Player Matchup

Osiris
Osiris
Momky_
Osiris
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,407 Elo+
Party 2
Bakasura
Bakasura
MrLazyPants123
Bakasura
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
42W - 58L
1,333 Elo+
Party 2
Zhong Kui
Zhong Kui
YouEatBread
Zhong Kui
Level 63
God Stats
7W - 7L
1,500 SR
Queue Stats
36W - 44L
1,333 Elo+
Party 2
Kuzenbo
Kuzenbo
Yuwolfus
Kuzenbo
Level 29
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 11L
1,103 Elo+
Party 1
Cernunnos
Cernunnos
sansamsamy
Cernunnos
Level 35
God Stats
0W - 4L
1,125 SR
Queue Stats
2W - 12L
1,167 Elo+
Party 1
Team Averages
Level 47
1,392 SR
1,269 Elo+

VS

Team Averages
Level 85
1,602 SR
1,446 Elo+
Serqet
Serqet
BilalM-123
Serqet
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 56L
1,378 Elo+
Solo
Nu Wa
Nu Wa
Dopey Arctic
Nu Wa
Level 84
God Stats
4W - 2L
1,812 SR
Queue Stats
66W - 61L
1,473 Elo+
Solo
Ullr
Ullr
Rebirt BrySi
Ullr
Level 107
God Stats
37W - 43L
1,481 SR
Queue Stats
108W - 99L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThuRango
Ah Muzen Cab
Level 89
God Stats
6W - 5L
1,747 SR
Queue Stats
30W - 35L
1,490 Elo+
Solo
Sobek
Sobek
yugiohwwwwwww
Sobek
Level 95
God Stats
6W - 5L
1,467 SR
Queue Stats
203W - 246L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Momky_
Osiris
12
1 / 5 / 0
8,184
431
9,533
20,938
24,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
16
2 / 5 / 1
9,677
509
7,343
20,513
9,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
YouEatBread
Zhong Kui
17
3 / 3 / 0
10,239
539
10,717
18,554
12,134
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Yuwolfus
Kuzenbo
12
0 / 0 / 0
7,730
407
3,878
13,524
16,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
sansamsamy
Cernunnos
10
0 / 5 / 0
6,925
364
3,600
9,784
3,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BilalM-123
Serqet
17
3 / 2 / 9
9,657
508
7,214
12,638
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 5
11,044
581
18,715
9,841
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 2 / 4
10,928
575
14,668
16,856
8,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ThuRango
Ah Muzen Cab
18
7 / 1 / 5
11,257
592
19,002
16,581
7,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
4,187
220
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
6
Kills
18
18
Deaths
6
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
BilalM-123
Serqet
3
2
9
3.75
W
4
1
5
6.5
L
Osiris
Momky_
Osiris
1
5
0
0.2
L
Bakasura
2
5
1
0.5
W
4
2
4
3
W
Ah Muzen Cab
ThuRango
Ah Muzen Cab
7
1
5
9.5
L
Zhong Kui
YouEatBread
Zhong Kui
3
3
0
1
L
Kuzenbo
Yuwolfus
Kuzenbo
0
0
0
0
L
Cernunnos
sansamsamy
Cernunnos
0
5
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
59,599
83,313
Taken
55,916
66,165
Mitigated
25,282
22,072
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BilalM-123
Serqet
7,214
1,770
0
1,767
12,638
5,536
1,005
3,329
9,309
0
62,419
W
18,715
5,907
0
1,222
9,841
3,690
1,830
5,887
3,954
111,361
0
L
Osiris
Momky_
Osiris
9,533
1,884
0
3,013
20,938
24,476
0
2,905
17,362
0
45,185
L
Bakasura
7,343
5,719
0
5,326
20,513
9,701
0
3,278
16,879
0
89,734
W
14,668
7,767
0
3,827
16,856
8,133
2,377
0
16,786
0
88,322
W
Ah Muzen Cab
ThuRango
Ah Muzen Cab
19,002
8,857
0
2,548
16,581
7,923
1,163
5,805
10,776
0
104,361
L
Zhong Kui
YouEatBread
Zhong Kui
10,717
997
0
9,902
18,554
12,134
1,170
8,117
10,437
87,310
0
L
Kuzenbo
Yuwolfus
Kuzenbo
3,878
1,507
0
2,318
13,524
16,094
12
2,553
10,971
24,669
0
L
Cernunnos
sansamsamy
Cernunnos
3,600
1,200
0
1,513
9,784
3,760
0
1,862
7,922
0
35,726
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,755
Gold Earned
47,073
451
Minions Killed
493
0
Camps Cleared
0
1,656,810
Distance Traveled
1,500,281
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,657
508
86
5
0
417,031
0
W
Nu Wa
11,044
581
146
8
0
360,636
2
L
Osiris
8,184
431
53
3
0
321,095
0
L
Bakasura
9,677
509
157
8
0
374,417
0
W
Ullr
10,928
575
130
7
0
334,255
6
W
Ah Muzen Cab
11,257
592
131
7
0
388,359
2
L
Zhong Kui
10,239
539
139
7
0
336,901
0
L
Kuzenbo
7,730
407
36
2
0
323,057
0
L
Cernunnos
6,925
364
66
3
0
301,340
0
W
Sobek
4,187
220
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role