Player Matchup

Medusa
Medusa
Fw_Goldo
Medusa
Level 66
God Stats
0W - 2L
1,515 SR
Queue Stats
68W - 75L
1,262 Elo+
Solo
Surtr
Surtr
MLGBon9Hitz
Surtr
Level 96
God Stats
1W - 4L
1,215 SR
Queue Stats
3W - 17L
1,145 Elo+
Solo
Ix Chel
Ix Chel
Naraku386
Ix Chel
Level 89
God Stats
11W - 17L
1,479 SR
Queue Stats
359W - 366L
1,357 Elo+
Solo
Team Averages
Level 84
1,403 SR
1,255 Elo+

VS

Team Averages
Level 101
1,579 SR
1,406 Elo+
Yemoja
Yemoja
ChadLott
Yemoja
Level 66
God Stats
6W - 2L
1,504 SR
Queue Stats
125W - 145L
1,363 Elo+
Party 1
Vamana
Vamana
PickensUoff
Vamana
Level 64
God Stats
12W - 6L
1,658 SR
Queue Stats
97W - 104L
1,330 Elo+
Party 1
Ix Chel
Ix Chel
RastaDan49
Ix Chel
Level 173
God Stats
71W - 54L
1,575 SR
Queue Stats
495W - 507L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fw_Goldo
Medusa
12
1 / 6 / 0
8,640
576
7,848
14,842
5,573
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 5 / 3
9,305
620
10,099
20,169
16,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
Naraku386
Ix Chel
17
3 / 5 / 3
11,461
764
14,866
15,093
6,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChadLott
Yemoja
17
1 / 0 / 13
11,059
737
3,547
14,139
14,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
14
3 / 4 / 8
10,121
675
12,200
17,554
13,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
RastaDan49
Ix Chel
19
12 / 2 / 3
12,935
862
25,431
12,636
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
16
16
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ChadLott
Yemoja
1
0
13
7.5
L
Medusa
Fw_Goldo
Medusa
1
6
0
0.17
L
2
5
3
0.7
L
Ix Chel
Naraku386
Ix Chel
3
5
3
0.9
W
Vamana
3
4
8
1.75
W
Ix Chel
RastaDan49
Ix Chel
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,813
Damage
41,178
50,104
Taken
44,329
28,695
Mitigated
35,635
8,714
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ChadLott
Yemoja
3,547
644
2,923
5,181
14,139
14,896
747
5,239
8,900
14,349
0
L
Medusa
Fw_Goldo
Medusa
7,848
3,268
0
264
14,842
5,573
150
9,583
4,841
0
19,003
L
10,099
3,498
119
1,684
20,169
16,975
311
8,635
11,104
397
24,505
L
Ix Chel
Naraku386
Ix Chel
14,866
1,885
2,514
4,133
15,093
6,147
503
10,780
4,105
63,885
0
W
Vamana
12,200
5,442
0
3,926
17,554
13,868
747
6,365
11,189
0
40,629
W
Ix Chel
RastaDan49
Ix Chel
25,431
2,897
1,328
4,471
12,636
6,871
1,192
3,545
9,091
97,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,406
Gold Earned
34,115
150
Minions Killed
211
0
Camps Cleared
0
728,346
Distance Traveled
823,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,059
737
18
1
0
277,151
0
L
Medusa
8,640
576
21
1
0
265,806
0
L
Surtr
9,305
620
31
2
0
235,523
0
L
Ix Chel
11,461
764
98
7
0
227,017
0
W
Vamana
10,121
675
41
3
0
277,729
0
W
Ix Chel
12,935
862
152
10
0
268,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role