Player Matchup

Yemoja
Yemoja
ATopHatLion
Yemoja
Level 47
God Stats
0W - 1L
1,297 SR
Queue Stats
11W - 5L
1,677 Elo+
Solo
Yu Huang
Yu Huang
IHaveTheSilly
Yu Huang
Level 142
God Stats
0W - 2L
1,390 SR
Queue Stats
9W - 20L
1,363 Elo+
Solo
Neith
Neith
oikcautionio
Neith
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
480W - 501L
1,453 Elo+
Solo
Team Averages
Level 119
1,396 SR
1,498 Elo+

VS

Team Averages
Level 98
1,612 SR
1,568 Elo+
Aphrodite
Aphrodite
ImperialWargrey
Aphrodite
Level 61
God Stats
3W - 1L
1,474 SR
Queue Stats
36W - 36L
1,573 Elo+
Party 1
Xbalanque
Xbalanque
LostCadaver
Xbalanque
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,573 Elo+
Party 1
Tyr
Tyr
Tis Logic
Tyr
Level 167
God Stats
67W - 33L
1,861 SR
Queue Stats
205W - 199L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 3
8,520
710
5,680
8,272
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
IHaveTheSilly
Yu Huang
12
0 / 3 / 2
7,554
630
9,437
9,416
4,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 0
8,539
712
13,929
13,837
7,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImperialWargrey
Aphrodite
14
1 / 1 / 6
8,770
731
4,126
11,429
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
LostCadaver
Xbalanque
15
5 / 1 / 2
9,439
787
16,243
12,579
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 5
8,421
702
8,400
15,150
16,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
3
1.5
L
Yu Huang
IHaveTheSilly
Yu Huang
0
3
2
0.33
W
Aphrodite
ImperialWargrey
Aphrodite
1
1
6
4
W
Xbalanque
LostCadaver
Xbalanque
5
1
2
6
W
2
1
5
4.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
28,769
31,525
Taken
39,158
20,617
Mitigated
28,927
8,820
Healing
19,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,680
1,519
3,645
2,866
8,272
8,957
0
1,231
6,864
13,775
0
L
Yu Huang
IHaveTheSilly
Yu Huang
9,437
737
0
158
9,416
4,638
0
1,316
7,944
39,800
0
W
Aphrodite
ImperialWargrey
Aphrodite
4,126
110
6,863
7,940
11,429
6,747
230
5,563
5,866
33,883
0
W
Xbalanque
LostCadaver
Xbalanque
16,243
8,595
168
1,690
12,579
5,887
1,172
4,567
7,873
0
49,371
W
8,400
698
0
2,870
15,150
16,293
0
4,729
10,230
0
19,990
L
13,929
3,729
0
2,151
13,837
7,022
0
1,582
11,936
0
33,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
26,630
125
Minions Killed
160
0
Camps Cleared
0
601,228
Distance Traveled
690,898
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,520
710
10
1
0
193,643
0
L
Yu Huang
7,554
630
62
5
0
203,396
2
W
Aphrodite
8,770
731
66
6
0
233,364
0
W
Xbalanque
9,439
787
75
6
0
228,884
0
W
Tyr
8,421
702
19
2
0
228,650
0
L
Neith
8,539
712
53
4
0
204,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role