Player Matchup

Set
Set
Batman7462
Set
Level 123
God Stats
1W - 7L
1,299 SR
Queue Stats
26W - 40L
1,423 Elo+
Party 1
Baba Yaga
Baba Yaga
RemiixCyborg
Baba Yaga
Level 79
God Stats
32W - 25L
1,596 SR
Queue Stats
299W - 302L
1,477 Elo+
Solo
Chaac
Chaac
RuneEmperor
Chaac
Level 159
God Stats
1W - 3L
1,448 SR
Queue Stats
159W - 158L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
jg10000
Baron Samedi
Level 116
God Stats
1W - 2L
1,347 SR
Queue Stats
149W - 154L
1,495 Elo+
Party 1
Artemis
Artemis
triplepunch07
Artemis
Level 64
God Stats
8W - 9L
1,441 SR
Queue Stats
34W - 36L
1,391 Elo+
Solo
Team Averages
Level 108
1,426 SR
1,457 Elo+

VS

Team Averages
Level 116
1,641 SR
1,548 Elo+
Bellona
Bellona
Chrisk__Love
Bellona
Level 136
God Stats
3W - 4L
1,500 SR
Queue Stats
266W - 343L
1,443 Elo+
Solo
Janus
Janus
DrWrestling726
Janus
Level 82
God Stats
4W - 2L
1,469 SR
Queue Stats
245W - 238L
1,445 Elo+
Solo
Ganesha
Ganesha
RRambo x
Ganesha
Level 120
God Stats
2W - 1L
1,737 SR
Queue Stats
154W - 130L
1,519 Elo+
Solo
Chang'e
Chang'e
am2hip
Chang'e
Level 117
God Stats
3W - 2L
1,839 SR
Queue Stats
69W - 66L
1,597 Elo+
Solo
Ishtar
Ishtar
creepy93
Ishtar
Level 123
God Stats
6W - 5L
1,658 SR
Queue Stats
40W - 27L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
8,688
483
4,923
19,089
8,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
RemiixCyborg
Baba Yaga
14
1 / 6 / 5
8,415
468
11,263
13,306
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 3 / 5
10,421
579
18,040
21,616
25,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
jg10000
Baron Samedi
13
2 / 4 / 4
8,229
457
6,611
18,327
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
12
2 / 5 / 5
7,553
420
10,172
13,035
4,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chrisk__Love
Bellona
16
5 / 3 / 4
10,454
581
14,913
21,869
15,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 5 / 6
9,538
530
11,100
10,283
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
RRambo x
Ganesha
13
0 / 4 / 16
9,475
526
6,665
20,627
24,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
am2hip
Chang'e
16
11 / 2 / 6
10,878
604
19,609
18,600
9,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
creepy93
Ishtar
15
3 / 4 / 8
9,451
525
10,045
13,808
6,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
18
Kills
23
24
Deaths
18
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Bellona
Chrisk__Love
Bellona
5
3
4
2.33
W
4
5
6
1.4
W
Ganesha
RRambo x
Ganesha
0
4
16
2
L
Baba Yaga
RemiixCyborg
Baba Yaga
1
6
5
0.58
L
9
3
5
3.83
W
Chang'e
am2hip
Chang'e
11
2
6
7
W
Ishtar
creepy93
Ishtar
3
4
8
1.75
L
Baron Samedi
jg10000
Baron Samedi
2
4
4
1
L
Artemis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,009
Damage
62,332
85,373
Taken
85,187
61,261
Mitigated
60,584
20,975
Healing
27,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,923
1,795
0
3,211
19,089
8,848
52
7,538
11,551
0
48,033
W
Bellona
Chrisk__Love
Bellona
14,913
6,681
0
5,144
21,869
15,834
0
3,216
18,653
0
103,728
W
11,100
1,179
0
553
10,283
4,430
474
1,114
9,169
70,202
0
W
Ganesha
RRambo x
Ganesha
6,665
1,047
0
2,800
20,627
24,770
0
4,342
16,285
26,339
0
L
Baba Yaga
RemiixCyborg
Baba Yaga
11,263
812
0
3,225
13,306
5,315
0
8,552
4,754
59,431
0
L
18,040
4,437
0
6,692
21,616
25,686
312
7,741
13,875
0
74,906
W
Chang'e
am2hip
Chang'e
19,609
1,622
4,270
8,479
18,600
9,104
102
8,329
10,271
71,324
0
W
Ishtar
creepy93
Ishtar
10,045
5,722
0
5,950
13,808
6,446
2,486
1,628
12,180
0
68,620
L
Baron Samedi
jg10000
Baron Samedi
6,611
663
966
4,167
18,327
16,443
30
8,462
9,865
34,419
0
L
Artemis
10,172
4,210
0
2,714
13,035
4,969
115
5,249
7,786
0
37,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
49,796
390
Minions Killed
450
0
Camps Cleared
0
1,662,172
Distance Traveled
1,775,128
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,688
483
70
4
0
341,008
0
W
Bellona
10,454
581
125
7
0
408,536
0
W
Janus
9,538
530
96
5
0
347,466
0
W
Ganesha
9,475
526
1
0
0
346,915
2
L
Baba Yaga
8,415
468
87
5
0
309,358
2
L
Chaac
10,421
579
118
7
0
327,483
3
W
Chang'e
10,878
604
100
6
0
366,850
3
W
Ishtar
9,451
525
128
7
0
305,361
2
L
Baron Samedi
8,229
457
56
3
0
328,122
1
L
Artemis
7,553
420
59
3
0
356,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role