Player Matchup

Hou Yi
Hou Yi
Fatbabyjesus3
Hou Yi
Level 109
God Stats
1W - 2L
1,265 SR
Queue Stats
76W - 62L
1,440 Elo+
Solo
Zeus
Zeus
LaYzE 1 taik
Zeus
Level 28
God Stats
0W - 2L
1,141 SR
Queue Stats
7W - 14L
1,307 Elo+
Party 1
Anhur
Anhur
LaYzEshotay
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 1
Artio
Artio
ManicsLostcause
Artio
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
396W - 370L
1,499 Elo+
Solo
Achilles
Achilles
P5YCH0N4UT83
Achilles
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
305W - 302L
1,444 Elo+
Solo
Team Averages
Level 87
1,381 SR
1,393 Elo+

VS

Team Averages
Level 104
1,593 SR
1,464 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Grayzo III
Chernobog
Level 53
God Stats
2W - 1L
1,273 SR
Queue Stats
76W - 90L
1,383 Elo+
Solo
Ymir
Ymir
KingElvisF520
Ymir
Level 116
God Stats
25W - 16L
1,802 SR
Queue Stats
1,167W - 1,236L
1,465 Elo+
Party 2
Medusa
Medusa
MadamSweetReapr
Medusa
Level 106
God Stats
9W - 4L
1,700 SR
Queue Stats
449W - 434L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
kiTdEE911
Baron Samedi
Level 157
God Stats
11W - 3L
1,691 SR
Queue Stats
541W - 573L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
9,196
836
11,371
9,672
5,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 3
7,071
643
8,548
8,777
4,441
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 8 / 1
7,468
679
6,091
13,127
6,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 5
7,794
709
6,363
13,836
15,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
P5YCH0N4UT83
Achilles
14
3 / 4 / 2
7,941
722
8,902
13,243
15,845
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 15
8,701
791
9,900
7,090
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Grayzo III
Chernobog
14
3 / 2 / 17
8,479
771
8,896
9,821
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
3 / 1 / 18
8,852
805
8,108
20,114
14,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 1 / 12
9,525
866
10,525
9,070
4,515
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
kiTdEE911
Baron Samedi
16
5 / 1 / 16
8,920
811
14,464
7,976
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
103
6
Kills
25
25
Deaths
7
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
15
6.25
L
2
3
4
1.33
W
Chernobog
Grayzo III
Chernobog
3
2
17
5.75
W
3
1
18
12
L
0
7
3
0.21
L
1
8
1
0.19
W
9
1
12
15
L
0
3
5
0.83
L
Achilles
P5YCH0N4UT83
Achilles
3
4
2
1
W
Baron Samedi
kiTdEE911
Baron Samedi
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,275
Damage
51,893
58,655
Taken
54,071
48,277
Mitigated
30,842
12,286
Healing
31,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,900
1,925
238
256
7,090
2,950
1,008
1,826
5,219
15,702
0
L
11,371
5,269
631
1,898
9,672
5,924
0
6,329
3,343
0
30,341
W
Chernobog
Grayzo III
Chernobog
8,896
4,551
4,555
2,675
9,821
4,417
352
2,341
7,392
0
22,750
W
8,108
256
2,501
7,416
20,114
14,651
78
6,423
13,330
23,074
0
L
8,548
1,688
513
201
8,777
4,441
0
6,396
2,381
17,380
0
L
6,091
2,752
63
996
13,127
6,942
0
6,873
6,254
0
12,541
W
10,525
5,702
1,892
1,641
9,070
4,515
759
2,431
6,438
0
15,163
L
6,363
207
2,322
3,129
13,836
15,125
0
7,845
5,991
10,275
0
L
Achilles
P5YCH0N4UT83
Achilles
8,902
1,000
288
2,245
13,243
15,845
0
5,029
8,214
0
12,353
W
Baron Samedi
kiTdEE911
Baron Samedi
14,464
765
6,749
3,187
7,976
4,309
184
1,890
5,790
23,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,470
Gold Earned
44,477
100
Minions Killed
110
0
Camps Cleared
0
956,875
Distance Traveled
1,065,543
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,701
791
17
2
0
187,052
0
L
Hou Yi
9,196
836
50
5
0
196,293
0
W
Chernobog
8,479
771
34
3
0
194,593
0
W
Ymir
8,852
805
22
2
0
236,986
0
L
Zeus
7,071
643
16
1
0
155,388
4
L
Anhur
7,468
679
21
2
0
166,745
0
W
Medusa
9,525
866
14
1
0
228,940
0
L
Artio
7,794
709
4
0
0
220,326
0
L
Achilles
7,941
722
9
1
0
218,123
0
W
Baron Samedi
8,920
811
23
2
0
217,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role