Player Matchup

Ganesha
Ganesha
Bronze III
BornSolace
Ganesha
Bronze III
Level 170
God Stats
1W - 0L
1,286 SR
Queue Stats
6W - 2L
1,464 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
Lxcifero
Jing Wei
Bronze III
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Bronze III
lafemme1123
He Bo
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,429 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,513 SR
1,488 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
SpayzHD
Janus
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 281L
1,454 MMR
Solo
Neith
Neith
Gold V
bloodhunterbr13
Neith
Gold V
Level 159
God Stats
5W - 8L
1,540 SR
Queue Stats
45W - 53L
1,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BornSolace
Ganesha
12
0 / 1 / 6
7,613
761
3,558
9,894
6,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Lxcifero
Jing Wei
13
2 / 0 / 4
7,241
724
9,681
7,759
3,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 2
8,226
823
8,811
7,666
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeAtlasGuan YuBaron SamediAchilles

VS

Bans
SurtrMartichorasAwilixThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 1
6,656
666
3,889
10,080
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
SpayzHD
Janus
11
0 / 3 / 1
6,249
625
4,187
8,399
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 0
6,403
640
8,891
6,962
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Ganesha
BornSolace
Ganesha
0
1
6
3
W
Jing Wei
Lxcifero
Jing Wei
2
0
4
4
L
Janus
SpayzHD
Janus
0
3
1
0.17
L
1
1
0
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
16,967
25,319
Taken
25,441
13,088
Mitigated
18,006
6,166
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,889
407
0
2,453
10,080
12,251
0
5,268
4,812
11,822
0
W
Ganesha
BornSolace
Ganesha
3,558
456
1,620
2,179
9,894
6,868
120
3,655
6,239
13,361
0
W
Jing Wei
Lxcifero
Jing Wei
9,681
7,818
0
1,021
7,759
3,288
1,031
2,455
5,304
0
34,628
L
Janus
SpayzHD
Janus
4,187
0
155
1,550
8,399
3,203
0
3,464
4,935
26,975
0
L
8,891
1,833
0
2,360
6,962
2,552
50
3,653
3,309
0
24,556
W
8,811
334
0
1,346
7,666
2,932
35
1,970
5,696
41,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,080
Gold Earned
19,308
153
Minions Killed
105
0
Camps Cleared
0
579,581
Distance Traveled
543,234
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,656
666
7
1
0
181,900
3
W
Ganesha
7,613
761
5
1
0
179,610
0
W
Jing Wei
7,241
724
57
6
0
185,347
0
L
Janus
6,249
625
68
7
0
180,010
0
L
Neith
6,403
640
30
3
0
181,324
0
W
He Bo
8,226
823
91
9
0
214,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role