Player Matchup

Skadi
Skadi
Platinum II
RamboRamsey
Skadi
Platinum II
Level 87
God Stats
40W - 23L
1,701 SR
Queue Stats
132W - 129L
1,966 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Solace69
Cabrakan
Platinum III
Level 110
God Stats
12W - 14L
1,596 SR
Queue Stats
448W - 436L
1,914 MMR
Solo
Agni
Agni
Platinum I
TwiniusTails
Agni
Platinum I
Level 154
God Stats
1W - 1L
1,875 SR
Queue Stats
100W - 93L
2,013 MMR
Solo
Awilix
Awilix
Platinum II
Xq KRALSTER pX
Awilix
Platinum II
Level 161
God Stats
3W - 4L
1,826 SR
Queue Stats
80W - 64L
1,992 MMR
Party 1
Horus
Horus
Platinum V
XqRUPpX
Horus
Platinum V
Level 158
God Stats
1W - 1L
1,596 SR
Queue Stats
62W - 55L
1,856 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,719 SR
1,948 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,551 SR
1,947 MMR
Kuzenbo
Kuzenbo
Platinum III
Intxnse
Kuzenbo
Platinum III
Level 159
God Stats
11W - 12L
1,494 SR
Queue Stats
583W - 567L
1,883 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Number1HERO
Cu Chulainn
Diamond V
Level 213
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 59L
1,926 MMR
Solo
Thoth
Thoth
Diamond V
Zeebo vv
Thoth
Diamond V
Level 65
God Stats
42W - 34L
1,575 SR
Queue Stats
298W - 280L
2,015 MMR
Solo
Loki
Loki
Diamond IV
ZeldaWelda
Loki
Diamond IV
Level 127
God Stats
3W - 4L
1,418 SR
Queue Stats
85W - 92L
2,006 MMR
Solo
Cernunnos
Cernunnos
Platinum V
oSleepyEyes
Cernunnos
Platinum V
Level 104
God Stats
6W - 2L
1,767 SR
Queue Stats
38W - 23L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
10,534
458
9,424
13,979
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Solace69
Cabrakan
13
0 / 8 / 3
9,907
431
7,055
27,377
29,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 6 / 1
10,723
466
12,418
16,736
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 3 / 0
11,477
499
7,931
21,274
10,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
XqRUPpX
Horus
19
0 / 2 / 2
11,596
504
12,423
25,914
37,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
SusanoHe BoVamana

VS

Bans
Ne ZhaBakasuraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Intxnse
Kuzenbo
17
3 / 0 / 14
12,243
532
11,642
23,029
36,940
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Number1HERO
Cu Chulainn
20
1 / 2 / 8
13,387
582
16,367
22,511
33,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
Zeebo vv
Thoth
20
9 / 1 / 6
14,339
623
19,438
11,317
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 1 / 8
13,862
603
16,545
15,467
8,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
oSleepyEyes
Cernunnos
20
4 / 1 / 9
13,984
608
16,207
17,029
9,139
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
5
Kills
24
24
Deaths
5
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Intxnse
Kuzenbo
3
0
14
10
W
Cu Chulainn
Number1HERO
Cu Chulainn
1
2
8
2.5
L
0
5
1
0.1
L
Cabrakan
Solace69
Cabrakan
0
8
3
0.19
L
1
6
1
0.25
L
4
3
0
1.33
L
Horus
XqRUPpX
Horus
0
2
2
0.5
W
Thoth
Zeebo vv
Thoth
9
1
6
12
W
7
1
8
11
W
Cernunnos
oSleepyEyes
Cernunnos
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,251
Damage
80,199
105,280
Taken
89,353
88,269
Mitigated
93,730
18,476
Healing
30,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Intxnse
Kuzenbo
11,642
3,410
0
5,005
23,029
36,940
25
9,604
13,407
31,372
989
W
Cu Chulainn
Number1HERO
Cu Chulainn
16,367
1,781
0
5,281
22,511
33,738
564
1,359
21,152
4,978
119,340
L
9,424
2,197
0
1,506
13,979
5,194
0
1,217
12,762
0
84,572
L
Cabrakan
Solace69
Cabrakan
7,055
889
340
6,014
27,377
29,256
0
10,138
17,239
38,984
0
L
12,418
304
0
773
16,736
5,887
0
9,990
6,746
107,529
0
L
7,931
2,967
0
1,925
21,274
10,130
0
5,462
15,812
0
114,154
L
Horus
XqRUPpX
Horus
12,423
6,061
113
7,805
25,914
37,802
7
5,558
20,356
0
113,990
W
Thoth
Zeebo vv
Thoth
19,438
906
0
2,118
11,317
5,757
1,305
6,163
5,154
134,463
0
W
16,545
5,164
0
6,310
15,467
8,156
1,242
2,906
12,552
0
130,842
W
Cernunnos
oSleepyEyes
Cernunnos
16,207
10,866
0
11,748
17,029
9,139
5,324
1,910
15,119
0
161,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,237
Gold Earned
67,815
704
Minions Killed
770
0
Camps Cleared
0
2,249,994
Distance Traveled
2,354,001
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,243
532
29
1
0
460,907
7
W
Cu Chulainn
13,387
582
182
8
0
424,975
5
L
Skadi
10,534
458
153
7
0
406,360
9
L
Cabrakan
9,907
431
40
2
0
438,338
7
L
Agni
10,723
466
174
8
0
433,704
6
L
Awilix
11,477
499
156
7
0
542,244
4
L
Horus
11,596
504
181
8
0
429,348
0
W
Thoth
14,339
623
201
9
0
459,619
3
W
Loki
13,862
603
147
6
0
574,351
7
W
Cernunnos
13,984
608
211
9
0
434,149
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role