Player Matchup

Rama
Rama
RecklessATK
Rama
Level 107
God Stats
6W - 1L
1,835 SR
Queue Stats
11W - 7L
1,592 Elo+
Solo
Osiris
Osiris
SpaceCowboy8814
Osiris
Level 120
God Stats
3W - 3L
1,150 SR
Queue Stats
84W - 79L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
adrianmeza03
Ao Kuang
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 123L
1,485 Elo+
Solo
Hera
Hera
lilnicib21
Hera
Level 118
God Stats
16W - 19L
1,446 SR
Queue Stats
134W - 138L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
xMONEYxC
Gilgamesh
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 139L
1,494 Elo+
Solo
Team Averages
Level 119
1,486 SR
1,519 Elo+

VS

Team Averages
Level 130
1,404 SR
1,436 Elo+
Pele
Pele
ATS NAUSICAA
Pele
Level 106
God Stats
4W - 11L
1,231 SR
Queue Stats
53W - 90L
1,375 Elo+
Party 1
Ix Chel
Ix Chel
ATSHotcakes
Ix Chel
Level 128
God Stats
9W - 13L
1,398 SR
Queue Stats
93W - 134L
1,395 Elo+
Party 1
Bacchus
Bacchus
OldSgtGhost
Bacchus
Level 220
God Stats
12W - 12L
1,309 SR
Queue Stats
122W - 129L
1,461 Elo+
Solo
Anubis
Anubis
Zestermin
Anubis
Level 126
God Stats
101W - 70L
1,715 SR
Queue Stats
126W - 110L
1,576 Elo+
Solo
Anhur
Anhur
kenny360
Anhur
Level 69
God Stats
13W - 28L
1,366 SR
Queue Stats
107W - 122L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
8,593
661
13,291
9,527
3,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 3
6,943
534
3,239
9,573
9,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
adrianmeza03
Ao Kuang
12
2 / 3 / 4
7,342
565
5,421
12,347
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 3
6,970
536
8,529
8,012
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
xMONEYxC
Gilgamesh
15
6 / 1 / 1
9,176
706
8,362
12,083
8,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
7,662
589
8,353
13,767
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
ATSHotcakes
Ix Chel
12
3 / 5 / 7
7,323
563
7,662
9,674
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
OldSgtGhost
Bacchus
10
1 / 1 / 6
6,278
483
3,853
13,389
14,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Zestermin
Anubis
12
1 / 5 / 0
7,175
552
6,355
10,467
5,246
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
kenny360
Anhur
12
0 / 4 / 1
6,234
480
1,655
8,350
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
16
Kills
12
12
Deaths
16
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
1
1
7.5
L
Ix Chel
ATSHotcakes
Ix Chel
3
5
7
1.3
L
Bacchus
OldSgtGhost
Bacchus
1
1
6
4
W
6
2
2
3.5
W
1
1
3
2.5
L
Anubis
Zestermin
Anubis
1
5
0
0.2
W
Ao Kuang
adrianmeza03
Ao Kuang
2
3
4
1.33
L
Anhur
kenny360
Anhur
0
4
1
0.13
W
1
5
3
0.5
W
Gilgamesh
xMONEYxC
Gilgamesh
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,842
Damage
27,878
51,542
Taken
55,647
29,010
Mitigated
33,401
10,765
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,353
2,069
0
4,478
13,767
6,130
0
3,755
10,012
0
53,320
L
Ix Chel
ATSHotcakes
Ix Chel
7,662
1,086
713
719
9,674
4,302
0
5,145
4,529
49,526
0
L
Bacchus
OldSgtGhost
Bacchus
3,853
459
0
2,747
13,389
14,196
0
4,612
8,777
16,300
0
W
13,291
10,996
0
4,163
9,527
3,967
729
1,866
7,661
0
72,090
W
3,239
797
0
398
9,573
9,275
292
3,962
5,611
0
17,847
L
Anubis
Zestermin
Anubis
6,355
492
0
3,428
10,467
5,246
0
0
10,467
57,825
0
W
Ao Kuang
adrianmeza03
Ao Kuang
5,421
1,895
0
2,064
12,347
4,559
0
1,780
10,567
52,762
0
L
Anhur
kenny360
Anhur
1,655
1,033
0
2,398
8,350
3,527
0
438
7,912
0
45,657
W
8,529
1,853
0
750
8,012
2,526
407
3,672
4,340
48,788
0
W
Gilgamesh
xMONEYxC
Gilgamesh
8,362
2,803
0
3,390
12,083
8,683
163
6,590
5,493
0
62,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,024
Gold Earned
34,672
408
Minions Killed
349
0
Camps Cleared
0
1,250,850
Distance Traveled
1,219,085
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,662
589
83
6
0
277,888
0
L
Ix Chel
7,323
563
72
6
0
236,807
5
L
Bacchus
6,278
483
19
1
0
279,567
1
W
Rama
8,593
661
112
9
0
246,608
3
W
Osiris
6,943
534
19
1
0
271,504
0
L
Anubis
7,175
552
96
7
0
188,455
0
W
Ao Kuang
7,342
565
79
6
0
258,282
0
L
Anhur
6,234
480
79
6
0
236,368
0
W
Hera
6,970
536
91
7
0
240,988
2
W
Gilgamesh
9,176
706
107
8
0
233,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role