Player Matchup

Hachiman
Hachiman
Ace-Sayajin
Hachiman
Level 107
God Stats
5W - 4L
1,849 SR
Queue Stats
50W - 53L
1,467 Elo+
Party 1
Set
Set
BrotherIAmPinned
Set
Level 138
God Stats
47W - 30L
1,289 SR
Queue Stats
322W - 320L
1,449 Elo+
Solo
Aphrodite
Aphrodite
DuckDuck94410
Aphrodite
Level 89
God Stats
16W - 8L
2,038 SR
Queue Stats
18W - 15L
1,885 Elo+
Party 1
Discordia
Discordia
Esp1naca
Discordia
Level 145
God Stats
8W - 3L
1,660 SR
Queue Stats
59W - 82L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
getrektbyanoobXD
Tsukuyomi
Level 67
God Stats
23W - 18L
1,643 SR
Queue Stats
316W - 250L
1,555 Elo+
Solo
Team Averages
Level 109
1,696 SR
1,553 Elo+

VS

Team Averages
Level 94
1,690 SR
1,479 Elo+
Geb
Geb
DARK_ESPR1T
Geb
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,372 Elo+
Party 2
Ix Chel
Ix Chel
GODraf_
Ix Chel
Level 156
God Stats
18W - 16L
1,650 SR
Queue Stats
190W - 206L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
ReapersSycthe420
Jormungandr
Level 74
God Stats
14W - 5L
1,771 SR
Queue Stats
164W - 153L
1,540 Elo+
Solo
Charybdis
Charybdis
RitualNevada02
Charybdis
Level 108
God Stats
5W - 2L
1,859 SR
Queue Stats
89W - 91L
1,465 Elo+
Party 2
Eset
Eset
belpeh
Eset
Level 88
God Stats
4W - 3L
1,672 SR
Queue Stats
238W - 243L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ace-Sayajin
Hachiman
11
4 / 0 / 7
6,196
563
8,151
5,680
2,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 2 / 1
6,908
628
4,745
9,213
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
DuckDuck94410
Aphrodite
10
2 / 1 / 9
6,443
586
5,760
8,785
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Esp1naca
Discordia
13
7 / 0 / 2
7,646
695
9,445
5,207
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
13
2 / 1 / 2
6,973
634
2,337
8,204
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,177
471
2,851
8,482
4,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
GODraf_
Ix Chel
9
1 / 4 / 1
5,823
529
4,734
9,725
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
ReapersSycthe420
Jormungandr
11
1 / 3 / 1
6,284
571
5,504
8,835
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
RitualNevada02
Charybdis
8
0 / 5 / 0
5,076
461
3,121
8,338
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
belpeh
Eset
10
1 / 2 / 0
5,738
522
4,334
5,997
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
3
4
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ace-Sayajin
Hachiman
4
0
7
7.5
W
2
2
1
1.25
L
0
3
1
0.17
W
Aphrodite
DuckDuck94410
Aphrodite
2
1
9
6.5
W
Discordia
Esp1naca
Discordia
7
0
2
8
L
Ix Chel
GODraf_
Ix Chel
1
4
1
0.38
L
Jormungandr
ReapersSycthe420
Jormungandr
1
3
1
0.5
L
Charybdis
RitualNevada02
Charybdis
0
5
0
0
L
Eset
belpeh
Eset
1
2
0
0.5
W
Tsukuyomi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,438
Damage
20,544
37,089
Taken
41,377
16,651
Mitigated
17,491
15,682
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ace-Sayajin
Hachiman
8,151
3,444
0
2,593
5,680
2,500
392
2,443
3,237
0
42,259
W
4,745
2,277
0
2,315
9,213
4,263
0
6,098
3,115
0
52,890
L
2,851
172
979
1,244
8,482
4,937
0
2,932
5,550
8,923
0
W
Aphrodite
DuckDuck94410
Aphrodite
5,760
894
2,901
5,024
8,785
4,535
182
3,711
5,074
15,853
0
W
Discordia
Esp1naca
Discordia
9,445
403
0
750
5,207
2,227
0
3,963
1,244
56,324
0
L
Ix Chel
GODraf_
Ix Chel
4,734
472
50
1,041
9,725
3,281
0
4,022
5,703
36,707
0
L
Jormungandr
ReapersSycthe420
Jormungandr
5,504
2,309
0
1,555
8,835
4,520
566
1,075
7,760
47,842
0
L
Charybdis
RitualNevada02
Charybdis
3,121
1,351
0
959
8,338
2,894
0
3,999
4,339
0
30,448
L
Eset
belpeh
Eset
4,334
205
0
1,390
5,997
1,859
0
3,177
2,820
35,958
0
W
Tsukuyomi
2,337
722
0
2,099
8,204
3,126
0
1,208
6,996
0
69,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
28,098
379
Minions Killed
255
0
Camps Cleared
0
1,166,114
Distance Traveled
1,071,079
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,196
563
67
6
0
233,326
0
W
Set
6,908
628
91
8
0
237,832
2
L
Geb
5,177
471
9
1
0
224,537
0
W
Aphrodite
6,443
586
25
2
0
214,660
4
W
Discordia
7,646
695
94
9
0
212,822
5
L
Ix Chel
5,823
529
58
5
0
233,638
0
L
Jormungandr
6,284
571
67
6
0
199,698
0
L
Charybdis
5,076
461
61
6
0
194,015
0
L
Eset
5,738
522
60
5
0
219,191
3
W
Tsukuyomi
6,973
634
102
9
0
267,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role