Player Matchup

Chronos
Chronos
 
Chronos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
IAmBenzo
Bacchus
Level 88
God Stats
5W - 8L
1,537 SR
Queue Stats
228W - 205L
1,479 Elo+
Party 2
Fenrir
Fenrir
KoraLee133711
Fenrir
Level 106
God Stats
5W - 4L
1,455 SR
Queue Stats
205W - 211L
1,558 Elo+
Solo
Hou Yi
Hou Yi
PukkiIsBack
Hou Yi
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 74L
1,479 Elo+
Party 2
Hel
Hel
cowshu
Hel
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
188W - 182L
1,335 Elo+
Solo
Team Averages
Level 109
1,498 SR
1,470 Elo+

VS

Team Averages
Level 96
1,512 SR
1,507 Elo+
Nike
Nike
BarelDave
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Hel
Hel
TalicTV
Hel
Level 127
God Stats
4W - 6L
1,293 SR
Queue Stats
507W - 503L
1,433 Elo+
Party 1
Nox
Nox
healthstr
Nox
Level 121
God Stats
4W - 9L
1,500 SR
Queue Stats
404W - 400L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
randomsoup
Kuzenbo
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 181L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
ronnyskj
Sun Wukong
Level 118
God Stats
15W - 27L
1,765 SR
Queue Stats
802W - 815L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 2 / 10
9,127
761
17,991
11,666
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
IAmBenzo
Bacchus
17
5 / 1 / 10
9,925
827
13,342
19,254
27,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 9
9,120
760
9,098
12,417
10,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
16
2 / 1 / 12
9,208
767
14,477
8,990
5,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
cowshu
Hel
16
2 / 1 / 11
9,326
777
13,257
13,593
10,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 4 / 4
7,411
618
7,397
13,395
20,587
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
15
2 / 2 / 4
8,023
669
13,828
14,559
14,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
2 / 3 / 2
8,291
691
9,236
12,592
8,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
randomsoup
Kuzenbo
13
0 / 3 / 5
7,417
618
8,441
17,703
27,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ronnyskj
Sun Wukong
13
1 / 3 / 5
7,677
640
10,748
18,694
21,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
15
Kills
6
7
Deaths
15
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
10
4
L
Nike
1
4
4
0.75
W
Bacchus
IAmBenzo
Bacchus
5
1
10
10
W
3
2
9
3.75
W
Hou Yi
2
1
12
8
L
Hel
2
2
4
2
W
Hel
cowshu
Hel
2
1
11
7.5
L
2
3
2
1
L
Kuzenbo
randomsoup
Kuzenbo
0
3
5
0.83
L
Sun Wukong
ronnyskj
Sun Wukong
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,165
Damage
49,650
65,920
Taken
76,943
61,115
Mitigated
92,655
41,775
Healing
35,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
17,991
5,123
642
1,217
11,666
7,029
4,642
5,626
6,040
34,916
0
L
Nike
7,397
547
267
74
13,395
20,587
11
6,739
6,656
0
15,844
W
Bacchus
IAmBenzo
Bacchus
13,342
1,356
285
4,100
19,254
27,666
618
7,773
11,481
20,960
0
W
9,098
1,012
1,294
2,741
12,417
10,653
1,486
7,542
4,875
0
17,794
W
Hou Yi
14,477
5,126
925
1,896
8,990
5,135
679
2,499
6,491
0
28,472
L
Hel
13,828
731
19,250
8,281
14,559
14,832
92
9,089
5,470
21,773
0
W
Hel
cowshu
Hel
13,257
612
19,869
8,806
13,593
10,632
503
8,065
5,528
34,267
0
L
9,236
596
694
995
12,592
8,013
197
8,488
4,104
26,228
0
L
Kuzenbo
randomsoup
Kuzenbo
8,441
2,120
294
1,132
17,703
27,467
30
8,806
8,897
18,363
0
L
Sun Wukong
ronnyskj
Sun Wukong
10,748
1,260
1,897
2,918
18,694
21,756
39
11,468
7,226
0
19,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,706
Gold Earned
38,819
150
Minions Killed
107
0
Camps Cleared
0
1,189,081
Distance Traveled
1,091,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,127
761
39
3
0
220,074
0
L
Nike
7,411
618
11
1
0
209,171
0
W
Bacchus
9,925
827
11
1
0
247,914
0
W
Fenrir
9,120
760
21
2
0
238,727
0
W
Hou Yi
9,208
767
34
3
0
223,653
0
L
Hel
8,023
669
25
2
0
238,334
0
W
Hel
9,326
777
45
4
0
258,713
0
L
Nox
8,291
691
48
4
0
211,589
0
L
Kuzenbo
7,417
618
7
1
0
217,461
0
L
Sun Wukong
7,677
640
16
1
0
214,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role