Player Matchup

Ra
Ra
Gold II
BigPoppaNasty
Ra
Gold II
Level 80
God Stats
3W - 1L
1,344 SR
Queue Stats
243W - 231L
1,556 MMR
Solo
Geb
Geb
Gold III
BongLord
Geb
Gold III
Level 128
God Stats
4W - 5L
1,410 SR
Queue Stats
363W - 374L
1,575 MMR
Party 1
Hercules
Hercules
Gold II
Damfishy
Hercules
Gold II
Level 116
God Stats
10W - 11L
1,394 SR
Queue Stats
184W - 180L
1,544 MMR
Solo
Chernobog
Chernobog
Gold III
MAIKMORENO
Chernobog
Gold III
Level 87
God Stats
122W - 97L
1,617 SR
Queue Stats
242W - 253L
1,533 MMR
Solo
Serqet
Serqet
Gold III
itamarhamazrim
Serqet
Gold III
Level 146
God Stats
57W - 42L
1,580 SR
Queue Stats
519W - 531L
1,539 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,469 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,567 SR
1,526 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Gold IV
 
Ishtar
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
PizdetsNahui
Vamana
Gold II
Level 121
God Stats
14W - 13L
1,682 SR
Queue Stats
241W - 259L
1,576 MMR
Solo
Thor
Thor
Gold III
SlogiranoPile
Thor
Gold III
Level 142
God Stats
0W - 1L
1,508 SR
Queue Stats
96W - 106L
1,506 MMR
Party 2
Cerberus
Cerberus
Gold IV
choquitoo
Cerberus
Gold IV
Level 54
God Stats
4W - 2L
1,643 SR
Queue Stats
84W - 82L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
6,952
632
5,772
4,003
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 4
5,872
534
3,383
5,332
3,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Damfishy
Hercules
12
0 / 0 / 1
6,737
612
3,864
6,271
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
MAIKMORENO
Chernobog
11
0 / 0 / 0
6,201
564
2,532
6,115
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 1
6,431
585
6,812
8,809
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ThanatosAphroditeAnubis

VS

Bans
AthenaHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 0
6,238
567
3,922
3,956
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
 
Ishtar
11
0 / 0 / 0
5,676
516
3,428
4,587
1,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
11
0 / 1 / 0
6,315
574
2,643
8,182
5,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,574
507
3,365
9,231
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
choquitoo
Cerberus
9
0 / 2 / 0
5,603
509
3,571
10,050
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Ishtar
 
Ishtar
0
0
0
0
W
3
0
2
4
W
0
0
4
2
W
Hercules
Damfishy
Hercules
0
0
1
0.5
W
Chernobog
MAIKMORENO
Chernobog
0
0
0
0
L
Vamana
0
1
0
0
L
0
3
0
0
L
Cerberus
choquitoo
Cerberus
0
2
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,363
Damage
16,929
30,530
Taken
36,006
14,709
Mitigated
18,380
11,568
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,922
959
0
500
3,956
1,344
0
2,257
1,699
51,320
0
L
Ishtar
 
Ishtar
3,428
1,940
0
2,432
4,587
1,784
0
515
3,867
0
52,693
W
5,772
744
352
1,633
4,003
1,617
0
1,805
2,198
76,637
0
W
3,383
179
1,478
1,727
5,332
3,010
0
2,005
3,327
20,880
0
W
Hercules
Damfishy
Hercules
3,864
1,409
0
3,788
6,271
4,513
0
341
5,930
0
57,888
W
Chernobog
MAIKMORENO
Chernobog
2,532
1,087
0
1,749
6,115
2,174
0
1,824
4,291
0
49,658
L
Vamana
2,643
864
0
2,896
8,182
5,506
0
447
7,123
0
46,513
L
3,365
1,096
0
750
9,231
2,879
0
1,209
7,631
0
43,457
L
Cerberus
choquitoo
Cerberus
3,571
142
0
3,780
10,050
6,867
0
4,473
5,384
11,919
0
W
6,812
1,684
0
841
8,809
3,395
0
1,518
7,291
0
37,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
29,406
438
Minions Killed
389
0
Camps Cleared
0
1,269,085
Distance Traveled
1,154,774
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,238
567
105
10
0
220,600
0
L
Ishtar
5,676
516
90
8
0
221,338
5
W
Ra
6,952
632
139
13
0
270,556
2
W
Geb
5,872
534
19
2
0
243,939
2
W
Hercules
6,737
612
105
10
0
253,334
3
W
Chernobog
6,201
564
114
10
0
229,946
0
L
Vamana
6,315
574
93
8
0
249,289
0
L
Thor
5,574
507
67
6
0
239,680
0
L
Cerberus
5,603
509
34
3
0
223,867
3
W
Serqet
6,431
585
61
6
0
271,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role