Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AcquiredCone143
Morgan Le Fay
Level 89
God Stats
20W - 24L
1,486 SR
Queue Stats
583W - 555L
1,393 Elo+
Party 1
Ne Zha
Ne Zha
Honeydzznutz
Ne Zha
Level 35
God Stats
21W - 16L
1,574 SR
Queue Stats
266W - 271L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
LOL999999999_LOL
Hou Yi
Level 99
God Stats
6W - 1L
1,856 SR
Queue Stats
65W - 53L
1,465 Elo+
Solo
Ares
Ares
MrxChukii
Ares
Level 44
God Stats
15W - 12L
1,487 SR
Queue Stats
219W - 201L
1,408 Elo+
Solo
Team Averages
Level 79
1,580 SR
1,429 Elo+

VS

Team Averages
Level 71
1,522 SR
1,423 Elo+
Janus
Janus
Federverse
Janus
Level 29
God Stats
0W - 3L
1,426 SR
Queue Stats
0W - 4L
1,167 Elo+
Party 2
Ao Kuang
Ao Kuang
PROTOTYPE CN
Ao Kuang
Level 54
God Stats
11W - 18L
1,512 SR
Queue Stats
13W - 20L
1,443 Elo+
Party 2
Fenrir
Fenrir
bdellinger51
Fenrir
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 66L
1,421 Elo+
Solo
Bakasura
Bakasura
fatty_patty_raty
Bakasura
Level 49
God Stats
8W - 9L
1,659 SR
Queue Stats
142W - 144L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ghostking804
Morgan Le Fay
Level 122
God Stats
61W - 49L
1,511 SR
Queue Stats
501W - 475L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 0 / 1
9,592
738
4,825
4,604
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
AcquiredCone143
Morgan Le Fay
13
4 / 1 / 7
8,418
648
5,999
5,827
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
13
4 / 2 / 8
7,964
613
9,764
10,809
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 0 / 1
8,017
617
4,563
7,568
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
11
1 / 1 / 4
7,250
558
3,748
8,059
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 6 / 1
6,026
464
5,572
11,739
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
PROTOTYPE CN
Ao Kuang
10
1 / 8 / 0
5,951
458
3,126
13,528
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
8
0 / 2 / 1
5,701
439
2,495
8,633
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 0
7,300
562
1,609
6,486
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
ghostking804
Morgan Le Fay
1
0 / 0 / 0
4,606
354
0
257
57
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
3
4
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
1
4.5
W
Morgan Le Fay
AcquiredCone143
Morgan Le Fay
4
1
7
7.5
L
Janus
0
6
1
0.08
W
Ne Zha
4
2
8
4
W
4
0
1
4.5
W
Ares
1
1
4
3
L
Ao Kuang
PROTOTYPE CN
Ao Kuang
1
8
0
0.13
L
Fenrir
0
2
1
0.25
L
2
1
0
2
L
Morgan Le Fay
ghostking804
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,899
Damage
12,802
36,867
Taken
40,643
17,969
Mitigated
14,077
8,816
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,825
1,399
0
2,826
4,604
2,027
1,674
614
3,990
0
89,641
W
Morgan Le Fay
AcquiredCone143
Morgan Le Fay
5,999
295
75
1,521
5,827
2,617
1,589
3,419
2,408
48,654
0
L
Janus
5,572
108
38
530
11,739
3,680
0
3,989
7,750
43,873
0
W
Ne Zha
9,764
1,711
0
2,550
10,809
4,441
552
2,823
7,986
0
47,310
W
4,563
2,724
0
500
7,568
2,946
2,591
992
6,576
0
56,710
W
Ares
3,748
288
0
1,344
8,059
5,938
428
1,435
6,614
27,466
0
L
Ao Kuang
PROTOTYPE CN
Ao Kuang
3,126
692
0
1,513
13,528
4,199
0
3,413
10,115
23,201
0
L
Fenrir
2,495
434
0
2,943
8,633
3,958
0
1,648
6,985
0
16,873
L
1,609
1,044
0
1,545
6,486
2,183
27
697
5,789
0
42,779
L
Morgan Le Fay
ghostking804
Morgan Le Fay
0
0
0
0
257
57
0
0
257
1,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,241
Gold Earned
29,584
434
Minions Killed
230
0
Camps Cleared
0
1,357,010
Distance Traveled
997,455
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,592
738
162
12
0
286,471
0
W
Morgan Le Fay
8,418
648
85
7
0
274,664
6
L
Janus
6,026
464
71
5
0
227,466
0
W
Ne Zha
7,964
613
62
5
0
278,497
0
W
Hou Yi
8,017
617
88
7
0
237,013
0
W
Ares
7,250
558
37
3
0
280,365
5
L
Ao Kuang
5,951
458
38
3
0
247,574
0
L
Fenrir
5,701
439
19
1
0
189,349
0
L
Bakasura
7,300
562
98
8
0
316,843
0
L
Morgan Le Fay
4,606
354
4
0
0
16,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role