Player Matchup

Anubis
Anubis
 
Anubis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SavageCyborg
Discordia
Level 124
God Stats
16W - 8L
1,823 SR
Queue Stats
383W - 382L
1,486 Elo+
Solo
Hou Yi
Hou Yi
Shaicase
Hou Yi
Level 88
God Stats
2W - 0L
1,775 SR
Queue Stats
136W - 121L
1,474 Elo+
Party 2
Mercury
Mercury
StrangeFart
Mercury
Level 78
God Stats
6W - 4L
1,597 SR
Queue Stats
46W - 48L
1,449 Elo+
Solo
Bacchus
Bacchus
reivasco
Bacchus
Level 27
God Stats
4W - 6L
1,295 SR
Queue Stats
153W - 138L
1,460 Elo+
Party 2
Team Averages
Level 99
1,598 SR
1,474 Elo+

VS

Team Averages
Level 63
1,533 SR
1,446 Elo+
Da Ji
Da Ji
 
Da Ji
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BigHeqza
Surtr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
Cheesie10
Danzaburou
Level 88
God Stats
4W - 8L
1,451 SR
Queue Stats
92W - 86L
1,530 Elo+
Solo
Bacchus
Bacchus
Stetice
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,304 Elo+
Party 1
Anubis
Anubis
XsEnZe
Anubis
Level 86
God Stats
67W - 32L
1,712 SR
Queue Stats
213W - 170L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 2 / 0
6,554
655
7,341
8,249
3,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
SavageCyborg
Discordia
11
3 / 0 / 3
6,365
637
4,556
3,606
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Shaicase
Hou Yi
10
0 / 0 / 2
5,595
560
2,168
4,740
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
StrangeFart
Mercury
11
5 / 0 / 3
6,612
661
5,712
5,533
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
reivasco
Bacchus
9
2 / 0 / 5
5,494
549
3,999
6,056
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 1 / 1
5,994
599
2,291
6,079
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
BigHeqza
Surtr
9
1 / 5 / 1
5,313
531
5,251
9,642
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Cheesie10
Danzaburou
6
0 / 2 / 0
4,305
431
3,829
5,112
1,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Stetice
Bacchus
6
0 / 2 / 0
4,664
466
1,940
7,038
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
XsEnZe
Anubis
9
0 / 5 / 0
5,382
538
2,317
7,291
3,427
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
0
2.5
L
Da Ji
 
Da Ji
1
1
1
1.5
L
Surtr
BigHeqza
Surtr
1
5
1
0.3
L
Danzaburou
Cheesie10
Danzaburou
0
2
0
0
W
Discordia
SavageCyborg
Discordia
3
0
3
4.5
W
Hou Yi
Shaicase
Hou Yi
0
0
2
1
L
Bacchus
Stetice
Bacchus
0
2
0
0
W
Mercury
StrangeFart
Mercury
5
0
3
6.5
L
Anubis
XsEnZe
Anubis
0
5
0
0
W
Bacchus
reivasco
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
15,628
28,184
Taken
35,162
12,582
Mitigated
15,372
10,926
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,341
337
0
3,951
8,249
3,600
0
121
8,128
53,651
0
L
Da Ji
 
Da Ji
2,291
804
53
271
6,079
1,993
147
1,375
4,704
0
40,664
L
Surtr
BigHeqza
Surtr
5,251
1,944
0
1,520
9,642
3,756
9
6,538
3,104
242
32,350
L
Danzaburou
Cheesie10
Danzaburou
3,829
1,469
0
1,714
5,112
1,626
0
2,482
2,630
0
22,033
W
Discordia
SavageCyborg
Discordia
4,556
163
0
1,566
3,606
905
0
1,308
2,298
44,289
0
W
Hou Yi
Shaicase
Hou Yi
2,168
978
0
2,882
4,740
1,570
0
926
3,814
0
36,455
L
Bacchus
Stetice
Bacchus
1,940
317
0
1,350
7,038
4,570
0
1,606
5,432
14,990
0
W
Mercury
StrangeFart
Mercury
5,712
3,561
0
1,250
5,533
1,833
0
594
4,939
0
42,214
L
Anubis
XsEnZe
Anubis
2,317
130
0
1,785
7,291
3,427
0
3,895
3,396
45,050
0
W
Bacchus
reivasco
Bacchus
3,999
1,033
0
1,277
6,056
4,674
0
1,429
4,627
14,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
25,658
353
Minions Killed
270
0
Camps Cleared
0
993,231
Distance Traveled
1,025,990
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,554
655
98
10
0
171,658
5
L
Da Ji
5,994
599
81
8
0
240,637
0
L
Surtr
5,313
531
45
5
0
204,239
0
L
Danzaburou
4,305
431
36
4
0
196,825
0
W
Discordia
6,365
637
78
8
0
185,973
2
W
Hou Yi
5,595
560
75
8
0
176,253
0
L
Bacchus
4,664
466
30
3
0
208,690
0
W
Mercury
6,612
661
80
8
0
247,580
2
L
Anubis
5,382
538
78
8
0
175,599
2
W
Bacchus
5,494
549
22
2
0
211,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role