Player Matchup

Terra
Terra
Morongo413
Terra
Level 128
God Stats
0W - 2L
1,309 SR
Queue Stats
10W - 4L
1,811 Elo+
Party 1
Achilles
Achilles
SmOWkScreen
Achilles
Level 149
God Stats
6W - 9L
1,535 SR
Queue Stats
814W - 822L
1,469 Elo+
Solo
Lancelot
Lancelot
killerxx413
Lancelot
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,674 Elo+
Party 1
Khepri
Khepri
wnohz
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,305 Elo+
Solo
Athena
Athena
xD iGrizzlyBear
Athena
Level 125
God Stats
4W - 2L
1,702 SR
Queue Stats
188W - 190L
1,562 Elo+
Party 1
Team Averages
Level 118
1,509 SR
1,564 Elo+

VS

Team Averages
Level 106
1,634 SR
1,510 Elo+
Persephone
Persephone
A_vengeful_goose
Persephone
Level 87
God Stats
4W - 0L
1,818 SR
Queue Stats
184W - 175L
1,521 Elo+
Solo
Hera
Hera
Dr GaToBruJo
Hera
Level 147
God Stats
10W - 5L
1,510 SR
Queue Stats
416W - 427L
1,539 Elo+
Solo
Danzaburou
Danzaburou
LandosBromandos
Danzaburou
Level 69
God Stats
2W - 1L
1,634 SR
Queue Stats
154W - 158L
1,467 Elo+
Solo
Horus
Horus
SKidd18
Horus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,494 Elo+
Solo
Agni
Agni
Taylor1347
Agni
Level 86
God Stats
4W - 1L
1,706 SR
Queue Stats
217W - 213L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
0 / 5 / 8
9,489
678
12,634
21,117
15,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
SmOWkScreen
Achilles
15
4 / 6 / 4
8,934
638
12,237
23,580
16,984
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
killerxx413
Lancelot
16
1 / 4 / 5
9,907
708
14,936
24,479
13,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
wnohz
Khepri
12
0 / 3 / 3
7,757
554
4,725
11,593
11,842
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 4 / 4
10,543
753
11,519
30,813
19,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
A_vengeful_goose
Persephone
18
4 / 3 / 14
10,832
774
25,124
10,972
5,425
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 1 / 10
11,730
838
15,583
9,038
5,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LandosBromandos
Danzaburou
16
2 / 2 / 9
9,951
711
21,527
15,262
8,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
SKidd18
Horus
17
1 / 1 / 15
10,502
750
9,834
18,339
24,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 4 / 12
10,762
769
23,070
11,737
5,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
9
Kills
22
22
Deaths
11
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Persephone
A_vengeful_goose
Persephone
4
3
14
3.67
W
10
1
10
15
W
Danzaburou
LandosBromandos
Danzaburou
2
2
9
3.25
L
Terra
0
5
8
0.8
W
Horus
SKidd18
Horus
1
1
15
8.5
L
Achilles
SmOWkScreen
Achilles
4
6
4
1
W
5
4
12
2.75
L
Lancelot
killerxx413
Lancelot
1
4
5
0.88
L
Khepri
wnohz
Khepri
0
3
3
0.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,051
Damage
95,138
111,582
Taken
65,348
77,729
Mitigated
49,113
42,374
Healing
33,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
A_vengeful_goose
Persephone
25,124
3,770
308
2,030
10,972
5,425
1,026
4,424
6,501
41,476
0
W
15,583
4,078
889
2,284
9,038
5,376
1,111
3,318
5,720
29,243
0
W
Danzaburou
LandosBromandos
Danzaburou
21,527
12,367
1,828
5,441
15,262
8,188
1,105
6,533
8,729
0
33,554
L
Terra
12,634
1,596
4,407
4,057
21,117
15,583
0
14,595
6,522
29,474
0
W
Horus
SKidd18
Horus
9,834
4,749
8,705
8,565
18,339
24,175
383
7,369
10,970
0
13,414
L
Achilles
SmOWkScreen
Achilles
12,237
2,779
2,392
3,797
23,580
16,984
0
11,602
11,978
0
24,667
W
23,070
1,520
1,413
1,814
11,737
5,949
1,601
7,230
4,507
42,921
0
L
Lancelot
killerxx413
Lancelot
14,936
891
2,674
7,298
24,479
13,490
0
12,209
12,270
0
26,281
L
Khepri
wnohz
Khepri
4,725
149
1,877
2,120
11,593
11,842
0
6,587
5,006
10,248
0
L
11,519
2,178
3,963
9,789
30,813
19,830
0
18,784
12,029
23,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,630
Gold Earned
53,777
120
Minions Killed
153
0
Camps Cleared
0
1,314,388
Distance Traveled
1,273,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,832
774
50
4
0
243,311
0
W
Hera
11,730
838
27
2
0
249,751
0
W
Danzaburou
9,951
711
32
2
0
259,642
0
L
Terra
9,489
678
38
3
0
272,815
0
W
Horus
10,502
750
4
0
0
269,124
0
L
Achilles
8,934
638
27
2
0
232,172
0
W
Agni
10,762
769
40
3
0
251,902
0
L
Lancelot
9,907
708
18
1
0
302,853
0
L
Khepri
7,757
554
16
1
0
219,468
0
L
Athena
10,543
753
21
2
0
287,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role