Player Matchup

Morgan Le Fay
Morgan Le Fay
Andordragon
Morgan Le Fay
Level 101
God Stats
97W - 87L
1,513 SR
Queue Stats
533W - 490L
1,454 Elo+
Solo
Achilles
Achilles
JustPacman1
Achilles
Level 107
God Stats
18W - 16L
1,749 SR
Queue Stats
171W - 175L
1,470 Elo+
Solo
Nemesis
Nemesis
MonkaMOnk
Nemesis
Level 25
God Stats
2W - 1L
1,811 SR
Queue Stats
3W - 1L
1,996 Elo+
Party 3
Ix Chel
Ix Chel
Zill
Ix Chel
Level 86
God Stats
1W - 1L
1,777 SR
Queue Stats
7W - 4L
1,996 Elo+
Party 3
Danzaburou
Danzaburou
v1cca
Danzaburou
Level 59
God Stats
14W - 10L
1,587 SR
Queue Stats
139W - 139L
1,495 Elo+
Solo
Team Averages
Level 76
1,687 SR
1,682 Elo+

VS

Team Averages
Level 75
1,601 SR
1,420 Elo+
Mercury
Mercury
IllFad3Ill
Mercury
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 36L
1,619 Elo+
Party 1
Guan Yu
Guan Yu
KoruptedCaliber
Guan Yu
Level 63
God Stats
2W - 0L
1,718 SR
Queue Stats
4W - 4L
1,334 Elo+
Party 2
Martichoras
Martichoras
Warningsignz
Martichoras
Level 156
God Stats
60W - 53L
1,570 SR
Queue Stats
417W - 497L
1,482 Elo+
Party 1
Ymir
Ymir
XuenPops
Ymir
Level 34
God Stats
2W - 0L
1,718 SR
Queue Stats
13W - 19L
1,308 Elo+
Party 2
Thoth
Thoth
YoImChong
Thoth
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
355W - 431L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Andordragon
Morgan Le Fay
11
2 / 3 / 0
6,660
605
5,053
9,182
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
JustPacman1
Achilles
10
1 / 1 / 0
6,041
549
4,889
7,559
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
MonkaMOnk
Nemesis
11
2 / 1 / 1
6,323
575
4,659
8,036
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Zill
Ix Chel
8
1 / 2 / 0
5,382
489
4,623
8,710
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
v1cca
Danzaburou
9
0 / 3 / 0
5,076
461
5,131
8,455
3,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IllFad3Ill
Mercury
13
3 / 1 / 2
7,125
648
4,946
8,661
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 1
6,496
591
3,625
9,154
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Warningsignz
Martichoras
11
5 / 0 / 2
7,048
641
11,201
5,272
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
10
1 / 1 / 4
6,431
585
2,617
10,367
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
YoImChong
Thoth
10
1 / 3 / 1
5,946
541
4,188
7,689
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
6
Kills
10
10
Deaths
6
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Andordragon
Morgan Le Fay
2
3
0
0.67
W
Mercury
IllFad3Ill
Mercury
3
1
2
4
L
Achilles
JustPacman1
Achilles
1
1
0
1
W
0
1
1
0.5
L
Nemesis
MonkaMOnk
Nemesis
2
1
1
2.5
W
Martichoras
Warningsignz
Martichoras
5
0
2
6
W
Ymir
1
1
4
3
W
Thoth
YoImChong
Thoth
1
3
1
0.5
L
Ix Chel
Zill
Ix Chel
1
2
0
0.5
L
Danzaburou
v1cca
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,355
Damage
26,577
41,942
Taken
41,143
22,702
Mitigated
21,275
11,275
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Andordragon
Morgan Le Fay
5,053
269
0
1,174
9,182
3,658
0
3,976
5,206
49,604
0
W
Mercury
IllFad3Ill
Mercury
4,946
2,511
0
730
8,661
3,192
0
757
7,904
0
61,949
L
Achilles
JustPacman1
Achilles
4,889
1,582
0
3,469
7,559
8,385
0
0
7,559
0
34,058
W
3,625
818
20
1,935
9,154
6,280
0
0
8,339
0
40,039
L
Nemesis
MonkaMOnk
Nemesis
4,659
2,664
0
366
8,036
2,832
0
55
7,981
0
42,327
W
Martichoras
Warningsignz
Martichoras
11,201
5,267
0
3,224
5,272
2,335
594
1,279
3,993
0
56,484
W
Ymir
2,617
813
94
4,081
10,367
6,819
143
3,230
7,137
13,703
0
W
Thoth
YoImChong
Thoth
4,188
271
0
1,010
7,689
2,649
0
4,410
3,279
37,266
0
L
Ix Chel
Zill
Ix Chel
4,623
1,098
1,490
2,506
8,710
4,818
0
2,081
6,629
19,270
0
L
Danzaburou
v1cca
Danzaburou
5,131
2,346
0
2,270
8,455
3,009
0
693
7,762
0
37,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,482
Gold Earned
33,046
304
Minions Killed
363
0
Camps Cleared
0
1,160,286
Distance Traveled
1,211,721
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,660
605
89
8
0
221,852
4
W
Mercury
7,125
648
105
10
0
276,627
3
L
Achilles
6,041
549
58
5
0
208,607
0
W
Guan Yu
6,496
591
85
8
0
227,804
2
L
Nemesis
6,323
575
74
7
0
261,401
0
W
Martichoras
7,048
641
79
7
0
237,001
1
W
Ymir
6,431
585
35
3
0
237,165
0
W
Thoth
5,946
541
59
5
0
233,124
1
L
Ix Chel
5,382
489
16
1
0
245,825
2
L
Danzaburou
5,076
461
67
6
0
222,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role