Player Matchup

Izanami
Izanami
Exterminator_109
Izanami
Level 6
God Stats
2W - 5L
1,376 SR
Queue Stats
3W - 10L
1,313 Elo+
Party 1
Anubis
Anubis
SnakezDH
Anubis
Level 34
God Stats
0W - 2L
1,753 SR
Queue Stats
12W - 20L
1,230 Elo+
Party 1
Neith
Neith
lIlIlIWHITElIlIl
Neith
Level 16
God Stats
4W - 11L
1,067 SR
Queue Stats
4W - 16L
1,130 Elo+
Party 1
Team Averages
Level 19
1,399 SR
1,224 Elo+

VS

Team Averages
Level 89
1,353 SR
1,362 Elo+
Sylvanus
Sylvanus
BelonaGOD
Sylvanus
Level 145
God Stats
1W - 1L
1,289 SR
Queue Stats
57W - 67L
1,459 Elo+
Solo
Ix Chel
Ix Chel
Skeox2807
Ix Chel
Level 89
God Stats
1W - 1L
1,268 SR
Queue Stats
140W - 141L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smok4x
Ah Muzen Cab
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,965
623
5,204
18,186
6,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
SnakezDH
Anubis
18
6 / 2 / 0
12,082
755
20,455
16,722
8,800
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 2
9,268
579
1,916
9,702
2,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BelonaGOD
Sylvanus
15
2 / 3 / 8
10,379
649
4,993
19,741
21,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Skeox2807
Ix Chel
18
8 / 3 / 5
12,064
754
26,456
12,284
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Smok4x
Ah Muzen Cab
16
3 / 2 / 2
11,498
719
9,707
11,698
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
7
Kills
13
13
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BelonaGOD
Sylvanus
2
3
8
2
L
1
6
1
0.25
W
Ix Chel
Skeox2807
Ix Chel
8
3
5
3.5
W
Ah Muzen Cab
Smok4x
Ah Muzen Cab
3
2
2
2
L
Anubis
SnakezDH
Anubis
6
2
0
3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,575
Damage
41,156
44,610
Taken
43,723
17,510
Mitigated
30,576
7,354
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BelonaGOD
Sylvanus
4,993
952
1,952
4,160
19,741
21,207
289
11,868
7,873
15,499
5,272
L
5,204
2,754
0
772
18,186
6,299
0
12,992
5,194
0
27,803
W
Ix Chel
Skeox2807
Ix Chel
26,456
1,711
366
1,973
12,284
5,095
626
5,136
7,148
74,961
0
W
Ah Muzen Cab
Smok4x
Ah Muzen Cab
9,707
3,917
0
708
11,698
4,274
1,248
3,817
7,881
0
67,538
L
Anubis
SnakezDH
Anubis
20,455
2,060
0
5,931
16,722
8,800
0
11,095
5,627
61,874
0
L
1,916
679
0
651
9,702
2,411
1,200
7,244
2,458
0
14,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
33,941
175
Minions Killed
213
0
Camps Cleared
0
631,742
Distance Traveled
860,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,379
649
33
2
0
256,907
0
L
Izanami
9,965
623
54
3
0
248,635
0
W
Ix Chel
12,064
754
97
6
0
288,508
0
W
Ah Muzen Cab
11,498
719
83
5
0
315,428
0
L
Anubis
12,082
755
101
6
0
269,076
0
L
Neith
9,268
579
20
1
0
114,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role