Player Matchup

Neith
Neith
ARDARC-Marc04
Neith
Level 44
God Stats
8W - 9L
1,500 SR
Queue Stats
176W - 169L
1,527 Elo+
Solo
Ix Chel
Ix Chel
Ciganito-cruel
Ix Chel
Level 209
God Stats
19W - 12L
1,646 SR
Queue Stats
494W - 492L
1,552 Elo+
Solo
Cthulhu
Cthulhu
DarkLowl
Cthulhu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 209L
1,471 Elo+
Solo
Bakasura
Bakasura
pequekillalot
Bakasura
Level 45
God Stats
1W - 2L
1,540 SR
Queue Stats
50W - 61L
1,332 Elo+
Solo
Hercules
Hercules
pridestalker_2K
Hercules
Level 40
God Stats
7W - 13L
1,500 SR
Queue Stats
173W - 192L
1,446 Elo+
Solo
Team Averages
Level 98
1,537 SR
1,465 Elo+

VS

Team Averages
Level 94
1,539 SR
1,449 Elo+
Freya
Freya
AlbedoELV
Freya
Level 106
God Stats
4W - 2L
1,665 SR
Queue Stats
163W - 145L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
GameonBabyyy
Sun Wukong
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 69L
1,311 Elo+
Solo
Janus
Janus
MOHAMED-DZ55
Janus
Level 101
God Stats
11W - 12L
1,519 SR
Queue Stats
218W - 197L
1,486 Elo+
Solo
Mercury
Mercury
boufrixx
Mercury
Level 109
God Stats
2W - 0L
1,728 SR
Queue Stats
262W - 238L
1,529 Elo+
Solo
Fafnir
Fafnir
ediktado
Fafnir
Level 122
God Stats
2W - 1L
1,285 SR
Queue Stats
91W - 111L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,131
446
8,507
11,685
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 6 / 3
7,038
440
6,451
10,256
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DarkLowl
Cthulhu
11
1 / 4 / 2
7,339
459
7,795
16,593
14,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
pequekillalot
Bakasura
14
3 / 9 / 3
8,858
554
11,220
20,197
9,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
13
2 / 3 / 1
7,930
496
8,939
14,053
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlbedoELV
Freya
15
6 / 1 / 9
9,699
606
18,001
16,605
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
GameonBabyyy
Sun Wukong
13
1 / 1 / 0
8,386
524
3,626
10,187
6,265
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
9 / 1 / 8
10,199
637
17,175
8,975
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
boufrixx
Mercury
17
8 / 3 / 10
10,479
655
13,966
16,902
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
ediktado
Fafnir
13
3 / 1 / 13
9,303
581
4,690
16,827
21,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
7
Kills
27
27
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Freya
AlbedoELV
Freya
6
1
9
10.5
L
0
6
3
0.25
L
Cthulhu
DarkLowl
Cthulhu
1
4
2
0.5
W
Sun Wukong
GameonBabyyy
Sun Wukong
1
1
0
1
W
9
1
8
13
W
Mercury
boufrixx
Mercury
8
3
10
4.33
W
Fafnir
ediktado
Fafnir
3
1
13
9.5
L
Bakasura
pequekillalot
Bakasura
3
9
3
0.5
L
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,912
Damage
57,458
72,784
Taken
69,496
40,725
Mitigated
47,069
16,889
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,507
2,109
0
1,973
11,685
4,245
0
7,917
3,274
0
47,665
W
Freya
AlbedoELV
Freya
18,001
6,405
0
8,475
16,605
7,566
1,847
1,979
14,180
66,043
0
L
6,451
657
856
1,340
10,256
3,834
114
4,740
5,258
46,450
0
L
Cthulhu
DarkLowl
Cthulhu
7,795
1,047
102
2,880
16,593
14,464
0
8,826
7,366
28,560
0
W
Sun Wukong
GameonBabyyy
Sun Wukong
3,626
915
0
1,924
10,187
6,265
421
398
9,211
0
48,234
W
17,175
757
54
1,686
8,975
3,894
205
4,609
4,308
75,180
0
W
Mercury
boufrixx
Mercury
13,966
7,464
0
2,874
16,902
7,535
1,292
2,056
14,668
0
109,052
W
Fafnir
ediktado
Fafnir
4,690
1,469
2,803
5,206
16,827
21,809
266
5,204
11,060
23,853
0
L
Bakasura
pequekillalot
Bakasura
11,220
8,142
0
3,074
20,197
9,281
0
9,470
10,291
0
66,680
L
Hercules
8,939
2,680
129
6,535
14,053
8,901
0
7,074
6,729
0
47,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,296
Gold Earned
48,066
399
Minions Killed
470
0
Camps Cleared
0
1,594,340
Distance Traveled
1,694,018
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,131
446
91
6
0
323,366
9
W
Freya
9,699
606
107
7
0
301,190
1
L
Ix Chel
7,038
440
81
5
0
274,102
0
L
Cthulhu
7,339
459
33
2
0
331,025
4
W
Sun Wukong
8,386
524
87
5
0
297,303
0
W
Janus
10,199
637
125
8
0
370,719
0
W
Mercury
10,479
655
138
9
0
396,530
0
W
Fafnir
9,303
581
13
1
0
328,276
6
L
Bakasura
8,858
554
115
7
0
337,668
0
L
Hercules
7,930
496
79
5
0
328,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role