Player Matchup

Martichoras
Martichoras
AnotherMenace2u
Martichoras
Level 45
God Stats
1W - 2L
1,758 SR
Queue Stats
42W - 32L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
Just_Anotha_Face
Amaterasu
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,787 Elo+
Party 1
Gilgamesh
Gilgamesh
RedAlpha127
Gilgamesh
Level 46
God Stats
2W - 1L
1,758 SR
Queue Stats
33W - 22L
1,504 Elo+
Party 2
Hel
Hel
general104x
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 78L
1,787 Elo+
Party 1
He Bo
He Bo
realdominicain
He Bo
Level 32
God Stats
4W - 5L
1,470 SR
Queue Stats
108W - 120L
1,388 Elo+
Solo
Team Averages
Level 42
1,597 SR
1,594 Elo+

VS

Team Averages
Level 74
1,487 SR
1,432 Elo+
Thanatos
Thanatos
CrackHotdogs
Thanatos
Level 43
God Stats
11W - 3L
1,914 SR
Queue Stats
147W - 170L
1,468 Elo+
Solo
Izanami
Izanami
Hugh Mugus
Izanami
Level 128
God Stats
5W - 1L
1,509 SR
Queue Stats
83W - 60L
1,604 Elo+
Solo
Danzaburou
Danzaburou
KingGalaxy23
Danzaburou
Level 33
God Stats
1W - 4L
1,309 SR
Queue Stats
6W - 24L
1,273 Elo+
Party 3
Ares
Ares
Moltwes
Ares
Level 124
God Stats
1W - 1L
1,157 SR
Queue Stats
110W - 105L
1,477 Elo+
Party 3
Anubis
Anubis
Saneki27
Anubis
Level 42
God Stats
4W - 3L
1,549 SR
Queue Stats
38W - 47L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AnotherMenace2u
Martichoras
14
2 / 5 / 5
8,877
467
11,466
16,368
6,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
16
7 / 10 / 4
10,384
547
12,159
27,495
12,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
RedAlpha127
Gilgamesh
15
5 / 8 / 3
10,164
535
11,206
19,500
17,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 8 / 9
8,519
448
7,400
16,889
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 6 / 4
10,091
531
9,848
15,889
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrackHotdogs
Thanatos
17
9 / 2 / 5
11,495
605
11,537
16,048
8,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Hugh Mugus
Izanami
19
7 / 0 / 8
12,327
649
21,551
12,954
6,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
KingGalaxy23
Danzaburou
18
8 / 3 / 7
11,942
629
17,241
14,774
7,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Moltwes
Ares
17
8 / 7 / 10
10,470
551
11,983
23,935
31,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
Saneki27
Anubis
17
5 / 6 / 7
10,979
578
13,385
16,145
8,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
18
Kills
37
37
Deaths
18
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AnotherMenace2u
Martichoras
2
5
5
0.9
W
Thanatos
CrackHotdogs
Thanatos
9
2
5
5.75
W
Izanami
Hugh Mugus
Izanami
7
0
8
11
L
Amaterasu
7
10
4
0.9
W
Danzaburou
KingGalaxy23
Danzaburou
8
3
7
3.83
W
Ares
Moltwes
Ares
8
7
10
1.86
L
Gilgamesh
RedAlpha127
Gilgamesh
5
8
3
0.81
W
Anubis
Saneki27
Anubis
5
6
7
1.42
L
0
8
9
0.56
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,079
Damage
75,697
96,141
Taken
83,856
48,341
Mitigated
61,503
26,492
Healing
34,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AnotherMenace2u
Martichoras
11,466
5,377
0
4,152
16,368
6,659
255
5,066
11,302
0
61,272
W
Thanatos
CrackHotdogs
Thanatos
11,537
4,536
0
11,943
16,048
8,088
3,114
3,669
12,244
0
81,231
W
Izanami
Hugh Mugus
Izanami
21,551
14,981
0
4,818
12,954
6,513
2,367
3,979
8,928
0
136,765
L
Amaterasu
12,159
5,133
269
6,028
27,495
12,789
0
8,892
18,603
0
40,394
W
Danzaburou
KingGalaxy23
Danzaburou
17,241
10,584
0
6,228
14,774
7,145
3,603
2,936
11,002
0
85,832
W
Ares
Moltwes
Ares
11,983
617
0
5,471
23,935
31,495
1,285
5,395
18,493
27,770
0
L
Gilgamesh
RedAlpha127
Gilgamesh
11,206
3,081
0
1,964
19,500
17,526
0
3,522
15,978
200
39,775
W
Anubis
Saneki27
Anubis
13,385
283
0
6,405
16,145
8,262
1,374
2,976
13,117
92,890
0
L
7,400
172
5,036
5,413
16,889
6,320
568
2,736
14,153
44,872
0
L
9,848
1,382
0
3,630
15,889
5,047
0
5,742
10,147
74,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
57,213
357
Minions Killed
564
0
Camps Cleared
0
1,826,400
Distance Traveled
1,861,480
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,877
467
76
4
0
305,146
4
W
Thanatos
11,495
605
101
5
0
430,443
2
W
Izanami
12,327
649
198
10
0
390,460
0
L
Amaterasu
10,384
547
47
2
0
389,479
0
W
Danzaburou
11,942
629
113
6
0
338,410
0
W
Ares
10,470
551
18
1
0
363,404
0
L
Gilgamesh
10,164
535
49
3
0
398,889
2
W
Anubis
10,979
578
134
7
0
338,763
0
L
Hel
8,519
448
75
4
0
356,304
2
L
He Bo
10,091
531
110
6
0
376,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role