Player Matchup

Anubis
Anubis
DarknessKDB
Anubis
Level 56
God Stats
2W - 4L
1,297 SR
Queue Stats
5W - 6L
1,310 Elo+
Party 1
Horus
Horus
HorNDragoN
Horus
Level 56
God Stats
1W - 1L
1,771 SR
Queue Stats
8W - 7L
1,441 Elo+
Solo
Neith
Neith
StrangeGravy224
Neith
Level 6
God Stats
0W - 1L
1,136 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,402 SR
1,417 Elo+

VS

Team Averages
Level 45
1,551 SR
1,380 Elo+
Discordia
Discordia
CofiekCofiek
Discordia
Level 66
God Stats
7W - 6L
1,635 SR
Queue Stats
569W - 563L
1,542 Elo+
Solo
Apollo
Apollo
YatoXSeiki
Apollo
Level 11
God Stats
3W - 6L
1,303 SR
Queue Stats
14W - 23L
1,268 Elo+
Party 2
Bacchus
Bacchus
Yooshiimitsu
Bacchus
Level 58
God Stats
5W - 0L
1,715 SR
Queue Stats
25W - 28L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 6 / 0
6,642
664
7,904
9,752
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
11
0 / 3 / 0
6,707
671
3,977
13,045
11,502
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 5 / 0
6,235
624
2,463
9,069
3,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CofiekCofiek
Discordia
15
9 / 0 / 5
9,734
973
16,697
4,157
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
YatoXSeiki
Apollo
12
1 / 0 / 8
7,522
752
3,945
7,062
2,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Yooshiimitsu
Bacchus
14
4 / 0 / 10
9,409
941
5,652
9,586
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
14
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
CofiekCofiek
Discordia
9
0
5
11.5
L
Anubis
0
6
0
0
L
Horus
0
3
0
0
L
0
5
0
0
W
Apollo
YatoXSeiki
Apollo
1
0
8
5
W
Bacchus
Yooshiimitsu
Bacchus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,344
Damage
26,294
31,866
Taken
20,805
19,783
Mitigated
17,674
6,271
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CofiekCofiek
Discordia
16,697
582
0
1,672
4,157
1,481
764
684
3,473
56,409
0
L
Anubis
7,904
322
0
1,174
9,752
4,920
0
7,873
1,879
39,723
0
L
Horus
3,977
1,641
1,637
3,430
13,045
11,502
0
7,964
5,081
0
10,916
L
2,463
1,684
0
30
9,069
3,361
0
6,566
2,503
0
11,345
W
Apollo
YatoXSeiki
Apollo
3,945
2,818
0
2,587
7,062
2,327
1,426
4,679
2,383
0
25,027
W
Bacchus
Yooshiimitsu
Bacchus
5,652
1,075
0
3,084
9,586
13,866
349
2,725
6,861
9,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,584
Gold Earned
26,665
88
Minions Killed
130
0
Camps Cleared
0
500,227
Distance Traveled
610,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,734
973
82
8
0
212,794
0
L
Anubis
6,642
664
53
5
0
161,789
0
L
Horus
6,707
671
15
2
0
189,514
0
L
Neith
6,235
624
20
2
0
148,924
0
W
Apollo
7,522
752
42
4
0
192,564
0
W
Bacchus
9,409
941
6
1
0
205,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role