Player Matchup

Thor
Thor
Co1e
Thor
Level 39
God Stats
4W - 5L
1,412 SR
Queue Stats
62W - 61L
1,379 Elo+
Solo
Neith
Neith
Cuanta
Neith
Level 3
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
HerojUlice
Ares
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,445 Elo+
Party 2
Bellona
Bellona
SimaHiroshima
Bellona
Level 7
God Stats
2W - 1L
1,750 SR
Queue Stats
4W - 9L
1,373 Elo+
Party 2
Poseidon
Poseidon
dunhiq8
Poseidon
Level 68
God Stats
0W - 1L
1,282 SR
Queue Stats
13W - 17L
1,299 Elo+
Solo
Team Averages
Level 54
1,439 SR
1,399 Elo+

VS

Team Averages
Level 102
1,550 SR
1,506 Elo+
Artemis
Artemis
 
Artemis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Bife69
Aphrodite
Level 132
God Stats
5W - 5L
1,959 SR
Queue Stats
29W - 28L
1,720 Elo+
Party 1
Nu Wa
Nu Wa
Finjay
Nu Wa
Level 26
God Stats
1W - 1L
1,575 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1
Bastet
Bastet
SonicX69
Bastet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 89L
1,474 Elo+
Solo
Susano
Susano
xXSirFarturasXx
Susano
Level 109
God Stats
11W - 10L
1,216 SR
Queue Stats
127W - 126L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Co1e
Thor
13
3 / 5 / 1
8,656
481
5,533
16,584
7,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Cuanta
Neith
12
0 / 5 / 2
7,435
413
4,643
10,552
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 1
7,851
436
3,486
12,039
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
14
1 / 3 / 0
8,149
453
7,742
15,583
17,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
dunhiq8
Poseidon
14
2 / 4 / 1
8,763
487
11,550
10,379
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 1 / 11
9,872
548
10,790
9,437
4,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Bife69
Aphrodite
14
2 / 0 / 12
9,854
547
5,583
10,893
7,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Finjay
Nu Wa
14
0 / 2 / 9
8,620
479
6,914
6,022
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
SonicX69
Bastet
16
3 / 3 / 9
10,201
567
11,894
14,165
5,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
11 / 1 / 5
10,728
596
10,843
14,044
6,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
7
Kills
20
21
Deaths
7
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
11
9.5
W
Aphrodite
Bife69
Aphrodite
2
0
12
8
L
Thor
Co1e
Thor
3
5
1
0.7
L
Neith
Cuanta
Neith
0
5
2
0.2
W
Nu Wa
Finjay
Nu Wa
0
2
9
2.25
L
1
4
1
0.38
L
Bellona
1
3
0
0.33
W
Bastet
SonicX69
Bastet
3
3
9
2.5
L
Poseidon
dunhiq8
Poseidon
2
4
1
0.63
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,954
Damage
46,024
65,137
Taken
54,561
44,670
Mitigated
26,145
7,495
Healing
23,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,790
7,518
0
3,399
9,437
4,625
2,557
1,591
7,846
0
66,367
W
Aphrodite
Bife69
Aphrodite
5,583
854
6,800
6,860
10,893
7,075
700
4,530
6,363
44,167
0
L
Thor
Co1e
Thor
5,533
428
0
250
16,584
7,348
498
2,747
13,837
0
73,000
L
Neith
Cuanta
Neith
4,643
1,311
0
1,574
10,552
3,927
0
3,040
7,512
0
56,215
W
Nu Wa
Finjay
Nu Wa
6,914
2,707
0
0
6,022
2,014
1,045
1,511
4,511
53,635
0
L
3,486
31
0
1,693
12,039
12,146
132
1,213
10,826
15,039
0
L
Bellona
7,742
2,367
0
2,678
15,583
17,501
0
2,997
12,586
0
46,891
W
Bastet
SonicX69
Bastet
11,894
5,017
0
2,110
14,165
5,937
2,474
3,837
10,328
0
59,291
L
Poseidon
dunhiq8
Poseidon
11,550
1,073
0
1,300
10,379
3,748
183
2,500
7,879
82,448
0
W
10,843
2,513
0
4,185
14,044
6,494
1,771
4,483
9,561
0
78,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
49,275
447
Minions Killed
412
0
Camps Cleared
0
1,635,709
Distance Traveled
1,851,822
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,872
548
94
5
0
375,506
0
W
Aphrodite
9,854
547
57
3
0
344,313
9
L
Thor
8,656
481
100
6
0
361,465
8
L
Neith
7,435
413
107
6
0
295,874
0
W
Nu Wa
8,620
479
73
4
0
349,988
0
L
Ares
7,851
436
17
1
0
265,029
0
L
Bellona
8,149
453
75
4
0
341,440
0
W
Bastet
10,201
567
92
5
0
353,845
0
L
Poseidon
8,763
487
148
8
0
371,901
2
W
Susano
10,728
596
96
5
0
428,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role