Player Matchup

Hercules
Hercules
 
Hercules
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ImPrynceTV
Danzaburou
Level 122
God Stats
24W - 17L
1,648 SR
Queue Stats
495W - 446L
1,474 Elo+
Party 2
Da Ji
Da Ji
Ishmaelll-
Da Ji
Level 128
God Stats
7W - 3L
1,657 SR
Queue Stats
359W - 326L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
xAlphaxLivex
Cthulhu
Level 46
God Stats
7W - 3L
1,703 SR
Queue Stats
256W - 275L
1,390 Elo+
Solo
Ra
Ra
xJokersDC
Ra
Level 105
God Stats
1W - 2L
1,380 SR
Queue Stats
281W - 243L
1,474 Elo+
Solo
Team Averages
Level 92
1,578 SR
1,465 Elo+

VS

Team Averages
Level 99
1,373 SR
1,430 Elo+
Set
Set
Batman7462
Set
Level 123
God Stats
1W - 7L
1,224 SR
Queue Stats
26W - 40L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jmoneyy_Official
Morgan Le Fay
Level 40
God Stats
23W - 20L
1,410 SR
Queue Stats
103W - 116L
1,425 Elo+
Solo
Guan Yu
Guan Yu
RuneEmperor
Guan Yu
Level 159
God Stats
0W - 2L
1,260 SR
Queue Stats
159W - 158L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
dizzy-spiracle9
Aphrodite
Level 56
God Stats
6W - 5L
1,528 SR
Queue Stats
97W - 85L
1,357 Elo+
Solo
Ishtar
Ishtar
jg10000
Ishtar
Level 116
God Stats
3W - 6L
1,441 SR
Queue Stats
149W - 154L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 3 / 3
8,294
553
7,407
13,128
15,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ImPrynceTV
Danzaburou
12
2 / 0 / 1
7,467
498
6,405
4,708
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Da Ji
13
5 / 3 / 4
8,226
548
6,110
14,011
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
xAlphaxLivex
Cthulhu
11
0 / 1 / 1
6,743
450
6,912
12,933
10,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 0 / 3
10,265
684
15,403
8,140
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,458
497
3,713
11,077
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Jmoneyy_Official
Morgan Le Fay
10
0 / 7 / 0
6,131
409
3,287
13,718
4,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
RuneEmperor
Guan Yu
13
3 / 5 / 1
8,145
543
10,167
13,722
18,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
dizzy-spiracle9
Aphrodite
11
0 / 2 / 3
7,251
483
6,310
12,915
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
jg10000
Ishtar
12
2 / 1 / 1
7,207
480
6,133
10,963
5,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
7
7
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
3
1.17
L
2
2
1
1.25
W
Danzaburou
ImPrynceTV
Danzaburou
2
0
1
2.5
W
Da Ji
5
3
4
2.33
L
Morgan Le Fay
Jmoneyy_Official
Morgan Le Fay
0
7
0
0
L
Guan Yu
RuneEmperor
Guan Yu
3
5
1
0.7
L
Aphrodite
dizzy-spiracle9
Aphrodite
0
2
3
0.75
L
Ishtar
jg10000
Ishtar
2
1
1
2.5
W
Cthulhu
xAlphaxLivex
Cthulhu
0
1
1
0.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,237
Damage
29,610
52,920
Taken
62,395
36,672
Mitigated
39,253
20,713
Healing
20,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,407
2,655
0
4,577
13,128
15,301
86
183
12,945
0
56,092
L
3,713
1,955
0
2,061
11,077
4,831
0
3,112
7,855
0
56,053
W
Danzaburou
ImPrynceTV
Danzaburou
6,405
2,211
0
2,122
4,708
1,916
1,104
1,466
3,242
0
55,166
W
Da Ji
6,110
1,079
0
4,789
14,011
5,242
144
465
13,546
0
52,106
L
Morgan Le Fay
Jmoneyy_Official
Morgan Le Fay
3,287
350
0
2,020
13,718
4,619
108
9,068
4,556
41,017
0
L
Guan Yu
RuneEmperor
Guan Yu
10,167
3,070
31
3,377
13,722
18,306
0
1,027
11,630
0
60,625
L
Aphrodite
dizzy-spiracle9
Aphrodite
6,310
1,180
4,072
6,900
12,915
6,428
413
5,371
7,544
45,936
0
L
Ishtar
jg10000
Ishtar
6,133
4,033
0
2,499
10,963
5,069
544
3,624
7,339
0
46,020
W
Cthulhu
xAlphaxLivex
Cthulhu
6,912
542
1,521
3,913
12,933
10,730
64
4,002
8,931
30,555
0
W
15,403
1,723
458
3,333
8,140
3,483
3
3,481
4,659
96,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,995
Gold Earned
36,192
468
Minions Killed
377
0
Camps Cleared
0
1,574,959
Distance Traveled
1,448,398
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,294
553
96
6
0
294,812
2
L
Set
7,458
497
84
6
0
325,915
0
W
Danzaburou
7,467
498
92
6
0
290,588
3
W
Da Ji
8,226
548
76
5
0
338,670
1
L
Morgan Le Fay
6,131
409
38
3
0
237,899
0
L
Guan Yu
8,145
543
92
6
0
291,274
3
L
Aphrodite
7,251
483
78
5
0
287,941
0
L
Ishtar
7,207
480
85
6
0
305,369
4
W
Cthulhu
6,743
450
43
3
0
303,777
0
W
Ra
10,265
684
161
11
0
347,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role