Player Matchup

Terra
Terra
Nuker328
Terra
Level 61
God Stats
2W - 4L
1,304 SR
Queue Stats
164W - 156L
1,444 Elo+
Party 1
Tyr
Tyr
Sh4d3m4k3r
Tyr
Level 83
God Stats
1W - 1L
1,156 SR
Queue Stats
74W - 47L
1,584 Elo+
Party 1
Neith
Neith
kylep92494
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,261 Elo+
Party 1
Ah Puch
Ah Puch
ogmike6184
Ah Puch
Level 59
God Stats
1W - 4L
1,179 SR
Queue Stats
126W - 108L
1,458 Elo+
Party 1
Merlin
Merlin
xBrando
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,485 Elo+
Party 1
Team Averages
Level 51
1,328 SR
1,446 Elo+

VS

Team Averages
Level 99
1,529 SR
1,482 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
B33R_Wh1sperer
Bastet
Level 170
God Stats
1W - 2L
1,289 SR
Queue Stats
129W - 166L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jahirone
Tsukuyomi
Level 66
God Stats
4W - 8L
1,553 SR
Queue Stats
137W - 126L
1,438 Elo+
Party 2
Mercury
Mercury
Johanonee
Mercury
Level 106
God Stats
1W - 2L
1,559 SR
Queue Stats
148W - 135L
1,444 Elo+
Party 2
Set
Set
Mister-Limelight
Set
Level 25
God Stats
1W - 4L
1,747 SR
Queue Stats
207W - 211L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Nuker328
Terra
14
3 / 1 / 9
8,319
756
5,802
9,697
13,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 2 / 7
8,437
767
10,760
19,782
17,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
13
1 / 4 / 7
7,601
691
6,730
10,710
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
ogmike6184
Ah Puch
17
4 / 1 / 10
9,879
898
17,568
8,814
4,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
xBrando
Merlin
16
4 / 3 / 5
9,585
871
8,471
7,742
2,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
5 / 2 / 4
9,274
843
9,194
15,031
17,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
2 / 3 / 4
7,867
715
10,374
11,112
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Jahirone
Tsukuyomi
15
4 / 3 / 6
8,473
770
15,504
9,797
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Johanonee
Mercury
12
0 / 4 / 5
7,248
659
3,874
9,628
3,788
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 8
7,897
718
7,535
10,549
6,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
15
Kills
11
11
Deaths
16
38
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
2
4
3.5
L
2
3
4
1.33
L
Tsukuyomi
Jahirone
Tsukuyomi
4
3
6
2.33
L
Mercury
Johanonee
Mercury
0
4
5
0.63
L
0
4
8
1
W
Terra
Nuker328
Terra
3
1
9
7.5
W
3
2
7
3.25
W
Neith
1
4
7
1.13
W
Ah Puch
ogmike6184
Ah Puch
4
1
10
9
W
Merlin
xBrando
Merlin
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,331
Damage
46,481
56,745
Taken
56,117
42,302
Mitigated
37,015
23,771
Healing
22,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,194
1,338
2,280
6,026
15,031
17,418
0
8,750
6,270
6,472
8,178
L
10,374
2,170
1,386
3,159
11,112
4,761
69
7,105
4,007
0
19,331
L
Tsukuyomi
Jahirone
Tsukuyomi
15,504
3,083
2,025
2,218
9,797
4,631
926
4,082
5,715
0
28,302
L
Mercury
Johanonee
Mercury
3,874
888
920
2,233
9,628
3,788
0
6,900
2,727
0
7,581
L
7,535
2,582
1,075
748
10,549
6,417
192
4,985
5,557
0
17,980
W
Terra
Nuker328
Terra
5,802
774
5,359
3,028
9,697
13,770
207
1,381
8,316
7,920
0
W
10,760
935
2,404
7,051
19,782
17,855
261
1,286
18,496
0
15,328
W
Neith
6,730
2,415
458
1,898
10,710
3,912
976
904
9,806
0
15,180
W
Ah Puch
ogmike6184
Ah Puch
17,568
290
346
825
8,814
4,132
610
773
8,041
41,712
0
W
Merlin
xBrando
Merlin
8,471
570
1,375
1,027
7,742
2,633
129
666
7,076
19,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
40,759
130
Minions Killed
91
0
Camps Cleared
0
993,484
Distance Traveled
1,074,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,274
843
10
1
0
231,786
0
L
Bastet
7,867
715
21
2
0
215,699
0
L
Tsukuyomi
8,473
770
19
2
0
210,013
0
L
Mercury
7,248
659
11
1
0
199,675
0
L
Set
7,897
718
30
3
0
217,439
0
W
Terra
8,319
756
7
1
0
221,811
0
W
Tyr
8,437
767
14
1
0
222,882
0
W
Neith
7,601
691
16
1
0
177,578
0
W
Ah Puch
9,879
898
64
6
0
200,145
0
W
Merlin
9,585
871
29
3
0
171,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role