Player Matchup

Merlin
Merlin
Drunk_Vikings
Merlin
Level 139
God Stats
65W - 70L
1,471 SR
Queue Stats
410W - 400L
1,418 Elo+
Solo
Arachne
Arachne
G0KUS0N
Arachne
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 75L
1,381 Elo+
Solo
Athena
Athena
Regn_Arrow
Athena
Level 84
God Stats
6W - 4L
1,629 SR
Queue Stats
52W - 35L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
SIamRod
Erlang Shen
Level 127
God Stats
1W - 1L
1,172 SR
Queue Stats
133W - 122L
1,453 Elo+
Party 1
Izanami
Izanami
shankanapopo
Izanami
Level 82
God Stats
59W - 43L
1,376 SR
Queue Stats
127W - 108L
1,430 Elo+
Party 1
Team Averages
Level 99
1,430 SR
1,425 Elo+

VS

Team Averages
Level 98
1,623 SR
1,377 Elo+
Chronos
Chronos
CreatedTheDivide
Chronos
Level 149
God Stats
5W - 1L
1,306 SR
Queue Stats
234W - 232L
1,457 Elo+
Solo
Hades
Hades
DaRkLight5555
Hades
Level 67
God Stats
13W - 9L
1,606 SR
Queue Stats
180W - 141L
1,501 Elo+
Solo
Horus
Horus
GrapeUMinDaMouf
Horus
Level 125
God Stats
16W - 4L
1,937 SR
Queue Stats
115W - 109L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
KingXMeliodas
Zhong Kui
Level 87
God Stats
3W - 0L
1,769 SR
Queue Stats
224W - 230L
1,468 Elo+
Solo
Susano
Susano
abdiasxd_silva98
Susano
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
954 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,840
589
8,679
9,410
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
G0KUS0N
Arachne
13
3 / 3 / 0
7,914
528
3,631
10,903
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Regn_Arrow
Athena
11
1 / 2 / 4
7,097
473
5,560
13,910
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
SIamRod
Erlang Shen
12
0 / 3 / 0
7,061
471
2,100
11,332
8,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
shankanapopo
Izanami
11
2 / 3 / 4
7,304
487
9,811
11,076
4,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,839
523
9,571
11,728
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 0 / 0
10,729
715
9,153
8,552
4,768
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 2 / 1
7,317
488
5,168
15,105
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
KingXMeliodas
Zhong Kui
13
0 / 1 / 3
7,631
509
8,462
10,950
7,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 1 / 2
8,653
577
5,393
11,585
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
14
14
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
5
0
0
5
L
1
3
0
0.33
L
Arachne
G0KUS0N
Arachne
3
3
0
1
W
1
2
1
0.75
W
Zhong Kui
KingXMeliodas
Zhong Kui
0
1
3
1.5
L
Athena
Regn_Arrow
Athena
1
2
4
1.5
L
Erlang Shen
SIamRod
Erlang Shen
0
3
0
0
W
4
1
2
5
L
Izanami
shankanapopo
Izanami
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,781
Damage
37,747
56,631
Taken
57,920
34,548
Mitigated
32,489
11,028
Healing
24,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,571
4,875
0
3,607
11,728
4,304
729
2,913
8,815
58,915
0
W
9,153
2,264
0
7,369
8,552
4,768
141
0
8,552
93,547
0
L
8,679
832
0
2,011
9,410
4,409
377
4,494
4,916
77,419
0
L
Arachne
G0KUS0N
Arachne
3,631
3,006
0
1,780
10,903
4,045
0
3,853
7,050
0
37,740
W
5,168
2,207
1,222
5,445
15,105
11,279
132
4,315
10,790
0
18,143
W
Zhong Kui
KingXMeliodas
Zhong Kui
8,462
1,039
0
5,540
10,950
7,646
777
5,501
5,449
53,851
0
L
Athena
Regn_Arrow
Athena
5,560
2,163
0
2,016
13,910
13,184
54
7,645
6,265
22,696
0
L
Erlang Shen
SIamRod
Erlang Shen
2,100
443
0
3,367
11,332
8,773
0
7,068
4,264
0
48,828
W
5,393
1,023
0
1,702
11,585
4,492
134
1,510
10,075
0
58,067
L
Izanami
shankanapopo
Izanami
9,811
7,922
0
1,854
11,076
4,137
545
4,126
6,950
0
57,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
42,169
388
Minions Killed
457
0
Camps Cleared
0
1,465,750
Distance Traveled
1,471,907
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,839
523
88
6
0
278,080
2
W
Hades
10,729
715
172
11
0
299,035
0
L
Merlin
8,840
589
144
10
0
273,974
0
L
Arachne
7,914
528
62
4
0
328,558
0
W
Horus
7,317
488
17
1
0
296,429
3
W
Zhong Kui
7,631
509
86
6
0
262,189
0
L
Athena
7,097
473
31
2
0
305,035
3
L
Erlang Shen
7,061
471
68
5
0
264,886
0
W
Susano
8,653
577
94
6
0
336,174
3
L
Izanami
7,304
487
83
6
0
293,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role