Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Gatchamann
Surtr
Level 65
God Stats
6W - 6L
1,413 SR
Queue Stats
206W - 189L
1,473 Elo+
Party 1
Thoth
Thoth
TheHolyMeow
Thoth
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
246W - 192L
1,632 Elo+
Solo
Da Ji
Da Ji
TiddyPokemon
Da Ji
Level 41
God Stats
65W - 28L
1,998 SR
Queue Stats
147W - 80L
1,935 Elo+
Solo
Jormungandr
Jormungandr
blaizenn420
Jormungandr
Level 109
God Stats
2W - 0L
1,644 SR
Queue Stats
13W - 16L
1,468 Elo+
Party 1
Team Averages
Level 102
1,611 SR
1,602 Elo+

VS

Team Averages
Level 127
1,455 SR
1,546 Elo+
Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AtCapacity
Kukulkan
Level 107
God Stats
8W - 11L
1,371 SR
Queue Stats
42W - 33L
1,579 Elo+
Party 2
Medusa
Medusa
FastFortress
Medusa
Level 67
God Stats
1W - 4L
1,316 SR
Queue Stats
234W - 216L
1,544 Elo+
Party 2
Geb
Geb
Ph Morais xX
Geb
Level 156
God Stats
4W - 9L
1,586 SR
Queue Stats
233W - 234L
1,567 Elo+
Solo
Hun Batz
Hun Batz
Zookstorm
Hun Batz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 149L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 2 / 12
8,788
879
9,474
8,354
3,663
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
14
1 / 2 / 15
7,524
752
8,374
12,408
9,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 10
8,307
831
14,050
2,864
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 0 / 12
8,573
857
10,669
9,283
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
blaizenn420
Jormungandr
13
2 / 2 / 14
7,959
796
8,009
9,675
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 2 / 1
6,554
655
3,759
10,025
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
AtCapacity
Kukulkan
12
0 / 6 / 1
6,589
659
7,502
8,739
3,529
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
2 / 4 / 2
7,305
731
7,818
9,420
3,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 7 / 2
6,976
698
5,394
17,686
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Zookstorm
Hun Batz
15
3 / 5 / 1
7,855
786
8,446
12,997
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
24
Kills
6
6
Deaths
24
63
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
12
6.5
L
Odin
 
Odin
0
2
1
0.25
L
Kukulkan
AtCapacity
Kukulkan
0
6
1
0.08
L
Medusa
2
4
2
0.75
W
Surtr
1
2
15
4.25
L
1
7
2
0.29
W
5
0
10
10
W
9
0
12
15
L
Hun Batz
Zookstorm
Hun Batz
3
5
1
0.7
W
Jormungandr
blaizenn420
Jormungandr
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,576
Damage
32,919
42,584
Taken
58,867
31,154
Mitigated
36,963
4,149
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,474
6,494
0
568
8,354
3,663
571
3,639
4,631
0
29,858
L
Odin
 
Odin
3,759
398
0
764
10,025
8,679
0
4,782
5,089
1,098
15,755
L
Kukulkan
AtCapacity
Kukulkan
7,502
622
0
180
8,739
3,529
0
2,700
5,873
25,500
0
L
Medusa
7,818
3,595
0
762
9,420
3,387
0
3,913
5,363
0
29,950
W
Surtr
8,374
1,843
0
2,353
12,408
9,634
188
4,028
8,297
455
20,227
L
5,394
401
0
1,098
17,686
15,739
0
5,310
12,116
13,708
0
W
14,050
342
0
250
2,864
1,172
1,717
1,344
1,520
36,665
0
W
10,669
4,365
0
378
9,283
6,046
238
1,855
7,333
0
20,752
L
Hun Batz
Zookstorm
Hun Batz
8,446
2,114
0
1,003
12,997
5,629
0
4,160
8,655
0
33,117
W
Jormungandr
blaizenn420
Jormungandr
8,009
1,914
0
600
9,675
10,639
602
2,624
6,722
17,245
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,151
Gold Earned
35,279
199
Minions Killed
206
0
Camps Cleared
0
1,093,926
Distance Traveled
1,004,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,788
879
48
5
0
207,886
0
L
Odin
6,554
655
36
4
0
202,533
0
L
Kukulkan
6,589
659
49
5
0
188,821
0
L
Medusa
7,305
731
50
5
0
205,186
0
W
Surtr
7,524
752
26
3
0
223,817
0
L
Geb
6,976
698
9
1
0
199,817
0
W
Thoth
8,307
831
79
8
0
213,933
0
W
Da Ji
8,573
857
25
3
0
242,467
0
L
Hun Batz
7,855
786
62
6
0
208,249
0
W
Jormungandr
7,959
796
21
2
0
205,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role