Player Matchup

Izanami
Izanami
Apollyon-Fs
Izanami
Level 45
God Stats
67W - 49L
1,539 SR
Queue Stats
140W - 133L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
RaaFale3
Kuzenbo
Level 22
God Stats
9W - 9L
1,555 SR
Queue Stats
120W - 124L
1,483 Elo+
Party 1
Ix Chel
Ix Chel
The_Shadow_982
Ix Chel
Level 124
God Stats
0W - 5L
1,145 SR
Queue Stats
197W - 188L
1,436 Elo+
Solo
Team Averages
Level 64
1,413 SR
1,467 Elo+

VS

Team Averages
Level 79
1,469 SR
1,388 Elo+
Janus
Janus
JayOEK
Janus
Level 38
God Stats
4W - 6L
1,500 SR
Queue Stats
92W - 106L
1,268 Elo+
Solo
Chaac
Chaac
Xx_KOPATSCH_xX19
Chaac
Level 89
God Stats
8W - 8L
1,408 SR
Queue Stats
130W - 120L
1,443 Elo+
Party 2
Anhur
Anhur
xXLauchsohn
Anhur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 166L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apollyon-Fs
Izanami
13
0 / 3 / 0
7,662
639
3,811
11,525
4,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
RaaFale3
Kuzenbo
12
0 / 2 / 0
7,110
593
4,850
12,746
15,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 0
7,204
600
6,290
8,007
3,206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JayOEK
Janus
16
3 / 0 / 6
9,695
808
14,638
3,576
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
1 / 0 / 8
8,252
688
6,695
11,861
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
6 / 0 / 3
9,485
790
8,238
9,186
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Apollyon-Fs
Izanami
0
3
0
0
W
Janus
JayOEK
Janus
3
0
6
6
L
Kuzenbo
RaaFale3
Kuzenbo
0
2
0
0
L
0
5
0
0
W
1
0
8
5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,951
Damage
29,571
32,278
Taken
24,623
23,563
Mitigated
18,366
2,384
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Apollyon-Fs
Izanami
3,811
1,852
0
268
11,525
4,881
0
6,284
4,683
0
40,326
W
Janus
JayOEK
Janus
14,638
508
195
830
3,576
2,147
78
1,476
1,969
59,989
0
L
Kuzenbo
RaaFale3
Kuzenbo
4,850
1,974
0
809
12,746
15,476
9
4,116
7,901
12,394
0
L
6,290
70
928
379
8,007
3,206
0
4,266
3,372
26,313
0
W
6,695
461
0
5,551
11,861
11,780
65
5,087
6,580
0
24,847
W
8,238
2,368
0
2,978
9,186
4,439
1,344
4,191
4,802
0
34,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,976
Gold Earned
27,432
143
Minions Killed
190
0
Camps Cleared
0
643,462
Distance Traveled
740,418
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,662
639
81
7
0
229,330
0
W
Janus
9,695
808
108
9
0
246,448
0
L
Kuzenbo
7,110
593
21
2
0
227,213
0
L
Ix Chel
7,204
600
41
3
0
186,919
4
W
Chaac
8,252
688
18
2
0
263,900
0
W
Anhur
9,485
790
64
5
0
230,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role