Player Matchup

Morgan Le Fay
Morgan Le Fay
Casirae Khan
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,343 Elo+
Solo
Jing Wei
Jing Wei
NLD_Baby
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
jspence17 dsc
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 169L
1,301 Elo+
Solo
He Bo
He Bo
meanguns35
He Bo
Level 145
God Stats
4W - 9L
1,483 SR
Queue Stats
321W - 318L
1,438 Elo+
Solo
Terra
Terra
ryanbigw 27
Terra
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 53L
1,420 Elo+
Solo
Team Averages
Level 91
1,497 SR
1,400 Elo+

VS

Team Averages
Level 75
1,569 SR
1,404 Elo+
Sylvanus
Sylvanus
EndymionThanatos
Sylvanus
Level 45
God Stats
3W - 0L
1,719 SR
Queue Stats
45W - 49L
1,392 Elo+
Party 1
Awilix
Awilix
KaZaH_13M
Awilix
Level 36
God Stats
5W - 3L
1,552 SR
Queue Stats
321W - 352L
1,392 Elo+
Solo
Heimdallr
Heimdallr
King of d Ozone
Heimdallr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,378 Elo+
Solo
Mulan
Mulan
Unknown Killjoy
Mulan
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 32L
1,414 Elo+
Party 1
Zeus
Zeus
ZombyGod23
Zeus
Level 149
God Stats
5W - 3L
1,576 SR
Queue Stats
175W - 169L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Casirae Khan
Morgan Le Fay
13
3 / 3 / 2
6,329
904
6,210
8,009
4,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
NLD_Baby
Jing Wei
10
0 / 3 / 4
5,598
800
4,002
6,845
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
11
1 / 6 / 4
5,999
857
1,627
8,849
4,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
11
1 / 6 / 2
5,973
853
5,825
8,221
3,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 4 / 4
6,088
870
1,965
10,700
9,911
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 17
7,756
1,108
3,812
6,557
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
KaZaH_13M
Awilix
13
6 / 4 / 11
7,592
1,085
5,447
7,249
2,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
King of d Ozone
Heimdallr
14
2 / 1 / 18
7,401
1,057
3,015
5,489
2,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 1 / 12
7,958
1,137
7,017
8,207
5,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 1 / 12
7,938
1,134
19,178
5,012
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
6
Kills
22
22
Deaths
7
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Casirae Khan
Morgan Le Fay
3
3
2
1.33
W
2
0
17
10.5
W
Awilix
KaZaH_13M
Awilix
6
4
11
2.88
W
Heimdallr
King of d Ozone
Heimdallr
2
1
18
11
L
Jing Wei
NLD_Baby
Jing Wei
0
3
4
0.67
W
7
1
12
13
W
5
1
12
11
L
Mercury
1
6
4
0.5
L
He Bo
1
6
2
0.33
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
38,469
42,624
Taken
32,514
25,077
Mitigated
18,952
9,495
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Casirae Khan
Morgan Le Fay
6,210
589
586
1,528
8,009
4,151
51
4,652
3,357
14,410
0
W
3,812
339
5,464
3,660
6,557
6,003
150
3,296
3,261
7,678
0
W
Awilix
KaZaH_13M
Awilix
5,447
1,227
121
580
7,249
2,960
100
2,514
4,735
0
9,409
W
Heimdallr
King of d Ozone
Heimdallr
3,015
721
402
259
5,489
2,580
282
3,256
2,233
0
11,243
L
Jing Wei
NLD_Baby
Jing Wei
4,002
3,033
338
1,261
6,845
2,857
0
3,456
3,389
0
10,217
W
7,017
848
2,058
2,357
8,207
5,067
394
2,716
5,491
0
13,816
W
19,178
327
534
1,942
5,012
2,342
131
2,218
2,794
30,831
0
L
Mercury
1,627
648
663
389
8,849
4,745
0
5,486
3,363
0
2,809
L
He Bo
5,825
1,332
237
74
8,221
3,413
0
4,279
3,942
13,207
0
L
1,965
322
2,174
2,245
10,700
9,911
0
5,117
5,583
5,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
38,645
60
Minions Killed
81
0
Camps Cleared
0
643,807
Distance Traveled
762,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,329
904
13
2
0
133,801
0
W
Sylvanus
7,756
1,108
10
1
0
149,136
0
W
Awilix
7,592
1,085
10
1
0
146,856
0
W
Heimdallr
7,401
1,057
22
3
0
145,138
0
L
Jing Wei
5,598
800
13
2
0
103,134
0
W
Mulan
7,958
1,137
13
2
0
164,115
0
W
Zeus
7,938
1,134
26
4
0
156,799
0
L
Mercury
5,999
857
5
1
0
137,232
0
L
He Bo
5,973
853
25
4
0
105,109
0
L
Terra
6,088
870
4
1
0
164,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role