Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CBiZZY__
Martichoras
Level 108
God Stats
0W - 1L
1,223 SR
Queue Stats
90W - 70L
1,527 Elo+
Party 1
Cerberus
Cerberus
DethzHed
Cerberus
Level 191
God Stats
4W - 5L
1,114 SR
Queue Stats
320W - 317L
1,511 Elo+
Solo
Atlas
Atlas
ImaHound44
Atlas
Level 71
God Stats
2W - 1L
1,795 SR
Queue Stats
87W - 82L
1,581 Elo+
Party 1
Fenrir
Fenrir
TOXIC NEMESIS13
Fenrir
Level 144
God Stats
2W - 3L
1,067 SR
Queue Stats
143W - 119L
1,499 Elo+
Solo
Team Averages
Level 125
1,340 SR
1,524 Elo+

VS

Team Averages
Level 128
1,509 SR
1,537 Elo+
Hel
Hel
BobTheRob03
Hel
Level 149
God Stats
41W - 27L
1,594 SR
Queue Stats
158W - 146L
1,561 Elo+
Solo
Ishtar
Ishtar
MavTheIrishSwine
Ishtar
Level 120
God Stats
3W - 2L
1,530 SR
Queue Stats
72W - 53L
1,553 Elo+
Solo
Discordia
Discordia
TutoKPC98
Discordia
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 63L
1,573 Elo+
Solo
Ravana
Ravana
mikekerchooski
Ravana
Level 109
God Stats
3W - 9L
1,388 SR
Queue Stats
265W - 224L
1,546 Elo+
Solo
Surtr
Surtr
pitttiger
Surtr
Level 135
God Stats
60W - 57L
1,534 SR
Queue Stats
985W - 964L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 2 / 0
5,698
570
2,182
4,449
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
CBiZZY__
Martichoras
9
1 / 0 / 3
5,140
514
4,320
5,378
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
DethzHed
Cerberus
10
2 / 0 / 0
5,972
597
3,937
7,386
5,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
8
2 / 2 / 2
5,044
504
3,926
8,105
4,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 1
5,215
522
3,588
8,815
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,432
443
2,304
6,072
3,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,852
485
3,001
5,752
1,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
TutoKPC98
Discordia
10
1 / 2 / 1
5,547
555
3,058
4,211
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 0
5,925
593
4,639
5,339
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
pitttiger
Surtr
8
0 / 2 / 0
4,695
470
3,222
7,002
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
5
6
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
W
0
2
3
0.75
L
Martichoras
CBiZZY__
Martichoras
1
0
3
2.5
L
Cerberus
DethzHed
Cerberus
2
0
0
2
L
Atlas
2
2
2
1.5
W
0
1
0
0
L
2
2
1
1.25
W
Discordia
TutoKPC98
Discordia
1
2
1
0.75
W
4
1
0
4
W
Surtr
pitttiger
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
16,224
34,133
Taken
28,376
15,845
Mitigated
12,362
12,303
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,182
138
0
938
4,449
1,656
0
2,010
2,439
42,504
0
W
2,304
279
1,213
2,040
6,072
3,749
0
1,763
4,309
15,751
0
L
Martichoras
CBiZZY__
Martichoras
4,320
1,266
0
1,097
5,378
1,889
262
1,206
4,172
0
29,491
L
Cerberus
DethzHed
Cerberus
3,937
802
0
4,431
7,386
5,306
0
163
7,223
40,792
0
L
Atlas
3,926
1,654
0
2,509
8,105
4,052
0
581
7,524
19,679
0
W
3,001
1,872
0
1,605
5,752
1,937
0
1,867
3,885
0
33,911
L
3,588
1,053
0
3,328
8,815
2,942
0
1,565
7,250
0
33,366
W
Discordia
TutoKPC98
Discordia
3,058
302
0
1,000
4,211
1,350
0
1,919
2,292
40,484
0
W
4,639
1,593
0
447
5,339
2,074
0
559
4,780
0
43,473
W
Surtr
pitttiger
Surtr
3,222
1,439
0
204
7,002
3,252
0
3,937
3,065
557
24,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
25,451
312
Minions Killed
253
0
Camps Cleared
0
988,296
Distance Traveled
928,360
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,698
570
69
7
0
206,983
4
W
Hel
4,432
443
23
2
0
180,941
0
L
Martichoras
5,140
514
46
5
0
181,255
0
L
Cerberus
5,972
597
118
12
0
194,645
0
L
Atlas
5,044
504
25
3
0
193,910
2
W
Ishtar
4,852
485
55
6
0
163,091
0
L
Fenrir
5,215
522
54
5
0
211,503
0
W
Discordia
5,547
555
72
7
0
193,264
0
W
Ravana
5,925
593
69
7
0
218,322
1
W
Surtr
4,695
470
34
3
0
172,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role