Player Matchup

Ne Zha
Ne Zha
BLACK-styleh
Ne Zha
Level 80
God Stats
40W - 33L
1,588 SR
Queue Stats
493W - 479L
1,416 Elo+
Solo
Hachiman
Hachiman
RockMacaroon68
Hachiman
Level 143
God Stats
37W - 34L
1,519 SR
Queue Stats
1,181W - 1,157L
1,419 Elo+
Solo
Ganesha
Ganesha
Savvysatsuma760
Ganesha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,249 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jarekey
Morgan Le Fay
Level 78
God Stats
6W - 13L
1,416 SR
Queue Stats
275W - 280L
1,461 Elo+
Solo
Hades
Hades
kingsermin
Hades
Level 67
God Stats
20W - 8L
1,691 SR
Queue Stats
101W - 99L
1,422 Elo+
Solo
Team Averages
Level 81
1,543 SR
1,393 Elo+

VS

Team Averages
Level 58
1,376 SR
1,298 Elo+
Anubis
Anubis
Brakie-69
Anubis
Level 22
God Stats
5W - 12L
1,247 SR
Queue Stats
22W - 50L
1,153 Elo+
Party 1
Vamana
Vamana
C0RE Soldier
Vamana
Level 84
God Stats
2W - 2L
1,423 SR
Queue Stats
84W - 76L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
bal-thazaar
Kumbhakarna
Level 39
God Stats
3W - 2L
1,526 SR
Queue Stats
58W - 104L
1,279 Elo+
Party 1
Loki
Loki
fameuze_macht
Loki
Level 41
God Stats
4W - 6L
1,274 SR
Queue Stats
36W - 82L
1,231 Elo+
Party 1
Neith
Neith
zotten_gio
Neith
Level 106
God Stats
4W - 6L
1,410 SR
Queue Stats
73W - 108L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 5 / 3
9,018
530
5,561
15,455
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
14
1 / 1 / 2
8,188
482
7,926
8,582
3,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 3
7,318
430
4,348
13,899
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
jarekey
Morgan Le Fay
15
6 / 7 / 3
9,893
582
11,170
12,890
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
13
1 / 4 / 0
8,063
474
7,125
12,590
8,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brakie-69
Anubis
16
9 / 7 / 2
10,130
596
12,514
14,192
7,353
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
18
6 / 1 / 1
10,771
634
11,998
12,064
10,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
bal-thazaar
Kumbhakarna
12
0 / 0 / 5
7,933
467
5,620
11,442
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 6
8,787
517
6,140
10,256
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
13
2 / 3 / 3
8,159
480
9,331
9,935
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
20
20
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
5
3
1.3
W
Anubis
Brakie-69
Anubis
9
7
2
1.43
W
Vamana
6
1
1
6.5
L
Hachiman
1
1
2
2
L
0
3
3
0.5
W
Kumbhakarna
bal-thazaar
Kumbhakarna
0
0
5
2.5
W
3
2
6
3
L
Morgan Le Fay
jarekey
Morgan Le Fay
6
7
3
1.07
L
Hades
1
4
0
0.25
W
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,130
Damage
45,603
63,416
Taken
57,889
36,225
Mitigated
36,499
13,599
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,561
1,874
0
2,408
15,455
6,493
0
5,261
10,194
0
57,601
W
Anubis
Brakie-69
Anubis
12,514
771
0
5,908
14,192
7,353
1,796
6,834
7,358
60,701
0
W
Vamana
11,998
7,210
0
2,996
12,064
10,599
0
6,507
5,557
0
108,196
L
Hachiman
7,926
5,924
0
3,162
8,582
3,027
1,188
3,599
4,983
0
69,299
L
4,348
1,174
139
2,035
13,899
13,064
83
3,943
9,956
23,186
0
W
Kumbhakarna
bal-thazaar
Kumbhakarna
5,620
1,487
114
4,091
11,442
9,573
268
3,786
7,656
23,910
0
W
6,140
2,376
0
1,223
10,256
4,316
0
2,458
7,798
0
50,156
L
Morgan Le Fay
jarekey
Morgan Le Fay
11,170
831
0
356
12,890
5,155
126
5,331
7,559
74,548
0
L
Hades
7,125
887
60
5,439
12,590
8,486
0
0
12,590
48,991
0
W
Neith
9,331
4,136
0
2,107
9,935
4,658
460
3,058
6,877
0
64,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
45,780
400
Minions Killed
449
0
Camps Cleared
0
1,528,742
Distance Traveled
1,523,926
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,018
530
71
4
0
328,201
2
W
Anubis
10,130
596
87
5
0
289,060
0
W
Vamana
10,771
634
172
10
0
317,282
0
L
Hachiman
8,188
482
121
7
0
308,574
0
L
Ganesha
7,318
430
6
0
0
313,998
0
W
Kumbhakarna
7,933
467
21
1
0
329,886
2
W
Loki
8,787
517
73
4
0
320,401
0
L
Morgan Le Fay
9,893
582
119
7
0
298,568
5
L
Hades
8,063
474
83
5
0
279,401
5
W
Neith
8,159
480
96
6
0
267,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role