Player Matchup

Achilles
Achilles
Dogmatiq
Achilles
Level 108
God Stats
2W - 4L
1,575 SR
Queue Stats
118W - 107L
1,391 Elo+
Solo
Janus
Janus
SnakeShotLive
Janus
Level 60
God Stats
5W - 5L
1,413 SR
Queue Stats
56W - 39L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
Spipine
Kuzenbo
Level 37
God Stats
14W - 23L
1,415 SR
Queue Stats
14W - 23L
1,359 Elo+
Solo
Thanatos
Thanatos
UKIYO3131
Thanatos
Level 35
God Stats
8W - 7L
1,479 SR
Queue Stats
85W - 106L
1,325 Elo+
Party 1
Martichoras
Martichoras
iM x SilentzZ I
Martichoras
Level 26
God Stats
2W - 3L
1,412 SR
Queue Stats
40W - 49L
1,298 Elo+
Party 1
Team Averages
Level 53
1,459 SR
1,362 Elo+

VS

Team Averages
Level 94
1,490 SR
1,395 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
IsNavin
Bakasura
Level 147
God Stats
2W - 6L
1,416 SR
Queue Stats
394W - 391L
1,414 Elo+
Solo
Odin
Odin
OOlegXXXL
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,018 Elo+
Solo
Scylla
Scylla
S4ТURN
Scylla
Level 69
God Stats
52W - 54L
1,535 SR
Queue Stats
349W - 340L
1,452 Elo+
Solo
Ymir
Ymir
ShenLong91
Ymir
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 14L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dogmatiq
Achilles
14
2 / 1 / 4
8,956
560
7,005
10,515
8,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 4
8,841
553
9,114
8,564
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Spipine
Kuzenbo
13
1 / 1 / 1
8,179
511
3,518
11,793
9,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
UKIYO3131
Thanatos
13
8 / 1 / 1
8,527
533
4,987
10,175
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Martichoras
iM x SilentzZ I
Martichoras
12
3 / 0 / 4
7,581
474
7,885
6,732
2,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 6 / 1
6,593
412
6,515
11,328
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
IsNavin
Bakasura
12
1 / 4 / 2
7,580
474
5,236
15,284
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
9
0 / 2 / 1
5,960
373
1,462
8,804
8,239
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
S4ТURN
Scylla
13
2 / 3 / 0
7,782
486
5,850
7,337
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 1 / 0
6,636
415
3,114
8,509
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
3
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
6
1
0.08
W
Achilles
Dogmatiq
Achilles
2
1
4
4
L
Bakasura
IsNavin
Bakasura
1
4
2
0.5
L
Odin
0
2
1
0.25
L
Scylla
S4ТURN
Scylla
2
3
0
0.67
L
0
1
0
0
W
1
2
4
1.5
W
Kuzenbo
Spipine
Kuzenbo
1
1
1
1.5
W
Thanatos
UKIYO3131
Thanatos
8
1
1
8.5
W
Martichoras
iM x SilentzZ I
Martichoras
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,509
Damage
22,177
47,779
Taken
51,262
28,277
Mitigated
28,831
16,135
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,515
2,804
0
2,259
11,328
3,935
175
3,754
7,562
0
44,367
W
Achilles
Dogmatiq
Achilles
7,005
2,589
0
3,681
10,515
8,460
72
1,012
9,397
0
62,117
L
Bakasura
IsNavin
Bakasura
5,236
4,623
237
5,037
15,284
6,604
0
2,286
12,823
0
39,644
L
Odin
1,462
334
0
0
8,804
8,239
0
818
7,620
0
14,130
L
Scylla
S4ТURN
Scylla
5,850
309
0
1,466
7,337
2,267
728
4,149
3,139
59,125
0
L
3,114
526
0
1,863
8,509
7,786
0
1,613
6,804
23,908
0
W
9,114
165
0
945
8,564
3,569
766
3,986
4,578
69,975
0
W
Kuzenbo
Spipine
Kuzenbo
3,518
1,116
0
2,506
11,793
9,475
1,034
774
11,019
49,093
0
W
Thanatos
UKIYO3131
Thanatos
4,987
1,748
0
6,337
10,175
3,994
167
1,540
8,525
0
48,437
W
Martichoras
iM x SilentzZ I
Martichoras
7,885
3,325
0
2,666
6,732
2,779
448
1,710
5,022
0
46,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
34,551
424
Minions Killed
312
0
Camps Cleared
0
1,532,198
Distance Traveled
1,423,009
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,593
412
80
5
0
276,955
0
W
Achilles
8,956
560
106
7
0
288,700
0
L
Bakasura
7,580
474
89
6
0
336,888
0
L
Odin
5,960
373
20
1
0
260,792
0
L
Scylla
7,782
486
96
6
0
297,773
7
L
Ymir
6,636
415
27
2
0
250,601
0
W
Janus
8,841
553
113
7
0
288,966
2
W
Kuzenbo
8,179
511
82
5
0
306,833
0
W
Thanatos
8,527
533
52
3
0
345,593
0
W
Martichoras
7,581
474
71
4
0
302,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role