Player Matchup

Raijin
Raijin
GC2MT
Raijin
Level 147
God Stats
38W - 30L
1,511 SR
Queue Stats
750W - 655L
1,627 Elo+
Party 2
Kali
Kali
JohnnyModelo
Kali
Level 43
God Stats
9W - 2L
1,500 SR
Queue Stats
200W - 152L
1,628 Elo+
Party 2
Chernobog
Chernobog
MiracleJF
Chernobog
Level 127
God Stats
18W - 16L
1,630 SR
Queue Stats
1,010W - 899L
1,617 Elo+
Party 2
Atlas
Atlas
ThatGuyDGoody
Atlas
Level 25
God Stats
10W - 17L
1,215 SR
Queue Stats
33W - 38L
1,319 Elo+
Solo
Surtr
Surtr
Warrior-In-Painn
Surtr
Level 5
God Stats
8W - 7L
1,518 SR
Queue Stats
38W - 30L
1,454 Elo+
Solo
Team Averages
Level 69
1,475 SR
1,529 Elo+

VS

Team Averages
Level 88
1,517 SR
1,432 Elo+
Terra
Terra
CrimsonTemplars
Terra
Level 43
God Stats
2W - 6L
1,424 SR
Queue Stats
3W - 8L
1,366 Elo+
Party 1
Thanatos
Thanatos
KilledByThanatos
Thanatos
Level 11
God Stats
7W - 2L
1,821 SR
Queue Stats
7W - 2L
1,721 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shade Wolf XIII
Morgan Le Fay
Level 149
God Stats
5W - 4L
1,593 SR
Queue Stats
60W - 64L
1,447 Elo+
Party 1
Medusa
Medusa
Skillful Otaku
Medusa
Level 92
God Stats
2W - 2L
1,163 SR
Queue Stats
17W - 23L
1,118 Elo+
Party 1
Hercules
Hercules
TheGingerMessiah
Hercules
Level 147
God Stats
1W - 2L
1,583 SR
Queue Stats
27W - 24L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GC2MT
Raijin
17
9 / 0 / 4
9,545
955
14,906
6,181
2,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 6
8,039
804
9,793
8,447
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
MiracleJF
Chernobog
16
4 / 1 / 11
8,687
869
13,491
7,570
2,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 7
7,212
721
5,329
7,534
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 1 / 9
7,497
750
7,161
8,704
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,414
741
3,728
12,518
10,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 0
7,893
789
6,086
13,009
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Shade Wolf XIII
Morgan Le Fay
13
0 / 3 / 3
7,432
743
6,670
9,040
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 3
7,301
730
5,671
9,001
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
6,709
671
4,268
13,757
12,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
17
Kills
6
6
Deaths
17
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Raijin
GC2MT
Raijin
9
0
4
11
W
3
2
6
3
L
4
4
0
1
W
Chernobog
MiracleJF
Chernobog
4
1
11
9.5
L
Morgan Le Fay
Shade Wolf XIII
Morgan Le Fay
0
3
3
0.5
L
2
3
3
1.17
W
0
2
7
1.75
L
0
3
1
0.17
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,680
Damage
26,423
38,436
Taken
57,325
21,892
Mitigated
36,984
8,738
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,728
94
1,482
1,107
12,518
10,981
0
3,893
8,404
8,273
0
W
Raijin
GC2MT
Raijin
14,906
2,283
0
1,354
6,181
2,813
674
1,642
4,336
49,923
0
W
9,793
3,750
0
2,155
8,447
4,002
745
2,412
5,946
0
19,795
L
6,086
614
0
6,792
13,009
6,533
0
4,261
8,630
0
29,156
W
Chernobog
MiracleJF
Chernobog
13,491
9,412
0
2,313
7,570
2,787
889
2,118
5,328
0
37,091
L
Morgan Le Fay
Shade Wolf XIII
Morgan Le Fay
6,670
510
0
14
9,040
3,600
0
3,810
5,230
28,581
0
L
5,671
2,947
0
141
9,001
3,753
0
1,682
7,206
0
20,606
W
5,329
1,428
0
492
7,534
6,738
37
2,001
5,488
16,339
0
L
4,268
518
0
2,463
13,757
12,117
0
6,012
7,422
0
13,018
W
7,161
1,529
0
2,424
8,704
5,552
73
2,199
6,470
322
20,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
36,749
221
Minions Killed
181
0
Camps Cleared
0
1,174,302
Distance Traveled
1,108,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,414
741
6
1
0
212,091
0
W
Raijin
9,545
955
88
9
0
225,147
0
W
Kali
8,039
804
34
3
0
241,714
0
L
Thanatos
7,893
789
53
5
0
232,047
0
W
Chernobog
8,687
869
42
4
0
237,544
0
L
Morgan Le Fay
7,432
743
57
6
0
206,944
0
L
Medusa
7,301
730
31
3
0
232,210
0
W
Atlas
7,212
721
28
3
0
221,340
0
L
Hercules
6,709
671
34
3
0
225,156
0
W
Surtr
7,497
750
29
3
0
248,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role