Player Matchup

Set
Set
Bootyhunter07
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,587 Elo+
Solo
Cerberus
Cerberus
GeorgesLover
Cerberus
Level 118
God Stats
1W - 5L
1,513 SR
Queue Stats
427W - 409L
1,507 Elo+
Solo
Awilix
Awilix
MemesForFree
Awilix
Level 67
God Stats
3W - 8L
1,383 SR
Queue Stats
219W - 225L
1,454 Elo+
Solo
Hel
Hel
MrMcSavory
Hel
Level 196
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 142L
1,429 Elo+
Solo
Artemis
Artemis
SarcaPrimus
Artemis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 106
1,479 SR
1,495 Elo+

VS

Team Averages
Level 112
1,449 SR
1,552 Elo+
Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jenrry1
Ymir
Level 157
God Stats
3W - 2L
1,157 SR
Queue Stats
165W - 181L
1,488 Elo+
Solo
Ares
Ares
OmniVisionX
Ares
Level 55
God Stats
2W - 0L
1,509 SR
Queue Stats
2W - 0L
1,747 Elo+
Solo
Hel
Hel
XScuba MasterX
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,464 Elo+
Solo
Vamana
Vamana
sacrilege
Vamana
Level 159
God Stats
7W - 3L
1,577 SR
Queue Stats
426W - 430L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 2
10,246
854
10,113
16,130
10,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
GeorgesLover
Cerberus
15
3 / 6 / 4
8,621
718
9,514
26,189
32,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
5
0 / 2 / 1
6,200
517
0
2,154
959
14
0 / 5 / 4
7,855
655
7,941
11,789
8,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SarcaPrimus
Artemis
13
0 / 8 / 4
7,386
616
7,323
13,151
6,161
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
7 / 2 / 14
10,964
914
18,679
8,828
4,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Jenrry1
Ymir
17
3 / 2 / 14
10,425
869
10,668
16,249
20,705
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 14
10,788
899
7,975
13,033
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 16
9,327
777
6,886
10,623
8,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
sacrilege
Vamana
18
10 / 3 / 15
10,917
910
17,221
12,941
11,556
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
11
Kills
27
27
Deaths
12
15
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
2
14
7
L
8
6
2
1.5
L
Cerberus
GeorgesLover
Cerberus
3
6
4
0.83
W
Ymir
Jenrry1
Ymir
3
2
14
5
L
Awilix
0
2
1
0.25
L
0
5
4
0.4
W
5
3
14
4
L
Artemis
SarcaPrimus
Artemis
0
8
4
0.25
W
2
2
16
5
W
Vamana
sacrilege
Vamana
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,891
Damage
61,429
69,413
Taken
61,674
58,292
Mitigated
60,714
21,113
Healing
25,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
18,679
3,114
957
839
8,828
4,614
3,353
1,870
6,958
42,183
0
L
10,113
4,021
132
3,610
16,130
10,688
0
10,505
5,625
0
23,010
L
Cerberus
GeorgesLover
Cerberus
9,514
496
280
8,498
26,189
32,106
0
17,637
8,552
29,744
0
W
Ymir
Jenrry1
Ymir
10,668
1,642
548
2,590
16,249
20,705
455
3,540
12,709
26,254
0
L
Awilix
0
0
0
0
2,154
959
0
103
2,051
0
0
L
7,941
169
4,078
4,226
11,789
8,378
0
6,191
5,598
17,625
0
W
7,975
534
304
1,660
13,033
15,177
303
3,554
9,479
10,938
0
L
Artemis
SarcaPrimus
Artemis
7,323
2,309
59
230
13,151
6,161
0
9,772
3,379
0
11,973
W
6,886
901
8,991
4,652
10,623
8,662
1,053
3,316
7,307
16,476
0
W
Vamana
sacrilege
Vamana
17,221
7,863
2,136
2,449
12,941
11,556
1,670
5,175
7,009
0
33,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
52,421
131
Minions Killed
139
0
Camps Cleared
0
706,877
Distance Traveled
1,055,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,964
914
52
4
0
213,050
0
L
Set
10,246
854
23
2
0
187,822
0
L
Cerberus
8,621
718
73
6
0
178,100
0
W
Ymir
10,425
869
27
2
0
178,985
0
L
Awilix
6,200
517
0
0
0
23
0
L
Hel
7,855
655
26
2
0
151,189
0
W
Ares
10,788
899
8
1
0
202,944
0
L
Artemis
7,386
616
9
1
0
189,743
0
W
Hel
9,327
777
16
1
0
209,720
0
W
Vamana
10,917
910
36
3
0
250,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role