Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
JimP920
Chernobog
Level 111
God Stats
47W - 36L
1,580 SR
Queue Stats
230W - 242L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
Samurai_Cake
Kukulkan
Level 107
God Stats
12W - 11L
1,679 SR
Queue Stats
543W - 541L
1,472 Elo+
Party 1
Vamana
Vamana
SphericRhyme589
Vamana
Level 145
God Stats
103W - 68L
1,636 SR
Queue Stats
512W - 486L
1,542 Elo+
Solo
Artemis
Artemis
perchas17
Artemis
Level 89
God Stats
5W - 8L
1,593 SR
Queue Stats
6W - 9L
1,385 Elo+
Solo
Team Averages
Level 116
1,598 SR
1,479 Elo+

VS

Team Averages
Level 101
1,507 SR
1,445 Elo+
Kali
Kali
AINZ 00AL G0WNz
Kali
Level 154
God Stats
48W - 43L
1,645 SR
Queue Stats
319W - 341L
1,522 Elo+
Party 3
Izanami
Izanami
Airtin360XD
Izanami
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,394 Elo+
Party 2
Merlin
Merlin
McKie233697
Merlin
Level 87
God Stats
68W - 69L
1,590 SR
Queue Stats
357W - 389L
1,517 Elo+
Party 3
Sobek
Sobek
TheProKillers48
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,394 Elo+
Party 2
Bakasura
Bakasura
xTeke-Caste-NxO
Bakasura
Level 67
God Stats
4W - 5L
1,303 SR
Queue Stats
178W - 210L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 1 / 3
7,167
422
4,419
14,808
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
JimP920
Chernobog
13
1 / 5 / 2
8,186
482
5,408
13,779
5,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Samurai_Cake
Kukulkan
14
0 / 2 / 1
7,623
448
4,751
7,447
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 0
8,701
512
11,424
14,516
7,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
perchas17
Artemis
12
2 / 6 / 0
7,485
440
5,639
11,169
4,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
9,688
570
14,047
15,766
12,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Airtin360XD
Izanami
13
3 / 0 / 3
8,171
481
9,721
5,595
2,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
1 / 1 / 1
10,136
596
5,526
6,351
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 6
8,989
529
6,401
13,342
17,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
15
3 / 3 / 4
9,200
541
7,684
15,433
8,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
15
15
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
3
1.5
W
5
1
0
5
W
Izanami
Airtin360XD
Izanami
3
0
3
4.5
L
Chernobog
JimP920
Chernobog
1
5
2
0.4
W
Merlin
1
1
1
1.5
L
Kukulkan
Samurai_Cake
Kukulkan
0
2
1
0.25
L
3
1
0
3
W
3
1
6
6
L
Artemis
perchas17
Artemis
2
6
0
0.33
W
Bakasura
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,641
Damage
43,379
61,719
Taken
56,487
32,130
Mitigated
44,323
8,643
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,419
994
100
2,183
14,808
12,578
0
3,045
11,713
26,475
0
W
14,047
7,094
0
6,977
15,766
12,308
591
252
15,514
0
56,931
W
Izanami
Airtin360XD
Izanami
9,721
7,100
0
963
5,595
2,740
418
1,724
3,871
0
66,057
L
Chernobog
JimP920
Chernobog
5,408
3,099
0
2,047
13,779
5,174
332
762
12,863
0
56,173
W
Merlin
5,526
43
0
746
6,351
2,870
0
3,427
2,924
89,764
0
L
Kukulkan
Samurai_Cake
Kukulkan
4,751
338
0
762
7,447
2,726
0
4,484
2,838
59,908
0
L
11,424
7,065
0
2,484
14,516
7,326
0
1,719
12,697
0
92,144
W
6,401
742
0
4,008
13,342
17,947
0
2,551
10,791
22,180
0
L
Artemis
perchas17
Artemis
5,639
2,381
0
1,067
11,169
4,326
0
1,917
9,252
0
35,157
W
Bakasura
7,684
5,737
0
4,281
15,433
8,458
60
1,664
13,769
0
70,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
46,184
436
Minions Killed
495
0
Camps Cleared
0
1,592,182
Distance Traveled
1,720,733
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,167
422
36
2
0
346,166
0
W
Kali
9,688
570
78
5
0
309,390
0
W
Izanami
8,171
481
122
7
0
345,074
0
L
Chernobog
8,186
482
99
6
0
314,142
0
W
Merlin
10,136
596
158
9
0
343,786
0
L
Kukulkan
7,623
448
115
7
0
251,953
2
L
Vamana
8,701
512
127
7
0
397,971
0
W
Sobek
8,989
529
24
1
0
353,465
0
L
Artemis
7,485
440
59
3
0
281,950
7
W
Bakasura
9,200
541
113
7
0
369,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role