Player Matchup

Baron Samedi
Baron Samedi
IEatPapi
Baron Samedi
Level 106
God Stats
6W - 7L
1,501 SR
Queue Stats
107W - 110L
1,526 Elo+
Party 1
Da Ji
Da Ji
Kashhszn
Da Ji
Level 28
God Stats
1W - 4L
1,275 SR
Queue Stats
60W - 65L
1,389 Elo+
Party 1
Vamana
Vamana
masternini
Vamana
Level 85
God Stats
12W - 7L
1,642 SR
Queue Stats
82W - 91L
1,397 Elo+
Party 1
Team Averages
Level 73
1,472 SR
1,437 Elo+

VS

Team Averages
Level 80
1,438 SR
1,396 Elo+
Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ONaTUESDAY12
Morgan Le Fay
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 47L
1,319 Elo+
Party 2
Surtr
Surtr
Reckho
Surtr
Level 87
God Stats
11W - 8L
1,315 SR
Queue Stats
25W - 45L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IEatPapi
Baron Samedi
13
1 / 6 / 6
8,062
672
10,468
11,879
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Kashhszn
Da Ji
13
2 / 6 / 5
8,228
686
6,179
12,605
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
masternini
Vamana
14
5 / 3 / 3
9,015
751
10,810
18,064
19,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 4 / 7
10,529
877
11,523
11,213
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ONaTUESDAY12
Morgan Le Fay
15
4 / 4 / 5
9,546
796
12,255
8,513
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Reckho
Surtr
16
5 / 0 / 8
9,959
830
11,780
13,140
9,986
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
15
15
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
4
7
2.38
L
Baron Samedi
IEatPapi
Baron Samedi
1
6
6
0.67
L
Da Ji
Kashhszn
Da Ji
2
6
5
0.75
W
Morgan Le Fay
ONaTUESDAY12
Morgan Le Fay
4
4
5
1.63
W
Surtr
Reckho
Surtr
5
0
8
9
L
Vamana
masternini
Vamana
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,457
Damage
35,558
42,548
Taken
32,866
30,386
Mitigated
19,055
6,203
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,523
4,250
0
2,112
11,213
5,646
1,663
2,252
8,656
0
42,170
L
Baron Samedi
IEatPapi
Baron Samedi
10,468
186
1,186
2,793
11,879
6,156
0
5,126
6,753
40,908
0
L
Da Ji
Kashhszn
Da Ji
6,179
1,089
0
0
12,605
5,110
0
2,973
9,632
0
18,295
W
Morgan Le Fay
ONaTUESDAY12
Morgan Le Fay
12,255
781
0
787
8,513
3,423
294
2,545
5,711
39,823
0
W
Surtr
Reckho
Surtr
11,780
5,522
187
1,752
13,140
9,986
866
5,775
6,837
391
30,454
L
Vamana
masternini
Vamana
10,810
6,083
0
2,224
18,064
19,120
0
4,525
13,539
0
32,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
30,034
128
Minions Killed
157
0
Camps Cleared
0
641,040
Distance Traveled
615,123
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,529
877
67
6
0
197,574
0
L
Baron Samedi
8,062
672
56
5
0
186,270
2
L
Da Ji
8,228
686
30
3
0
200,847
0
W
Morgan Le Fay
9,546
796
56
5
0
205,393
0
W
Surtr
9,959
830
34
3
0
212,156
0
L
Vamana
9,015
751
42
4
0
253,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role