Player Matchup

Serqet
Serqet
BadNGroovyy
Serqet
Level 68
God Stats
1W - 1L
1,792 SR
Queue Stats
13W - 19L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
Clipz320
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,457 Elo+
Party 2
Poseidon
Poseidon
Codythegaf
Poseidon
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,859 Elo+
Party 2
Yemoja
Yemoja
Weedska
Yemoja
Level 79
God Stats
0W - 3L
1,316 SR
Queue Stats
122W - 107L
1,529 Elo+
Party 3
Danzaburou
Danzaburou
dogwithablog
Danzaburou
Level 65
God Stats
33W - 16L
1,725 SR
Queue Stats
59W - 44L
1,594 Elo+
Party 3
Team Averages
Level 59
1,567 SR
1,586 Elo+

VS

Team Averages
Level 107
1,540 SR
1,540 Elo+
Ymir
Ymir
Blaze8910
Ymir
Level 143
God Stats
11W - 0L
1,524 SR
Queue Stats
202W - 184L
1,573 Elo+
Solo
Hercules
Hercules
Skonchy
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SlimShady864
Zeus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 253L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
ThanaPro
Ah Puch
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 128L
1,579 Elo+
Solo
Cernunnos
Cernunnos
YokaiTF69
Cernunnos
Level 48
God Stats
5W - 2L
1,678 SR
Queue Stats
254W - 251L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
5 / 6 / 2
9,669
537
14,003
20,052
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Clipz320
Gilgamesh
14
2 / 4 / 2
9,501
528
10,664
19,401
16,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Poseidon
Codythegaf
Poseidon
14
4 / 6 / 3
8,701
483
11,292
13,379
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Weedska
Yemoja
14
1 / 1 / 3
8,832
491
3,743
12,888
10,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
dogwithablog
Danzaburou
14
2 / 4 / 5
8,483
471
14,052
18,452
9,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 3 / 8
9,479
527
10,199
18,778
11,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Skonchy
Hercules
15
1 / 3 / 8
9,218
512
11,695
17,693
17,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
5 / 4 / 6
8,644
480
15,903
12,560
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ThanaPro
Ah Puch
17
8 / 3 / 4
10,408
578
15,498
13,351
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
YokaiTF69
Cernunnos
15
2 / 1 / 6
9,143
508
9,766
11,706
5,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
14
Kills
21
21
Deaths
14
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
5
6
2
1
W
Ymir
5
3
8
3
L
Gilgamesh
Clipz320
Gilgamesh
2
4
2
0.75
L
Poseidon
Codythegaf
Poseidon
4
6
3
0.92
W
Hercules
Skonchy
Hercules
1
3
8
1.67
W
5
4
6
2
W
Ah Puch
ThanaPro
Ah Puch
8
3
4
3.33
L
Yemoja
Weedska
Yemoja
1
1
3
2.5
W
Cernunnos
YokaiTF69
Cernunnos
2
1
6
5
L
Danzaburou
dogwithablog
Danzaburou
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,754
Damage
63,061
84,172
Taken
74,088
51,900
Mitigated
43,292
25,584
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
14,003
3,055
0
5,874
20,052
9,223
0
8,943
10,873
0
70,220
W
Ymir
10,199
3,295
0
4,068
18,778
11,217
0
4,486
13,632
81,070
0
L
Gilgamesh
Clipz320
Gilgamesh
10,664
3,538
0
2,716
19,401
16,947
0
5,420
12,832
0
68,490
L
Poseidon
Codythegaf
Poseidon
11,292
1,265
0
1,752
13,379
6,025
0
9,984
3,256
61,144
0
W
Hercules
Skonchy
Hercules
11,695
4,472
0
8,178
17,693
17,530
0
3,853
12,731
0
63,956
W
15,903
2,258
183
2,457
12,560
4,491
0
1,780
10,587
43,494
0
W
Ah Puch
ThanaPro
Ah Puch
15,498
1,328
0
3,857
13,351
4,854
236
3,424
9,068
85,628
0
L
Yemoja
Weedska
Yemoja
3,743
645
4,979
3,784
12,888
10,605
270
6,043
6,491
26,799
0
W
Cernunnos
YokaiTF69
Cernunnos
9,766
4,220
0
4,476
11,706
5,200
0
1,945
9,413
0
78,435
L
Danzaburou
dogwithablog
Danzaburou
14,052
9,043
0
6,479
18,452
9,100
1,184
10,199
7,873
0
69,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
46,892
468
Minions Killed
524
0
Camps Cleared
0
1,821,018
Distance Traveled
1,817,126
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,669
537
101
6
0
400,107
3
W
Ymir
9,479
527
104
6
0
378,847
2
L
Gilgamesh
9,501
528
124
7
0
322,332
2
L
Poseidon
8,701
483
109
6
0
365,974
0
W
Hercules
9,218
512
99
6
0
374,525
1
W
Zeus
8,644
480
69
4
0
368,386
4
W
Ah Puch
10,408
578
126
7
0
357,609
3
L
Yemoja
8,832
491
41
2
0
368,172
3
W
Cernunnos
9,143
508
126
7
0
337,759
2
L
Danzaburou
8,483
471
93
5
0
364,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role