Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CrashDialog
Eset
Level 159
God Stats
33W - 25L
1,549 SR
Queue Stats
151W - 154L
1,494 Elo+
Solo
Skadi
Skadi
CyanMaster
Skadi
Level 125
God Stats
1W - 2L
1,594 SR
Queue Stats
243W - 189L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
DarthMeyder
Sun Wukong
Level 121
God Stats
3W - 3L
1,612 SR
Queue Stats
152W - 157L
1,495 Elo+
Solo
Geb
Geb
Marocapacoca
Geb
Level 106
God Stats
52W - 36L
1,574 SR
Queue Stats
332W - 379L
1,490 Elo+
Solo
Team Averages
Level 143
1,566 SR
1,518 Elo+

VS

Team Averages
Level 104
1,549 SR
1,505 Elo+
Artemis
Artemis
 
Artemis
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NewAnjo
Loki
Level 118
God Stats
15W - 20L
1,457 SR
Queue Stats
150W - 175L
1,516 Elo+
Solo
Nemesis
Nemesis
S2MDMS2
Nemesis
Level 119
God Stats
1W - 1L
1,764 SR
Queue Stats
166W - 185L
1,518 Elo+
Solo
Nox
Nox
SrDanoninho
Nox
Level 63
God Stats
1W - 1L
1,752 SR
Queue Stats
8W - 8L
1,592 Elo+
Solo
Bakasura
Bakasura
mikepistolaaao
Bakasura
Level 42
God Stats
0W - 2L
1,274 SR
Queue Stats
262W - 329L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 0 / 5
6,717
1,343
3,424
1,938
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
1 / 0 / 4
6,121
1,224
4,581
1,544
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
3 / 0 / 3
6,811
1,362
4,835
2,430
961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
DarthMeyder
Sun Wukong
11
0 / 0 / 5
5,949
1,190
1,769
3,015
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 3
6,692
1,338
3,244
5,515
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

399

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 0
5,632
1,126
6,352
5,404
2,247
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
NewAnjo
Loki
10
0 / 0 / 0
5,224
1,045
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
S2MDMS2
Nemesis
11
0 / 0 / 0
6,546
1,309
2,025
7,933
6,462
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 0
5,723
1,145
1,090
4,277
1,872
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
10
0 / 1 / 0
5,855
1,171
1,149
4,145
2,259
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
6
Kills
0
0
Deaths
6
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
5
3.5
L
Artemis
 
Artemis
0
4
0
0
W
1
0
4
3
W
Skadi
3
0
3
4.5
W
Sun Wukong
DarthMeyder
Sun Wukong
0
0
5
2.5
W
1
0
3
2.5
L
Loki
NewAnjo
Loki
0
0
0
0
L
Nemesis
S2MDMS2
Nemesis
0
0
0
0
L
0
1
0
0
L
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,853
Damage
10,616
14,442
Taken
21,759
8,338
Mitigated
12,840
6,279
Healing
1,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,424
404
2,939
1,299
1,938
1,454
0
169
1,769
12,824
0
L
Artemis
 
Artemis
6,352
1,259
0
0
5,404
2,247
0
2,866
2,482
0
11,240
W
4,581
210
200
187
1,544
625
0
0
1,544
11,095
0
W
Skadi
4,835
1,798
0
0
2,430
961
0
181
2,249
0
20,442
W
Sun Wukong
DarthMeyder
Sun Wukong
1,769
236
0
160
3,015
1,625
0
246
2,769
0
11,664
W
3,244
428
196
1,298
5,515
3,673
0
494
5,021
10,170
0
L
Loki
NewAnjo
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
S2MDMS2
Nemesis
2,025
550
0
1,333
7,933
6,462
0
3,084
4,709
0
18,359
L
1,090
128
0
0
4,277
1,872
0
3,541
664
9,674
0
L
Bakasura
1,149
885
0
580
4,145
2,259
0
1,426
2,655
0
10,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,290
Gold Earned
28,980
126
Minions Killed
97
5
Camps Cleared
7
579,815
Distance Traveled
415,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,717
1,343
20
4
1
127,603
0
L
Artemis
5,632
1,126
11
2
1
95,699
0
W
Eset
6,121
1,224
25
5
0
113,201
0
W
Skadi
6,811
1,362
46
9
4
116,958
0
W
Sun Wukong
5,949
1,190
27
5
0
109,375
0
W
Geb
6,692
1,338
8
2
0
112,678
0
L
Loki
5,224
1,045
0
0
0
1,026
0
L
Nemesis
6,546
1,309
21
4
3
113,932
0
L
Nox
5,723
1,145
29
6
1
87,610
0
L
Bakasura
5,855
1,171
36
7
2
117,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role