Player Matchup

Janus
Janus
Bodisatva79
Janus
Level 25
God Stats
2W - 0L
1,508 SR
Queue Stats
5W - 8L
1,199 Elo+
Party 1
Cernunnos
Cernunnos
Maxipadprot3ct
Cernunnos
Level 78
God Stats
17W - 21L
1,323 SR
Queue Stats
225W - 227L
1,380 Elo+
Solo
Kali
Kali
Ravage Racoon
Kali
Level 28
God Stats
2W - 0L
1,432 SR
Queue Stats
9W - 13L
1,131 Elo+
Party 1
Chronos
Chronos
Spkghost
Chronos
Level 84
God Stats
4W - 6L
1,297 SR
Queue Stats
5W - 7L
1,285 Elo+
Party 1
Jormungandr
Jormungandr
tommygunson
Jormungandr
Level 47
God Stats
4W - 7L
1,439 SR
Queue Stats
9W - 12L
1,296 Elo+
Party 1
Team Averages
Level 52
1,400 SR
1,258 Elo+

VS

Team Averages
Level 100
1,448 SR
1,387 Elo+
Fenrir
Fenrir
TUpApI0000
Fenrir
Level 125
God Stats
19W - 25L
1,467 SR
Queue Stats
101W - 100L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Waka_Ten-A-Key
Morgan Le Fay
Level 66
God Stats
63W - 61L
1,537 SR
Queue Stats
122W - 142L
1,386 Elo+
Solo
King Arthur
King Arthur
nvrRises
King Arthur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,250 Elo+
Solo
Kuzenbo
Kuzenbo
scooney11
Kuzenbo
Level 126
God Stats
4W - 4L
1,231 SR
Queue Stats
102W - 98L
1,401 Elo+
Solo
Danzaburou
Danzaburou
wonderbreadman11
Danzaburou
Level 113
God Stats
61W - 47L
1,506 SR
Queue Stats
342W - 334L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 2
9,035
476
4,901
17,166
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Maxipadprot3ct
Cernunnos
14
3 / 5 / 4
9,765
514
10,661
15,050
5,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 5 / 3
11,193
589
12,249
16,501
7,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Spkghost
Chronos
15
6 / 5 / 2
10,106
532
7,934
16,324
5,508
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
tommygunson
Jormungandr
14
2 / 3 / 6
9,354
492
8,635
17,831
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TUpApI0000
Fenrir
17
14 / 6 / 3
11,352
597
14,613
18,105
9,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Waka_Ten-A-Key
Morgan Le Fay
17
11 / 2 / 4
10,974
578
24,492
12,530
5,886
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
nvrRises
King Arthur
6
0 / 6 / 1
6,328
333
1,828
7,096
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
scooney11
Kuzenbo
12
0 / 6 / 5
8,365
440
7,282
20,616
21,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
wonderbreadman11
Danzaburou
14
4 / 2 / 2
8,995
473
11,220
14,895
6,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
20
Kills
29
31
Deaths
22
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
13
2
0.15
W
Cernunnos
Maxipadprot3ct
Cernunnos
3
5
4
1
W
8
5
3
1.9
W
Chronos
Spkghost
Chronos
6
5
2
1.4
L
Fenrir
TUpApI0000
Fenrir
14
6
3
2.58
L
Morgan Le Fay
Waka_Ten-A-Key
Morgan Le Fay
11
2
4
6.5
L
King Arthur
nvrRises
King Arthur
0
6
1
0.08
L
Kuzenbo
scooney11
Kuzenbo
0
6
5
0.42
W
Jormungandr
tommygunson
Jormungandr
2
3
6
1.67
L
Danzaburou
wonderbreadman11
Danzaburou
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,380
Damage
59,435
82,872
Taken
73,242
40,145
Mitigated
45,732
14,539
Healing
21,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,901
945
0
750
17,166
4,963
508
12,697
4,469
52,316
0
W
Cernunnos
Maxipadprot3ct
Cernunnos
10,661
5,615
0
3,844
15,050
5,486
1,889
3,140
11,910
0
59,447
W
12,249
11,453
0
5,435
16,501
7,084
0
3,370
13,131
0
71,029
W
Chronos
Spkghost
Chronos
7,934
2,748
0
1,278
16,324
5,508
2,318
7,430
8,894
57,617
0
L
Fenrir
TUpApI0000
Fenrir
14,613
5,154
0
3,535
18,105
9,118
1,215
2,950
15,155
0
86,382
L
Morgan Le Fay
Waka_Ten-A-Key
Morgan Le Fay
24,492
3,811
0
4,763
12,530
5,886
158
6,633
5,897
89,249
0
L
King Arthur
nvrRises
King Arthur
1,828
675
0
201
7,096
2,615
102
2,740
4,356
0
17,173
L
Kuzenbo
scooney11
Kuzenbo
7,282
2,852
0
5,085
20,616
21,842
0
6,239
14,377
33,167
0
W
Jormungandr
tommygunson
Jormungandr
8,635
1,682
202
3,030
17,831
17,104
226
5,137
12,694
43,526
0
L
Danzaburou
wonderbreadman11
Danzaburou
11,220
4,751
224
7,429
14,895
6,271
716
2,908
11,987
0
65,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
46,014
449
Minions Killed
393
0
Camps Cleared
0
1,768,511
Distance Traveled
1,594,690
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,035
476
94
5
0
311,281
0
W
Cernunnos
9,765
514
107
6
0
302,359
0
W
Kali
11,193
589
91
5
0
427,645
0
W
Chronos
10,106
532
89
5
0
367,560
0
L
Fenrir
11,352
597
118
6
0
393,337
4
L
Morgan Le Fay
10,974
578
117
6
0
353,629
0
L
King Arthur
6,328
333
29
2
0
148,247
0
L
Kuzenbo
8,365
440
36
2
0
331,555
0
W
Jormungandr
9,354
492
68
4
0
359,666
0
L
Danzaburou
8,995
473
93
5
0
367,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role