Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AndrewM15
Jormungandr
Level 22
God Stats
5W - 6L
1,396 SR
Queue Stats
12W - 20L
1,239 Elo+
Party 1
Gilgamesh
Gilgamesh
Deveine972
Gilgamesh
Level 33
God Stats
3W - 4L
1,317 SR
Queue Stats
33W - 43L
1,264 Elo+
Party 1
Susano
Susano
Hollistics_
Susano
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
353W - 366L
1,399 Elo+
Party 2
He Bo
He Bo
Jackha__
He Bo
Level 43
God Stats
19W - 15L
1,455 SR
Queue Stats
617W - 583L
1,450 Elo+
Party 2
Team Averages
Level 44
1,434 SR
1,370 Elo+

VS

Team Averages
Level 90
1,550 SR
1,350 Elo+
Hercules
Hercules
AngryPandazZ
Hercules
Level 129
God Stats
6W - 10L
1,565 SR
Queue Stats
263W - 328L
1,292 Elo+
Party 3
Anubis
Anubis
DpressXpress
Anubis
Level 119
God Stats
26W - 12L
1,647 SR
Queue Stats
132W - 126L
1,437 Elo+
Solo
Hou Yi
Hou Yi
PlumbCactus7726
Hou Yi
Level 13
God Stats
1W - 3L
1,696 SR
Queue Stats
27W - 39L
1,302 Elo+
Party 3
Xing Tian
Xing Tian
TZVelocityzZ
Xing Tian
Level 121
God Stats
6W - 5L
1,342 SR
Queue Stats
271W - 298L
1,404 Elo+
Party 3
Camazotz
Camazotz
brothergunns1255
Camazotz
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
340W - 364L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 0 / 2
8,742
486
7,231
12,173
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
AndrewM15
Jormungandr
13
3 / 1 / 5
8,652
481
5,781
9,933
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Deveine972
Gilgamesh
16
3 / 2 / 1
9,116
506
9,751
16,185
15,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
16
7 / 4 / 8
9,813
545
11,252
17,910
7,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Jackha__
He Bo
15
6 / 3 / 6
9,500
528
16,478
13,059
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AngryPandazZ
Hercules
15
3 / 4 / 0
9,609
534
12,564
15,826
17,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
5 / 7 / 2
10,510
584
13,104
17,561
9,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 0
7,218
401
5,742
7,688
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
TZVelocityzZ
Xing Tian
12
0 / 2 / 3
8,137
452
5,296
16,537
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 5
9,005
500
6,573
17,542
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
21
Kills
10
10
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
2
3
W
Jormungandr
AndrewM15
Jormungandr
3
1
5
5.5
L
Hercules
AngryPandazZ
Hercules
3
4
0
0.75
W
Gilgamesh
Deveine972
Gilgamesh
3
2
1
1.75
L
Anubis
5
7
2
0.86
W
Susano
7
4
8
2.75
W
He Bo
Jackha__
He Bo
6
3
6
3
L
0
3
0
0
L
Xing Tian
TZVelocityzZ
Xing Tian
0
2
3
0.75
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,493
Damage
43,279
69,260
Taken
75,154
43,097
Mitigated
52,815
13,440
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,231
4,111
0
6,795
12,173
5,551
498
1,312
10,500
0
71,918
W
Jormungandr
AndrewM15
Jormungandr
5,781
1,889
0
1,242
9,933
10,871
443
4,508
5,243
38,241
0
L
Hercules
AngryPandazZ
Hercules
12,564
5,774
0
4,443
15,826
17,318
0
2,912
12,859
0
76,117
W
Gilgamesh
Deveine972
Gilgamesh
9,751
2,380
0
602
16,185
15,019
0
832
15,353
10,611
50,237
L
Anubis
13,104
681
0
5,385
17,561
9,219
1,008
10,569
6,992
76,124
0
W
Susano
11,252
3,493
0
3,061
17,910
7,427
0
4,288
13,577
0
66,095
W
He Bo
Jackha__
He Bo
16,478
1,150
0
1,740
13,059
4,229
0
7,460
5,599
71,308
0
L
5,742
2,708
0
335
7,688
3,934
0
1,043
6,645
0
40,489
L
Xing Tian
TZVelocityzZ
Xing Tian
5,296
282
0
2,586
16,537
15,595
0
3,657
12,880
40,417
0
L
6,573
1,990
0
5,871
17,542
6,749
0
5,597
11,945
0
66,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,823
Gold Earned
44,479
452
Minions Killed
475
0
Camps Cleared
0
1,655,815
Distance Traveled
1,625,007
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,742
486
111
6
0
308,015
7
W
Jormungandr
8,652
481
46
3
0
309,082
4
L
Hercules
9,609
534
132
7
0
350,570
0
W
Gilgamesh
9,116
506
96
5
0
344,503
0
L
Anubis
10,510
584
138
8
0
291,518
0
W
Susano
9,813
545
97
5
0
343,989
1
W
He Bo
9,500
528
102
6
0
350,226
4
L
Hou Yi
7,218
401
73
4
0
304,979
0
L
Xing Tian
8,137
452
44
2
0
335,397
0
L
Camazotz
9,005
500
88
5
0
342,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role