Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Eoraptor123
Maui
Level 126
God Stats
14W - 14L
1,595 SR
Queue Stats
367W - 378L
1,572 Elo+
Solo
Agni
Agni
JORGE GOX
Agni
Level 173
God Stats
80W - 65L
1,630 SR
Queue Stats
774W - 832L
1,432 Elo+
Solo
Aphrodite
Aphrodite
ShadeSeele
Aphrodite
Level 152
God Stats
6W - 4L
1,500 SR
Queue Stats
20W - 26L
1,312 Elo+
Solo
Martichoras
Martichoras
xMA1NEx
Martichoras
Level 167
God Stats
31W - 32L
1,476 SR
Queue Stats
331W - 339L
1,517 Elo+
Solo
Team Averages
Level 155
1,540 SR
1,467 Elo+

VS

Team Averages
Level 144
1,507 SR
1,504 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FightingRambo78
Hercules
Level 155
God Stats
37W - 47L
1,445 SR
Queue Stats
350W - 374L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
SanSanti
Baron Samedi
Level 119
God Stats
99W - 61L
1,637 SR
Queue Stats
669W - 683L
1,508 Elo+
Solo
Cernunnos
Cernunnos
catsruleeveryone
Cernunnos
Level 143
God Stats
11W - 16L
1,453 SR
Queue Stats
435W - 458L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
12 / 0 / 5
11,393
1,266
20,930
11,970
13,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 17
10,627
1,181
5,722
12,185
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
16
2 / 0 / 8
10,029
1,114
13,362
2,439
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
ShadeSeele
Aphrodite
16
1 / 0 / 15
9,593
1,066
12,234
5,316
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
xMA1NEx
Martichoras
16
3 / 0 / 12
10,277
1,142
19,446
7,477
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

324

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 4 / 0
8,836
982
10,090
17,637
18,251
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
 
Aphrodite
13
0 / 0 / 0
6,435
715
0
0
0
Hercules
13
1 / 3 / 0
8,921
991
6,109
24,291
15,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SanSanti
Baron Samedi
14
0 / 6 / 1
8,970
997
9,974
14,707
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
14
0 / 6 / 1
9,133
1,015
8,638
18,764
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
3
19
Kills
1
1
Deaths
19
57
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
0
5
14.5
L
Kuzenbo
 
Kuzenbo
0
4
0
0
L
Aphrodite
 
Aphrodite
0
0
0
0
W
1
1
17
9.5
L
Hercules
1
3
0
0.33
W
Agni
2
0
8
6
L
Baron Samedi
SanSanti
Baron Samedi
0
6
1
0.08
W
Aphrodite
ShadeSeele
Aphrodite
1
0
15
8.5
L
Cernunnos
0
6
1
0.08
W
Martichoras
xMA1NEx
Martichoras
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,694
Damage
34,811
39,387
Taken
75,399
39,434
Mitigated
49,379
19,024
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
20,930
7,433
0
2,684
11,970
13,407
0
4,834
7,136
0
26,599
L
Kuzenbo
 
Kuzenbo
10,090
3,337
362
2,870
17,637
18,251
0
6,947
10,690
24,031
0
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
5,722
1,017
0
1,176
12,185
15,883
0
6,351
5,834
7,996
0
L
Hercules
6,109
2,465
208
5,774
24,291
15,995
0
11,827
12,464
0
25,202
W
Agni
13,362
282
0
8
2,439
1,142
0
1,184
1,255
37,896
0
L
Baron Samedi
SanSanti
Baron Samedi
9,974
473
1,983
2,256
14,707
7,505
0
4,625
10,082
23,067
0
W
Aphrodite
ShadeSeele
Aphrodite
12,234
438
9,314
4,418
5,316
4,161
0
3,560
1,756
21,621
0
L
Cernunnos
8,638
3,779
0
1,143
18,764
7,628
0
7,919
10,845
0
33,143
W
Martichoras
xMA1NEx
Martichoras
19,446
7,825
0
1,424
7,477
4,841
0
4,135
3,342
0
52,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,919
Gold Earned
42,295
191
Minions Killed
159
7
Camps Cleared
6
947,023
Distance Traveled
689,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,393
1,266
14
2
0
197,005
0
L
Kuzenbo
8,836
982
16
2
2
184,512
0
L
Aphrodite
6,435
715
0
0
0
0
0
W
Maui
10,627
1,181
7
1
0
193,788
0
L
Hercules
8,921
991
45
5
3
175,628
0
W
Agni
10,029
1,114
54
6
2
191,046
0
L
Baron Samedi
8,970
997
41
5
0
173,324
0
W
Aphrodite
9,593
1,066
27
3
1
184,236
0
L
Cernunnos
9,133
1,015
57
6
1
155,909
0
W
Martichoras
10,277
1,142
89
10
4
180,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role