Player Matchup

Hercules
Hercules
B1ngoO
Hercules
Level 134
God Stats
5W - 3L
1,577 SR
Queue Stats
16W - 24L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
CTAC
Kukulkan
Level 159
God Stats
2W - 1L
1,487 SR
Queue Stats
27W - 33L
1,454 Elo+
Party 1
Artemis
Artemis
StreetJazz
Artemis
Level 143
God Stats
5W - 1L
1,931 SR
Queue Stats
24W - 33L
1,423 Elo+
Party 1
Team Averages
Level 145
1,665 SR
1,424 Elo+

VS

Team Averages
Level 93
1,472 SR
1,436 Elo+
Kuzenbo
Kuzenbo
EmilWhr
Kuzenbo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 2
Artemis
Artemis
Victorbrandt
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Шванц
Morgan Le Fay
Level 147
God Stats
14W - 19L
1,416 SR
Queue Stats
53W - 58L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
B1ngoO
Hercules
10
2 / 0 / 1
5,967
746
3,062
6,016
4,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
CTAC
Kukulkan
11
1 / 1 / 3
6,376
797
7,567
2,980
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
StreetJazz
Artemis
10
1 / 1 / 3
5,847
731
4,178
4,394
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EmilWhr
Kuzenbo
9
0 / 0 / 2
5,991
749
3,082
7,849
8,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Victorbrandt
Artemis
7
0 / 3 / 0
4,993
624
2,697
5,681
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Шванц
Morgan Le Fay
11
2 / 1 / 0
6,309
789
3,907
3,717
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
2
2
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
B1ngoO
Hercules
2
0
1
2.5
W
Kukulkan
CTAC
Kukulkan
1
1
3
2.5
L
Kuzenbo
EmilWhr
Kuzenbo
0
0
2
1
W
Artemis
StreetJazz
Artemis
1
1
3
2.5
L
Artemis
Victorbrandt
Artemis
0
3
0
0
L
Morgan Le Fay
Шванц
Morgan Le Fay
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,807
Damage
9,686
13,390
Taken
17,247
6,950
Mitigated
12,024
1,019
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
B1ngoO
Hercules
3,062
601
0
620
6,016
4,185
40
2,272
3,744
0
7,742
W
Kukulkan
CTAC
Kukulkan
7,567
1,329
0
250
2,980
1,201
208
1,870
1,110
38,161
0
L
Kuzenbo
EmilWhr
Kuzenbo
3,082
1,311
1,007
1,606
7,849
8,028
130
3,069
4,780
8,085
0
W
Artemis
StreetJazz
Artemis
4,178
1,324
0
149
4,394
1,564
144
2,889
1,505
0
18,423
L
Artemis
Victorbrandt
Artemis
2,697
1,044
0
476
5,681
2,179
0
2,596
3,085
0
11,509
L
Morgan Le Fay
Шванц
Morgan Le Fay
3,907
63
166
544
3,717
1,817
0
1,997
1,720
24,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,190
Gold Earned
17,293
121
Minions Killed
86
0
Camps Cleared
0
434,973
Distance Traveled
389,877
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,967
746
8
1
0
149,555
2
W
Kukulkan
6,376
797
72
9
0
140,430
3
L
Kuzenbo
5,991
749
5
1
0
165,384
0
W
Artemis
5,847
731
41
5
0
144,988
0
L
Artemis
4,993
624
29
4
0
107,213
0
L
Morgan Le Fay
6,309
789
52
7
0
117,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role