Player Matchup

Ymir
Ymir
 
Ymir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CSG maniac
King Arthur
Level 115
God Stats
2W - 1L
1,682 SR
Queue Stats
124W - 128L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
GucciSurvivorman
Nu Wa
Level 156
God Stats
10W - 4L
1,827 SR
Queue Stats
85W - 86L
1,535 Elo+
Solo
Neith
Neith
MaitiuR
Neith
Level 64
God Stats
25W - 14L
1,568 SR
Queue Stats
228W - 249L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
REAFWERD
Ratatoskr
Level 128
God Stats
8W - 8L
1,625 SR
Queue Stats
344W - 347L
1,472 Elo+
Party 1
Team Averages
Level 115
1,641 SR
1,476 Elo+

VS

Team Averages
Level 111
1,417 SR
1,490 Elo+
Loki
Loki
LegacyofChaos06
Loki
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
435W - 436L
1,492 Elo+
Solo
Terra
Terra
SenyorX88
Terra
Level 113
God Stats
20W - 14L
1,501 SR
Queue Stats
72W - 73L
1,423 Elo+
Solo
Aphrodite
Aphrodite
Snow_412
Aphrodite
Level 105
God Stats
7W - 10L
1,335 SR
Queue Stats
55W - 51L
1,528 Elo+
Solo
Cernunnos
Cernunnos
TNT_Rage_Quit
Cernunnos
Level 38
God Stats
3W - 3L
1,232 SR
Queue Stats
22W - 22L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
Tw0 Gun
Zhong Kui
Level 151
God Stats
5W - 2L
1,516 SR
Queue Stats
170W - 154L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 3
7,091
443
3,241
13,777
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
CSG maniac
King Arthur
11
1 / 8 / 1
7,140
446
5,949
17,864
15,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 1
9,099
569
8,020
7,205
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MaitiuR
Neith
12
0 / 4 / 0
7,704
482
5,561
11,231
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
REAFWERD
Ratatoskr
16
2 / 2 / 2
9,161
573
5,388
11,178
5,042
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 1
10,064
629
8,456
9,023
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
SenyorX88
Terra
2
0 / 0 / 0
3,678
230
0
882
240
Aphrodite
Snow_412
Aphrodite
15
0 / 1 / 0
8,976
561
6,831
10,448
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TNT_Rage_Quit
Cernunnos
16
2 / 2 / 2
9,138
571
7,056
10,605
4,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Tw0 Gun
Zhong Kui
16
7 / 2 / 4
10,295
643
15,145
14,071
15,982
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
16
16
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
3
0.75
L
King Arthur
CSG maniac
King Arthur
1
8
1
0.19
L
2
0
1
2.5
W
7
0
1
7.5
L
Neith
MaitiuR
Neith
0
4
0
0
L
Ratatoskr
REAFWERD
Ratatoskr
2
2
2
1.5
W
Terra
SenyorX88
Terra
0
0
0
0
W
Aphrodite
Snow_412
Aphrodite
0
1
0
0
W
Cernunnos
TNT_Rage_Quit
Cernunnos
2
2
2
1.5
W
Zhong Kui
Tw0 Gun
Zhong Kui
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
37,488
61,255
Taken
45,029
39,283
Mitigated
28,606
8,759
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,241
838
0
2,011
13,777
11,440
0
4,161
9,616
21,931
0
L
King Arthur
CSG maniac
King Arthur
5,949
1,606
0
1,975
17,864
15,339
0
8,120
9,744
0
44,432
L
8,020
1,364
0
624
7,205
2,836
1,158
3,839
3,366
77,915
0
W
8,456
2,759
0
1,066
9,023
3,747
535
1,590
7,339
0
92,241
L
Neith
MaitiuR
Neith
5,561
3,037
25
3,704
11,231
4,626
831
1,743
9,488
0
56,094
L
Ratatoskr
REAFWERD
Ratatoskr
5,388
1,545
0
420
11,178
5,042
0
4,113
7,065
0
89,998
W
Terra
SenyorX88
Terra
0
0
0
0
882
240
0
826
0
0
0
W
Aphrodite
Snow_412
Aphrodite
6,831
961
635
7,642
10,448
3,960
399
3,898
6,314
86,067
0
W
Cernunnos
TNT_Rage_Quit
Cernunnos
7,056
3,742
0
4,397
10,605
4,677
3,010
1,823
8,736
0
66,189
W
Zhong Kui
Tw0 Gun
Zhong Kui
15,145
2,256
0
8,090
14,071
15,982
449
2,632
11,379
78,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
42,151
458
Minions Killed
509
0
Camps Cleared
0
1,590,880
Distance Traveled
1,192,438
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,091
443
25
2
0
311,361
0
L
King Arthur
7,140
446
60
4
0
297,531
0
L
Nu Wa
9,099
569
145
9
0
297,510
5
W
Loki
10,064
629
138
9
0
373,948
0
L
Neith
7,704
482
93
6
0
279,182
0
L
Ratatoskr
9,161
573
135
8
0
405,296
2
W
Terra
3,678
230
0
0
0
0
0
W
Aphrodite
8,976
561
149
9
0
300,785
0
W
Cernunnos
9,138
571
106
7
0
253,368
0
W
Zhong Kui
10,295
643
116
7
0
264,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role