Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Agiiel
Serqet
Level 158
God Stats
5W - 1L
1,278 SR
Queue Stats
160W - 175L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
BeeBeeKing
Ah Puch
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 298L
1,522 Elo+
Solo
Ishtar
Ishtar
FoxyNui
Ishtar
Level 148
God Stats
28W - 31L
1,623 SR
Queue Stats
578W - 587L
1,481 Elo+
Party 1
Chang'e
Chang'e
Patosa
Chang'e
Level 89
God Stats
74W - 49L
1,504 SR
Queue Stats
170W - 158L
1,536 Elo+
Solo
Team Averages
Level 152
1,481 SR
1,500 Elo+

VS

Team Averages
Level 119
1,696 SR
1,485 Elo+
Fafnir
Fafnir
BristolUNIsucks
Fafnir
Level 157
God Stats
4W - 3L
1,828 SR
Queue Stats
144W - 152L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
Edanatos
Kukulkan
Level 156
God Stats
4W - 2L
1,718 SR
Queue Stats
627W - 624L
1,489 Elo+
Solo
Skadi
Skadi
Matowato
Skadi
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 91L
1,503 Elo+
Party 2
Hercules
Hercules
SmiteIsBigGood
Hercules
Level 129
God Stats
2W - 2L
1,936 SR
Queue Stats
86W - 90L
1,504 Elo+
Party 2
Awilix
Awilix
barmenkov7373
Awilix
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 70L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 0 / 2
5,845
585
5,046
9,448
8,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Agiiel
Serqet
8
0 / 1 / 2
5,133
513
1,704
6,462
4,499
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
BeeBeeKing
Ah Puch
9
0 / 1 / 0
5,429
543
2,995
5,474
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
FoxyNui
Ishtar
9
0 / 0 / 2
5,194
519
4,448
4,576
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Patosa
Chang'e
11
4 / 0 / 0
6,368
637
4,565
6,289
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,203
520
2,327
6,365
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Edanatos
Kukulkan
11
1 / 0 / 0
6,031
603
3,805
4,961
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Matowato
Skadi
9
1 / 1 / 0
5,211
521
3,138
5,034
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
10
0 / 3 / 0
5,731
573
7,130
9,982
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
4,309
431
434
5,000
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
2
2
W
Serqet
Agiiel
Serqet
0
1
2
1
W
Ah Puch
BeeBeeKing
Ah Puch
0
1
0
0
L
0
1
1
0.5
L
Kukulkan
Edanatos
Kukulkan
1
0
0
1
W
Ishtar
FoxyNui
Ishtar
0
0
2
1
L
Skadi
Matowato
Skadi
1
1
0
1
W
Chang'e
Patosa
Chang'e
4
0
0
4
L
Hercules
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,758
Damage
16,834
32,249
Taken
31,342
19,032
Mitigated
18,884
14,712
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,046
1,637
0
3,338
9,448
8,837
0
0
9,416
0
34,568
W
Serqet
Agiiel
Serqet
1,704
161
0
1,827
6,462
4,499
0
1,774
4,622
0
17,317
W
Ah Puch
BeeBeeKing
Ah Puch
2,995
383
0
2,519
5,474
1,955
0
3,280
2,194
44,433
0
L
2,327
366
0
2,873
6,365
5,936
0
1,055
5,220
10,525
0
L
Kukulkan
Edanatos
Kukulkan
3,805
474
0
1,269
4,961
1,906
0
3,577
1,294
52,487
0
W
Ishtar
FoxyNui
Ishtar
4,448
2,449
0
2,664
4,576
1,690
1,080
486
4,090
0
44,024
L
Skadi
Matowato
Skadi
3,138
1,379
0
873
5,034
1,549
0
691
4,343
0
40,865
W
Chang'e
Patosa
Chang'e
4,565
470
489
3,875
6,289
2,051
0
640
5,649
44,508
0
L
Hercules
7,130
2,817
0
1,766
9,982
5,688
0
2,013
7,342
0
41,663
L
434
249
0
538
5,000
3,805
0
224
4,776
48
19,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
26,485
309
Minions Killed
304
0
Camps Cleared
0
1,047,795
Distance Traveled
954,234
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,845
585
56
6
0
239,021
0
W
Serqet
5,133
513
33
3
0
194,686
4
W
Ah Puch
5,429
543
80
8
0
202,916
0
L
Fafnir
5,203
520
15
2
0
221,245
2
L
Kukulkan
6,031
603
109
11
0
200,546
2
W
Ishtar
5,194
519
60
6
0
170,120
2
L
Skadi
5,211
521
74
7
0
174,775
0
W
Chang'e
6,368
637
80
8
0
241,052
0
L
Hercules
5,731
573
75
8
0
224,631
1
L
Awilix
4,309
431
31
3
0
133,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role