Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Alienfoo
Surtr
Level 61
God Stats
9W - 5L
1,649 SR
Queue Stats
334W - 307L
1,530 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LGHTY
Morgan Le Fay
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
388W - 372L
1,486 Elo+
Party 3
Ullr
Ullr
Superspike27
Ullr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,310 Elo+
Solo
Fenrir
Fenrir
xDr IcEBooMx
Fenrir
Level 145
God Stats
14W - 8L
1,604 SR
Queue Stats
849W - 878L
1,552 Elo+
Solo
Team Averages
Level 112
1,551 SR
1,475 Elo+

VS

Team Averages
Level 102
1,481 SR
1,501 Elo+
Ymir
Ymir
BenWalker8
Ymir
Level 105
God Stats
0W - 2L
1,238 SR
Queue Stats
144W - 123L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
DennisSense122
Baron Samedi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,445 Elo+
Party 2
Agni
Agni
Tyler_Gurr97
Agni
Level 147
God Stats
2W - 3L
1,408 SR
Queue Stats
188W - 174L
1,519 Elo+
Party 1
Medusa
Medusa
VenomxRoycii
Medusa
Level 105
God Stats
2W - 1L
1,724 SR
Queue Stats
102W - 103L
1,518 Elo+
Party 2
Skadi
Skadi
temp-792271
Skadi
Level 69
God Stats
2W - 2L
1,534 SR
Queue Stats
110W - 106L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
19
6 / 2 / 10
11,023
919
18,304
8,564
4,227
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Alienfoo
Surtr
17
7 / 3 / 12
9,677
806
18,884
22,734
25,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
LGHTY
Morgan Le Fay
14
1 / 5 / 11
8,313
693
13,386
11,424
5,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 13
9,603
800
6,921
11,485
5,440
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Fenrir
15
3 / 3 / 11
8,869
739
6,981
14,760
12,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
10,005
834
5,201
19,400
21,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
DennisSense122
Baron Samedi
14
2 / 6 / 9
8,799
733
9,569
15,608
8,859
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
7 / 1 / 7
10,511
876
18,207
8,733
4,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
16
5 / 3 / 8
9,718
810
15,858
12,821
7,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 9
8,204
684
9,575
14,470
6,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
63
19
Kills
17
17
Deaths
19
57
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
2
10
5.5
W
Surtr
Alienfoo
Surtr
7
3
12
4.33
L
2
3
13
2.83
L
Baron Samedi
DennisSense122
Baron Samedi
2
6
9
1.08
W
Morgan Le Fay
LGHTY
Morgan Le Fay
1
5
11
1.3
W
2
4
13
2.13
L
7
1
7
10.5
L
Medusa
5
3
8
3
L
1
6
9
0.92
W
Fenrir
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,476
Damage
58,410
68,967
Taken
71,032
53,492
Mitigated
49,360
25,266
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
18,304
2,059
3,092
2,588
8,564
4,227
892
4,478
4,086
40,672
0
W
Surtr
Alienfoo
Surtr
18,884
5,182
2,368
4,453
22,734
25,855
286
10,298
12,436
741
26,681
L
5,201
372
3,010
3,365
19,400
21,800
0
12,112
7,166
15,919
0
L
Baron Samedi
DennisSense122
Baron Samedi
9,569
1,511
3,126
2,078
15,608
8,859
312
8,059
7,515
23,463
0
W
Morgan Le Fay
LGHTY
Morgan Le Fay
13,386
1,583
1,507
1,569
11,424
5,217
918
3,871
7,553
24,012
0
W
6,921
1,745
963
1,339
11,485
5,440
0
7,798
3,687
0
18,377
L
18,207
1,954
805
1,401
8,733
4,767
504
2,303
6,391
39,868
0
L
Medusa
15,858
8,346
725
2,419
12,821
7,315
2,266
4,753
7,844
0
40,177
L
9,575
4,078
1,946
1,208
14,470
6,619
1,004
5,095
9,196
0
17,352
W
Fenrir
6,981
667
2,231
5,156
14,760
12,753
513
6,532
8,228
0
9,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,485
Gold Earned
47,237
128
Minions Killed
196
0
Camps Cleared
0
1,123,977
Distance Traveled
1,108,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,023
919
61
5
0
236,998
0
W
Surtr
9,677
806
22
2
0
223,406
0
L
Ymir
10,005
834
32
3
0
211,601
0
L
Baron Samedi
8,799
733
28
2
0
210,371
0
W
Morgan Le Fay
8,313
693
18
2
0
211,817
0
W
Ullr
9,603
800
19
2
0
224,034
0
L
Agni
10,511
876
64
5
0
231,637
0
L
Medusa
9,718
810
56
5
0
223,455
0
L
Skadi
8,204
684
16
1
0
231,038
0
W
Fenrir
8,869
739
8
1
0
227,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role