Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Kisukе
Serqet
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,593 Elo+
Party 1
Rama
Rama
Metroooooooooooo
Rama
Level 11
God Stats
5W - 0L
1,834 SR
Queue Stats
19W - 5L
1,573 Elo+
Party 1
Merlin
Merlin
Omnisciencе
Merlin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,326 Elo+
Party 1
Anubis
Anubis
SUPRlMx
Anubis
Level 163
God Stats
1W - 1L
1,593 SR
Queue Stats
16W - 8L
1,643 Elo+
Party 1
Team Averages
Level 113
1,585 SR
1,527 Elo+

VS

Team Averages
Level 130
1,555 SR
1,517 Elo+
Nox
Nox
 
Nox
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
B1bek
Janus
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 146L
1,572 Elo+
Solo
Medusa
Medusa
Drcipres
Medusa
Level 160
God Stats
12W - 4L
1,626 SR
Queue Stats
205W - 161L
1,563 Elo+
Solo
Awilix
Awilix
Yumerija
Awilix
Level 127
God Stats
1W - 1L
1,650 SR
Queue Stats
8W - 12L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 2 / 7
7,643
695
4,740
8,024
3,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Kisukе
Serqet
15
4 / 3 / 8
8,296
754
7,639
9,434
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 2 / 6
10,009
910
11,669
11,461
5,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
2 / 2 / 6
8,379
762
9,813
6,128
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
SUPRlMx
Anubis
16
5 / 3 / 5
8,572
779
9,188
10,447
5,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 2 / 4
8,741
795
6,923
6,994
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
12
1 / 8 / 2
7,009
637
4,596
15,416
11,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
B1bek
Janus
15
2 / 3 / 3
8,264
751
4,756
7,248
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Drcipres
Medusa
16
3 / 2 / 5
8,427
766
12,029
9,435
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Yumerija
Awilix
13
1 / 5 / 3
7,304
664
5,749
12,150
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
20
Kills
11
12
Deaths
20
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
2
7
2.25
L
Nox
 
Nox
4
2
4
3
L
King Arthur
 
King Arthur
1
8
2
0.25
L
Janus
B1bek
Janus
2
3
3
1.17
L
Medusa
Drcipres
Medusa
3
2
5
2.75
W
Serqet
Kisukе
Serqet
4
3
8
2.67
W
8
2
6
5.5
W
Merlin
2
2
6
2.5
W
Anubis
SUPRlMx
Anubis
5
3
5
2.5
L
Awilix
Yumerija
Awilix
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,049
Damage
34,053
45,494
Taken
51,243
22,735
Mitigated
23,829
8,449
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,740
1,566
0
450
8,024
3,400
550
2,072
5,952
0
13,592
L
Nox
 
Nox
6,923
708
0
353
6,994
2,716
99
3,506
3,488
26,133
0
L
King Arthur
 
King Arthur
4,596
642
0
1,285
15,416
11,287
0
6,026
9,124
0
11,293
L
Janus
B1bek
Janus
4,756
848
0
670
7,248
2,487
0
2,396
4,852
35,353
0
L
Medusa
Drcipres
Medusa
12,029
5,148
0
1,086
9,435
3,410
457
2,033
7,359
0
37,303
W
Serqet
Kisukе
Serqet
7,639
1,512
0
217
9,434
5,196
0
3,943
5,491
0
15,158
W
11,669
9,861
0
3,670
11,461
5,414
783
2,541
8,920
0
52,188
W
Merlin
9,813
568
0
480
6,128
2,865
539
1,204
4,924
44,757
0
W
Anubis
SUPRlMx
Anubis
9,188
534
0
3,632
10,447
5,860
649
1,919
8,528
27,170
0
L
Awilix
Yumerija
Awilix
5,749
1,553
0
707
12,150
3,929
0
5,040
6,948
0
15,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,899
Gold Earned
39,745
251
Minions Killed
210
0
Camps Cleared
0
1,087,804
Distance Traveled
1,083,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,643
695
15
1
0
226,704
0
L
Nox
8,741
795
44
4
0
212,219
0
L
King Arthur
7,009
637
16
1
0
182,697
0
L
Janus
8,264
751
87
8
0
236,846
0
L
Medusa
8,427
766
42
4
0
225,750
0
W
Serqet
8,296
754
23
2
0
249,223
0
W
Rama
10,009
910
93
8
0
194,402
0
W
Merlin
8,379
762
72
7
0
212,244
0
W
Anubis
8,572
779
48
4
0
205,231
0
L
Awilix
7,304
664
21
2
0
225,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role