Player Matchup

Bastet
Bastet
AIR-T12
Bastet
Level 89
God Stats
7W - 2L
1,757 SR
Queue Stats
101W - 104L
1,376 Elo+
Solo
Mulan
Mulan
NeGaTiV Dragon
Mulan
Level 49
God Stats
9W - 6L
1,628 SR
Queue Stats
92W - 99L
1,396 Elo+
Solo
Athena
Athena
Syfer6112
Athena
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,153 Elo+
Solo
Neith
Neith
sniperghosttg6-s
Neith
Level 84
God Stats
1W - 2L
1,252 SR
Queue Stats
156W - 147L
1,192 Elo+
Party 2
Janus
Janus
theGhosttkiller
Janus
Level 146
God Stats
4W - 5L
1,404 SR
Queue Stats
232W - 210L
1,496 Elo+
Party 2
Team Averages
Level 90
1,508 SR
1,322 Elo+

VS

Team Averages
Level 85
1,636 SR
1,389 Elo+
Neith
Neith
DexTheFirst
Neith
Level 82
God Stats
24W - 20L
1,595 SR
Queue Stats
134W - 140L
1,473 Elo+
Party 1
Ganesha
Ganesha
ImD3s0lat3
Ganesha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 94L
1,331 Elo+
Solo
Anubis
Anubis
PurpKoolAid-
Anubis
Level 120
God Stats
3W - 1L
1,831 SR
Queue Stats
437W - 413L
1,452 Elo+
Party 1
Thanatos
Thanatos
TTV_PrimaryKill
Thanatos
Level 56
God Stats
7W - 7L
1,642 SR
Queue Stats
121W - 108L
1,395 Elo+
Solo
King Arthur
King Arthur
xxAPOCALIPSExx
King Arthur
Level 68
God Stats
6W - 3L
1,611 SR
Queue Stats
41W - 54L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AIR-T12
Bastet
15
5 / 1 / 11
9,365
585
13,019
13,483
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
14 / 1 / 3
11,193
700
14,258
12,098
13,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Syfer6112
Athena
11
1 / 4 / 4
7,784
487
3,796
14,858
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 4
8,403
525
5,263
6,252
2,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 3
9,324
583
8,819
8,498
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,505
469
6,534
10,900
3,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ganesha
ImD3s0lat3
Ganesha
11
0 / 4 / 6
7,451
466
1,827
11,379
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
12
3 / 7 / 1
7,577
474
12,844
14,723
6,455
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
3 / 3 / 3
7,619
476
5,772
11,280
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
xxAPOCALIPSExx
King Arthur
13
2 / 10 / 1
7,840
490
5,540
18,414
8,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
27
Kills
10
10
Deaths
28
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
AIR-T12
Bastet
5
1
11
10.5
L
2
4
4
1
L
Ganesha
ImD3s0lat3
Ganesha
0
4
6
0.75
W
14
1
3
15.5
L
Anubis
3
7
1
0.5
W
Athena
Syfer6112
Athena
1
4
4
0.75
L
Thanatos
3
3
3
1.5
W
3
1
4
5
W
4
3
3
1.83
L
King Arthur
xxAPOCALIPSExx
King Arthur
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,155
Damage
32,517
55,189
Taken
66,696
34,787
Mitigated
34,118
18,289
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AIR-T12
Bastet
13,019
3,530
0
5,810
13,483
5,361
0
2,793
10,690
0
64,483
L
6,534
3,461
0
2,906
10,900
3,573
427
1,154
9,643
0
50,403
L
Ganesha
ImD3s0lat3
Ganesha
1,827
144
0
2,414
11,379
11,331
0
3,408
7,917
17,174
0
W
14,258
1,448
0
5,286
12,098
13,370
427
2,156
9,796
0
79,285
L
Anubis
12,844
0
0
4,776
14,723
6,455
0
5,585
8,983
62,463
0
W
Athena
Syfer6112
Athena
3,796
1,040
449
3,422
14,858
10,927
160
4,360
10,498
20,627
0
L
Thanatos
5,772
1,153
0
6,382
11,280
4,539
0
2,741
8,539
0
53,465
W
5,263
2,611
0
2,546
6,252
2,058
702
909
5,343
0
56,351
W
8,819
286
0
776
8,498
3,071
156
4,852
3,646
74,560
0
L
King Arthur
xxAPOCALIPSExx
King Arthur
5,540
558
0
1,979
18,414
8,220
0
293
17,512
0
51,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,069
Gold Earned
37,992
454
Minions Killed
377
0
Camps Cleared
0
1,526,585
Distance Traveled
1,439,521
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,365
585
86
5
0
357,397
0
L
Neith
7,505
469
98
6
0
266,137
0
L
Ganesha
7,451
466
5
0
0
277,991
2
W
Mulan
11,193
700
124
8
0
287,051
0
L
Anubis
7,577
474
91
6
0
254,597
0
W
Athena
7,784
487
20
1
0
289,001
0
L
Thanatos
7,619
476
95
6
0
323,734
0
W
Neith
8,403
525
106
7
0
304,005
0
W
Janus
9,324
583
118
7
0
289,131
0
L
King Arthur
7,840
490
88
6
0
317,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role