1,743 SR
Queue Stats
83W - 73L
1,510 Elo+
Solo
Martichoras
Martichoras
dubee904WTW
Martichoras
Level 48
God Stats
7W - 16L
1,202 SR
Queue Stats
31W - 66L
1,290 Elo+
Solo
Team Averages
Level 114
1,460 SR
1,459 Elo+

VS

Team Averages
Level 136
1,606 SR
1,509 Elo+
Izanami
Izanami
Almightyyy
Izanami
Level 106
God Stats
25W - 18L
1,763 SR
Queue Stats
143W - 131L
1,572 Elo+
Solo
Aphrodite
Aphrodite
SirLust
Aphrodite
Level 153
God Stats
9W - 7L
1,618 SR
Queue Stats
415W - 395L
1,493 Elo+
Solo
Janus
Janus
jcorona95
Janus
Level 144
God Stats
9W - 14L
1,469 SR
Queue Stats
445W - 559L
1,478 Elo+
Solo
Nu Wa
Nu Wa
mikechastain
Nu Wa
Level 156
God Stats
22W - 15L
1,680 SR
Queue Stats
65W - 73L
1,499 Elo+
Solo
Nike
Nike
sus_Yermingt0n
Nike
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
466W - 408L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
10 / 1 / 8
11,211
590
18,434
17,733
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
MegaDragonKing1
Jormungandr
16
7 / 2 / 13
10,870
572
13,946
22,581
25,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 6
9,891
521
4,655
22,212
21,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
XRaulrpX
Baron Samedi
17
8 / 2 / 6
11,342
597
15,203
13,419
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
dubee904WTW
Martichoras
14
0 / 5 / 2
9,207
485
2,433
12,752
5,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Almightyyy
Izanami
14
5 / 4 / 4
8,927
470
12,903
11,293
4,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
SirLust
Aphrodite
18
2 / 3 / 3
10,490
552
8,414
14,452
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
jcorona95
Janus
13
0 / 10 / 3
7,568
398
4,368
16,189
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 2 / 3
6,627
349
1,278
4,420
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 8 / 5
9,876
520
11,210
21,469
17,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
27
Kills
10
12
Deaths
27
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
1
8
14
L
Izanami
Almightyyy
Izanami
5
4
4
1.75
W
Jormungandr
MegaDragonKing1
Jormungandr
7
2
13
6.75
L
Aphrodite
SirLust
Aphrodite
2
3
3
1.17
W
2
2
6
2.5
W
Baron Samedi
XRaulrpX
Baron Samedi
8
2
6
5.5
W
Martichoras
dubee904WTW
Martichoras
0
5
2
0.2
L
Janus
jcorona95
Janus
0
10
3
0.15
L
0
2
3
0.75
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,671
Damage
38,173
88,697
Taken
67,823
66,444
Mitigated
37,158
29,113
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
18,434
11,966
0
7,142
17,733
7,622
2,380
3,722
13,661
0
89,341
L
Izanami
Almightyyy
Izanami
12,903
8,848
0
798
11,293
4,900
0
4,793
6,080
0
53,680
W
Jormungandr
MegaDragonKing1
Jormungandr
13,946
2,054
0
3,145
22,581
25,333
583
4,984
14,905
48,341
1,630
L
Aphrodite
SirLust
Aphrodite
8,414
543
1,353
4,976
14,452
7,295
0
5,810
7,990
100,250
0
W
4,655
591
2,527
6,692
22,212
21,416
741
3,023
19,189
39,460
0
W
Baron Samedi
XRaulrpX
Baron Samedi
15,203
1,067
1,281
5,775
13,419
6,766
3,146
3,235
10,184
95,439
0
W
Martichoras
dubee904WTW
Martichoras
2,433
1,402
149
2,402
12,752
5,307
2,912
3,264
9,488
0
55,163
L
Janus
jcorona95
Janus
4,368
40
0
733
16,189
6,689
0
8,639
7,270
44,654
0
L
1,278
577
0
268
4,420
1,256
0
1,091
3,189
15,931
0
L
11,210
871
70
799
21,469
17,018
0
11,841
8,942
1,280
46,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,521
Gold Earned
43,488
432
Minions Killed
414
0
Camps Cleared
0
1,834,584
Distance Traveled
1,372,218
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,211
590
119
6
0
463,141
3
L
Izanami
8,927
470
85
4
0
283,304
1
W
Jormungandr
10,870
572
59
3
0
342,079
0
L
Aphrodite
10,490
552
170
9
0
382,906
3
W
Sobek
9,891
521
40
2
0
386,693
0
W
Baron Samedi
11,342
597
129
7
0
333,696
4
W
Martichoras
9,207
485
85
4
0
308,975
1
L
Janus
7,568
398
75
4
0
293,163
2
L
Nu Wa
6,627
349
21
1
0
102,245
0
L
Nike
9,876
520
63
3
0
310,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role