Player Matchup

Bacchus
Bacchus
C0ASTK1LLA
Bacchus
Level 68
God Stats
8W - 5L
1,500 SR
Queue Stats
11W - 14L
1,263 Elo+
Party 1
Janus
Janus
JMILLZ56
Janus
Level 134
God Stats
15W - 18L
1,493 SR
Queue Stats
62W - 55L
1,439 Elo+
Party 1
Bakasura
Bakasura
RoronoaRyuZoro
Bakasura
Level 144
God Stats
25W - 20L
1,419 SR
Queue Stats
600W - 569L
1,511 Elo+
Solo
Cthulhu
Cthulhu
ThePineappleGod
Cthulhu
Level 84
God Stats
9W - 3L
1,500 SR
Queue Stats
24W - 25L
1,415 Elo+
Party 1
Ishtar
Ishtar
xX Amonix Xx
Ishtar
Level 121
God Stats
22W - 13L
1,683 SR
Queue Stats
62W - 52L
1,384 Elo+
Party 1
Team Averages
Level 110
1,519 SR
1,403 Elo+

VS

Team Averages
Level 127
1,424 SR
1,443 Elo+
Amaterasu
Amaterasu
HyperMonkey__1st
Amaterasu
Level 120
God Stats
1W - 5L
1,425 SR
Queue Stats
204W - 204L
1,431 Elo+
Party 2
Camazotz
Camazotz
KINGxSKORCH
Camazotz
Level 157
God Stats
4W - 9L
1,500 SR
Queue Stats
404W - 416L
1,434 Elo+
Solo
Anubis
Anubis
UHD530
Anubis
Level 120
God Stats
48W - 55L
1,472 SR
Queue Stats
413W - 400L
1,429 Elo+
Solo
Ix Chel
Ix Chel
Xerx_31
Ix Chel
Level 108
God Stats
1W - 4L
1,436 SR
Queue Stats
159W - 156L
1,456 Elo+
Party 2
Hera
Hera
bksbest27
Hera
Level 132
God Stats
2W - 3L
1,286 SR
Queue Stats
17W - 24L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C0ASTK1LLA
Bacchus
16
0 / 1 / 14
10,468
476
4,426
16,177
20,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Janus
JMILLZ56
Janus
19
11 / 3 / 9
12,580
572
17,297
13,411
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
19
11 / 1 / 7
12,332
561
12,840
16,364
8,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 4 / 4
11,017
501
9,571
25,241
22,306
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
19
4 / 2 / 5
11,967
544
15,631
16,392
8,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
0 / 6 / 3
9,542
434
8,734
22,373
12,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
KINGxSKORCH
Camazotz
17
2 / 2 / 3
10,661
485
13,185
22,242
11,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
UHD530
Anubis
18
4 / 8 / 1
12,004
546
13,426
22,137
9,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
Xerx_31
Ix Chel
18
4 / 7 / 2
11,064
503
16,221
19,689
8,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
15
1 / 6 / 3
10,099
459
8,242
11,149
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
28
Kills
11
11
Deaths
29
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
C0ASTK1LLA
Bacchus
0
1
14
7
L
Amaterasu
0
6
3
0.25
W
Janus
JMILLZ56
Janus
11
3
9
5.17
L
Camazotz
KINGxSKORCH
Camazotz
2
2
3
1.75
W
Bakasura
11
1
7
14.5
W
2
4
4
1
L
Anubis
UHD530
Anubis
4
8
1
0.56
L
Ix Chel
Xerx_31
Ix Chel
4
7
2
0.71
L
Hera
1
6
3
0.42
W
Ishtar
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,765
Damage
59,808
87,585
Taken
97,590
65,214
Mitigated
45,459
24,384
Healing
31,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
C0ASTK1LLA
Bacchus
4,426
385
0
2,867
16,177
20,321
345
10,641
5,478
24,932
0
L
Amaterasu
8,734
4,297
291
5,375
22,373
12,306
764
3,763
18,453
0
62,138
W
Janus
JMILLZ56
Janus
17,297
739
0
720
13,411
5,146
272
9,115
4,285
98,166
0
L
Camazotz
KINGxSKORCH
Camazotz
13,185
5,020
0
8,248
22,242
11,775
21
7,376
14,446
0
80,694
W
Bakasura
12,840
10,489
0
8,963
16,364
8,878
412
4,322
12,000
0
73,969
W
9,571
989
128
6,025
25,241
22,306
277
9,200
15,928
65,233
969
L
Anubis
UHD530
Anubis
13,426
0
223
8,718
22,137
9,337
1,661
11,032
10,445
97,702
0
L
Ix Chel
Xerx_31
Ix Chel
16,221
2,230
1,116
6,319
19,689
8,381
589
5,111
14,347
93,933
0
L
Hera
8,242
3,608
206
734
11,149
3,660
617
3,043
7,941
66,180
0
W
Ishtar
15,631
9,929
0
5,681
16,392
8,563
2,837
5,693
10,699
0
128,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,364
Gold Earned
53,370
571
Minions Killed
592
0
Camps Cleared
0
2,221,837
Distance Traveled
1,892,079
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,468
476
32
1
0
441,228
0
L
Amaterasu
9,542
434
109
5
0
447,206
0
W
Janus
12,580
572
164
7
0
473,526
2
L
Camazotz
10,661
485
97
4
0
426,026
4
W
Bakasura
12,332
561
120
5
0
501,038
0
W
Cthulhu
11,017
501
104
5
0
400,235
1
L
Anubis
12,004
546
164
7
0
349,456
0
L
Ix Chel
11,064
503
112
5
0
379,329
0
L
Hera
10,099
459
110
5
0
290,062
0
W
Ishtar
11,967
544
151
7
0
405,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role