Player Matchup

Ne Zha
Ne Zha
ScottyPippen19
Ne Zha
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
236W - 226L
1,433 Elo+
Party 1
Medusa
Medusa
SenorClaro
Medusa
Level 119
God Stats
1W - 2L
1,708 SR
Queue Stats
90W - 95L
1,444 Elo+
Party 1
Bastet
Bastet
Xavi85707
Bastet
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 221L
1,413 Elo+
Party 1
Cerberus
Cerberus
ferreira22
Cerberus
Level 137
God Stats
3W - 3L
1,674 SR
Queue Stats
230W - 224L
1,429 Elo+
Party 1
Chaac
Chaac
shakaya
Chaac
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 99L
1,407 Elo+
Party 1
Team Averages
Level 95
1,576 SR
1,425 Elo+

VS

Team Averages
Level 72
1,488 SR
1,433 Elo+
Skadi
Skadi
Anelj
Skadi
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 35L
1,386 Elo+
Solo
Anubis
Anubis
BangTanSammi
Anubis
Level 86
God Stats
3W - 2L
1,485 SR
Queue Stats
123W - 125L
1,481 Elo+
Party 2
Janus
Janus
ProbablyCantAim
Janus
Level 105
God Stats
6W - 3L
1,700 SR
Queue Stats
229W - 245L
1,444 Elo+
Solo
Nemesis
Nemesis
TccAfterShokk
Nemesis
Level 103
God Stats
1W - 0L
1,253 SR
Queue Stats
136W - 132L
1,480 Elo+
Party 2
Bastet
Bastet
xxxrecklessxxx
Bastet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 50L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 10
7,416
674
9,671
10,198
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
SenorClaro
Medusa
1
0 / 0 / 0
2,676
243
0
0
0
Bastet
Xavi85707
Bastet
17
8 / 9 / 9
10,207
928
14,862
16,073
7,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ferreira22
Cerberus
15
7 / 8 / 13
9,615
874
10,441
23,075
29,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
shakaya
Chaac
18
5 / 4 / 15
8,910
810
13,632
18,703
26,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Anelj
Skadi
18
5 / 4 / 16
10,198
927
16,487
11,189
4,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
4 / 6 / 11
9,528
866
11,705
10,217
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 3 / 16
10,995
1,000
16,224
8,466
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
17
8 / 4 / 14
11,363
1,033
11,565
14,581
14,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 11
9,275
843
5,730
11,832
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
95
23
Kills
27
27
Deaths
23
47
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Skadi
Anelj
Skadi
5
4
16
3.25
W
Anubis
4
6
11
1.58
W
6
3
16
4.67
L
3
6
10
1.33
L
Medusa
SenorClaro
Medusa
0
0
0
0
W
Nemesis
8
4
14
3.75
L
Bastet
Xavi85707
Bastet
8
9
9
1.39
L
Cerberus
ferreira22
Cerberus
7
8
13
1.69
L
Chaac
shakaya
Chaac
5
4
15
3.13
W
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,606
Damage
61,711
68,049
Taken
56,285
69,373
Mitigated
29,498
16,268
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Anelj
Skadi
16,487
6,165
799
1,629
11,189
4,279
2,587
2,219
8,970
0
39,181
W
Anubis
11,705
794
812
1,698
10,217
4,446
1,423
1,829
8,388
21,841
0
W
16,224
1,702
1,989
2,546
8,466
2,760
766
1,757
6,709
30,437
0
L
9,671
1,588
433
882
10,198
5,467
0
4,296
5,902
0
16,379
L
Medusa
SenorClaro
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
11,565
6,409
1,490
2,201
14,581
14,182
1,738
2,652
11,929
0
20,499
L
Bastet
Xavi85707
Bastet
14,862
3,770
0
1,778
16,073
7,278
275
5,633
10,440
0
22,040
L
Cerberus
ferreira22
Cerberus
10,441
581
508
5,816
23,075
29,792
0
10,350
12,725
16,355
0
L
Chaac
shakaya
Chaac
13,632
1,846
383
6,468
18,703
26,836
44
7,650
11,053
0
29,547
W
5,730
2,480
250
1,166
11,832
3,831
1,304
1,984
9,848
0
9,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,824
Gold Earned
51,359
75
Minions Killed
121
0
Camps Cleared
0
703,674
Distance Traveled
966,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,198
927
34
3
0
181,092
0
W
Anubis
9,528
866
21
2
0
173,384
0
W
Janus
10,995
1,000
37
3
0
205,845
0
L
Ne Zha
7,416
674
11
1
0
146,589
0
L
Medusa
2,676
243
0
0
0
0
0
W
Nemesis
11,363
1,033
18
2
0
190,765
0
L
Bastet
10,207
928
23
2
0
181,579
0
L
Cerberus
9,615
874
19
2
0
169,461
0
L
Chaac
8,910
810
22
2
0
206,045
0
W
Bastet
9,275
843
11
1
0
215,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role